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Merge pull request #9933 from ZehMatt/fix-desync-regression
Fix desync regression
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@@ -132,6 +132,10 @@ namespace GameActions
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"%08X\n",
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queued.uniqueId, queued.tick, currentTick);
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}
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else if (queued.tick > currentTick)
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{
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return;
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}
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}
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// Remove ghost scenery so it doesn't interfere with incoming network command
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@@ -293,7 +297,9 @@ namespace GameActions
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MemoryStream& output = ctx.output;
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char temp[128] = {};
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snprintf(temp, sizeof(temp), "[%s] GA: %s (%08X) (", GetRealm(), action->GetName(), action->GetType());
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snprintf(
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temp, sizeof(temp), "[%s] Tick: %u, GA: %s (%08X) (", GetRealm(), gCurrentTicks, action->GetName(),
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action->GetType());
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output.Write(temp, strlen(temp));
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@@ -34,7 +34,7 @@
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// This string specifies which version of network stream current build uses.
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// It is used for making sure only compatible builds get connected, even within
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// single OpenRCT2 version.
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#define NETWORK_STREAM_VERSION "8"
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#define NETWORK_STREAM_VERSION "9"
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#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
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static Peep* _pickup_peep = nullptr;
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