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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-16 11:33:03 +01:00
Rename Http namespace, add default initialisers.
This commit is contained in:
@@ -33,6 +33,8 @@
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#include <openrct2/interface/Colour.h>
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#include <openrct2/drawing/Drawing.h>
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using namespace OpenRCT2::Network;
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#define WWIDTH_MIN 500
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#define WHEIGHT_MIN 300
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#define WWIDTH_MAX 1200
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@@ -136,7 +138,7 @@ static void sort_servers();
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static void join_server(std::string address);
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static void fetch_servers();
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#ifndef DISABLE_HTTP
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static void fetch_servers_callback(http::Response & response);
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static void fetch_servers_callback(Http::Response & response);
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#endif
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static bool is_version_valid(const std::string &version);
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@@ -633,12 +635,12 @@ static void fetch_servers()
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sort_servers();
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}
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http::Request request;
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Http::Request request;
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request.url = masterServerUrl;
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request.method = http::Method::GET;
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request.method = Http::Method::GET;
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request.header["Accept"] = "application/json";
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status_text = STR_SERVER_LIST_CONNECTING;
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http::DoAsync(request, fetch_servers_callback);
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Http::DoAsync(request, fetch_servers_callback);
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#endif
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}
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@@ -655,9 +657,9 @@ static uint32 get_total_player_count()
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});
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}
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static void fetch_servers_callback(http::Response & response)
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static void fetch_servers_callback(Http::Response & response)
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{
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if (response.status != http::Status::OK)
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if (response.status != Http::Status::OK)
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{
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status_text = STR_SERVER_LIST_NO_CONNECTION;
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window_invalidate_by_class(WC_SERVER_LIST);
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@@ -104,7 +104,7 @@ namespace OpenRCT2
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#endif
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StdInOutConsole _stdInOutConsole;
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#ifndef DISABLE_HTTP
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http::HTTP _http;
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Network::Http::Http _http;
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#endif
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// Game states
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@@ -720,7 +720,7 @@ namespace OpenRCT2
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#ifndef DISABLE_HTTP
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// Download park and open it using its temporary filename
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void * data;
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size_t dataSize = http::download_park(gOpenRCT2StartupActionPath, &data);
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size_t dataSize = Network::Http::DownloadPark(gOpenRCT2StartupActionPath, &data);
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if (dataSize == 0)
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{
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title_load();
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@@ -33,15 +33,15 @@
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#define OPENRCT2_USER_AGENT "OpenRCT2/" OPENRCT2_VERSION
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namespace http
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namespace OpenRCT2::Network::Http
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{
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HTTP::HTTP()
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Http::Http()
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{
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curl_global_init(CURL_GLOBAL_DEFAULT);
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}
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HTTP::~HTTP()
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Http::~Http()
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{
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curl_global_cleanup();
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}
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@@ -178,7 +178,7 @@ void DoAsync(const Request & req, std::function<void(Response & res)> fn)
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Response res;
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try
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{
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res = http::Do(req);
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res = Do(req);
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}
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catch (std::exception & e)
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{
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@@ -190,7 +190,7 @@ void DoAsync(const Request & req, std::function<void(Response & res)> fn)
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thread.detach();
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}
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size_t download_park(const char * url, void ** outData)
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size_t DownloadPark(const char * url, void ** outData)
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{
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// Download park to buffer in memory
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Request request;
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@@ -225,6 +225,6 @@ size_t download_park(const char * url, void ** outData)
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return dataSize;
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}
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} // namespace http
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} // namespace OpenRCT2::Network
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#endif
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@@ -14,8 +14,7 @@
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*****************************************************************************/
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#pragma endregion
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#ifndef OPENRCT2_NETWORK_HTTP_H_
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#define OPENRCT2_NETWORK_HTTP_H_
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#pragma once
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#ifndef DISABLE_HTTP
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@@ -25,7 +24,7 @@
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#include "../common.h"
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namespace http
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namespace OpenRCT2::Network::Http
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{
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enum class Status
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@@ -44,24 +43,24 @@ struct Response
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{
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Status status;
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std::string content_type;
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std::string body;
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std::map<std::string, std::string> header;
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std::string error;
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std::string body = "";
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std::map<std::string, std::string> header = {};
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std::string error = "";
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};
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struct Request
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{
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std::string url;
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std::map<std::string, std::string> header;
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Method method;
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std::string body;
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bool forceIPv4;
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std::map<std::string, std::string> header = {};
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Method method = Method::GET;
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std::string body = "";
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bool forceIPv4 = false;
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};
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struct HTTP
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struct Http
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{
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HTTP();
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~HTTP();
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Http();
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~Http();
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};
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Response Do(const Request & req);
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@@ -74,10 +73,8 @@ void DoAsync(const Request & req, std::function<void(Response & res)> fn);
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* @param outData The data returned.
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* @returns The size of the data or 0 if the download failed.
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*/
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size_t download_park(const char * url, void ** outData);
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size_t DownloadPark(const char * url, void ** outData);
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} /* namespace http */
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#endif // DISABLE_HTTP
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#endif // OPENRCT2_NETWORK_HTTP_H
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@@ -33,6 +33,8 @@
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#include "../world/Park.h"
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#include "Http.h"
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using namespace OpenRCT2::Network;
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#ifndef DISABLE_HTTP
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enum MASTER_SERVER_STATUS
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@@ -103,9 +105,9 @@ private:
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_lastAdvertiseTime = platform_get_ticks();
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// Send the registration request
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http::Request request;
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Http::Request request;
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request.url = GetMasterServerUrl();
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request.method = http::Method::POST;
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request.method = Http::Method::POST;
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request.forceIPv4 = forceIPv4;
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json_t *body = json_object();
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@@ -114,8 +116,8 @@ private:
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request.body = json_dumps(body, JSON_COMPACT);
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request.header["Content-Type"] = "application/json";
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http::DoAsync(request, [&](http::Response response) -> void {
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if (response.status != http::Status::OK)
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Http::DoAsync(request, [&](Http::Response response) -> void {
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if (response.status != Http::Status::OK)
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{
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Console::WriteLine("Unable to connect to master server");
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return;
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@@ -130,17 +132,17 @@ private:
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void SendHeartbeat()
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{
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http::Request request;
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Http::Request request;
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request.url = GetMasterServerUrl();
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request.method = http::Method::POST;
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request.method = Http::Method::POST;
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json_t * body = GetHeartbeatJson();
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request.body = json_dumps(body, JSON_COMPACT);
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request.header["Content-Type"] = "application/json";
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_lastHeartbeatTime = platform_get_ticks();
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http::DoAsync(request, [&](http::Response response) -> void {
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if (response.status != http::Status::OK)
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Http::DoAsync(request, [&](Http::Response response) -> void {
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if (response.status != Http::Status::OK)
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{
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Console::WriteLine("Unable to connect to master server");
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return;
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@@ -50,6 +50,7 @@
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#include "twitch.h"
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using namespace OpenRCT2;
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using namespace OpenRCT2::Network;
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bool gTwitchEnable = false;
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@@ -112,7 +113,7 @@ namespace Twitch
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static bool _twitchIdle = true;
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static uint32 _twitchLastPulseTick = 0;
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static sint32 _twitchLastPulseOperation = 1;
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static http::Response _twitchJsonResponse;
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static Http::Response _twitchJsonResponse;
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static void Join();
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static void Leave();
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@@ -208,14 +209,14 @@ namespace Twitch
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_twitchState = TWITCH_STATE_JOINING;
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_twitchIdle = false;
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http::Request request;
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Http::Request request;
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request.url = url;
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request.method = http::Method::GET;
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request.method = Http::Method::GET;
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http::DoAsync(request, [](http::Response res) {
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Http::DoAsync(request, [](Http::Response res) {
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std::shared_ptr<void> _(nullptr, [&](...) { _twitchIdle = true; });
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if (res.status != http::Status::OK)
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if (res.status != Http::Status::OK)
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{
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_twitchState = TWITCH_STATE_LEFT;
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GetContext()->WriteLine("Unable to connect to twitch channel.");
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@@ -284,10 +285,10 @@ namespace Twitch
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_twitchState = TWITCH_STATE_WAITING;
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_twitchIdle = false;
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http::DoAsync({ url }, [](http::Response res) {
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Http::DoAsync({ url }, [](Http::Response res) {
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std::shared_ptr<void> _(nullptr, [&](...) { _twitchIdle = true; });
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if (res.status != http::Status::OK)
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if (res.status != Http::Status::OK)
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{
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_twitchState = TWITCH_STATE_JOINED;
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return;
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@@ -316,10 +317,10 @@ namespace Twitch
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_twitchState = TWITCH_STATE_WAITING;
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_twitchIdle = false;
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http::DoAsync({ url }, [](http::Response res) {
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Http::DoAsync({ url }, [](Http::Response res) {
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std::shared_ptr<void> _(nullptr, [&](...) { _twitchIdle = true; });
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if (res.status != http::Status::OK)
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if (res.status != Http::Status::OK)
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{
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_twitchState = TWITCH_STATE_JOINED;
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return;
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