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Fix typo, hasGrass -> hasGlass
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@@ -110,7 +110,7 @@ void WallObject::ReadJson(IReadObjectContext * context, const json_t * root)
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{ "hasPrimaryColour", WALL_SCENERY_HAS_PRIMARY_COLOUR },
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{ "hasSecondaryColour", WALL_SCENERY_HAS_SECONDARY_COLOUR },
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{ "hasTernaryColour", WALL_SCENERY_HAS_TERNARY_COLOUR },
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{ "hasGrass", WALL_SCENERY_HAS_GLASS },
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{ "hasGlass", WALL_SCENERY_HAS_GLASS },
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{ "isBanner", WALL_SCENERY_IS_BANNER },
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{ "isDoor", WALL_SCENERY_IS_DOOR },
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{ "isLongDoorAnimation", WALL_SCENERY_LONG_DOOR_ANIMATION }});
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