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Remove double load of Title Sequence in TitleScreen.cpp
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@@ -144,10 +144,9 @@ void TitleScreen::Load()
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if (_sequencePlayer != nullptr)
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{
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_sequencePlayer->Begin(_currentSequence);
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// Force the title sequence to load / update so we
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// don't see a blank screen for a split second.
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_loadedTitleSequenceId = SIZE_MAX;
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TryLoadSequence();
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_sequencePlayer->Update();
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}
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