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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 19:13:07 +01:00

Remove commented out code

This commit is contained in:
Ted John
2017-01-26 23:34:50 +00:00
parent f3fc09cb9a
commit f019aa5db5

View File

@@ -943,15 +943,8 @@ private:
void ImportVehicle(rct_vehicle * dst, rct1_vehicle * src)
{
// char buf[64];
// sprintf(buf, "%d", src->vehicle_type);
// log_error(buf);
uint8 vehicleEntryIndex = RCT1::GetVehicleSubEntryIndex(src->vehicle_type);
rct_ride * ride = get_ride(src->ride);
//rct_ride_entry * rideEntry = get_ride_entry_by_ride(ride);
//rct_ride_entry_vehicle * vehicleEntry = &rideEntry->vehicles[vehicleEntryIndex];
uint8 vehicleEntryIndex = RCT1::GetVehicleSubEntryIndex(src->vehicle_type);
dst->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE;
dst->ride = src->ride;
@@ -959,13 +952,13 @@ private:
dst->vehicle_type = vehicleEntryIndex;
dst->is_child = src->is_child;
dst->var_44 = src->var_44; //ror32(vehicleEntry->spacing, 10) & 0xFFFF;
dst->var_44 = src->var_44;
dst->remaining_distance = src->remaining_distance;
// Properties from vehicle entry
dst->sprite_width = src->sprite_width; //vehicleEntry->sprite_width;
dst->sprite_height_negative = src->sprite_height_negative; //vehicleEntry->sprite_height_negative;
dst->sprite_height_positive = src->sprite_height_positive; //vehicleEntry->sprite_height_positive;
dst->sprite_width = src->sprite_width;
dst->sprite_height_negative = src->sprite_height_negative;
dst->sprite_height_positive = src->sprite_height_positive;
dst->sprite_direction = src->sprite_direction;
dst->sprite_left = src->sprite_left;
@@ -973,11 +966,10 @@ private:
dst->sprite_right = src->sprite_right;
dst->sprite_bottom = src->sprite_bottom;
dst->friction = src->friction; //vehicleEntry->car_friction;
dst->num_seats = src->num_seats; //vehicleEntry->num_seats;
dst->speed = src->speed; //vehicleEntry->powered_max_speed;
dst->powered_acceleration = src->powered_acceleration; //vehicleEntry->powered_acceleration;
dst->friction = src->friction;
dst->num_seats = src->num_seats;
dst->speed = src->speed;
dst->powered_acceleration = src->powered_acceleration;
dst->brake_speed = src->brake_speed;
dst->velocity = src->velocity;
@@ -1979,32 +1971,6 @@ private:
void FixColours()
{
colour_t colour;
// The following code would be worth doing if we were able to import sprites
// for (size_t i = 0; i < MAX_SPRITES; i++)
// {
// rct_unk_sprite * sprite = &(g_sprite_list[i].unknown);
// switch (sprite->sprite_identifier) {
// case SPRITE_IDENTIFIER_PEEP:
// {
// rct_peep * peep = (rct_peep*)sprite;
// peep->tshirt_colour = RCT1ColourConversionTable[peep->tshirt_colour];
// peep->trousers_colour = RCT1ColourConversionTable[peep->trousers_colour];
// peep->balloon_colour = RCT1ColourConversionTable[peep->balloon_colour];
// peep->umbrella_colour = RCT1ColourConversionTable[peep->umbrella_colour];
// peep->hat_colour = RCT1ColourConversionTable[peep->hat_colour];
// break;
// }
// case SPRITE_IDENTIFIER_MISC:
// {
// rct_balloon * balloon = (rct_balloon*)sprite;
// balloon->colour = RCT1ColourConversionTable[balloon->colour];
// balloon->var_2D = RCT1ColourConversionTable[balloon->var_2D];
// break;
// }
// }
// }
rct_map_element * mapElement = gMapElements;
while (mapElement < gNextFreeMapElement)
{