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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00

Merge pull request #5145 from IntelOrca/feature/rct1-scenario-select

Enable RCT1 SC4s for scenario select
This commit is contained in:
Michael Steenbeek
2017-02-01 18:32:45 +01:00
committed by GitHub
13 changed files with 289 additions and 116 deletions

View File

@@ -16,6 +16,7 @@
008BF72C1CDAA5C30019A2AD /* track_design.c in Sources */ = {isa = PBXBuildFile; fileRef = 008BF7281CDAA5C30019A2AD /* track_design.c */; };
00EFEE721CF1D80B0035213B /* NetworkKey.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00EFEE701CF1D80B0035213B /* NetworkKey.cpp */; };
652076321E22EFE7000D0C04 /* Imaging.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 652076301E22EFE7000D0C04 /* Imaging.cpp */; };
652747EC1E41CE1B000F36FD /* SawyerEncoding.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 652747EA1E41CE1B000F36FD /* SawyerEncoding.cpp */; };
791166FB1D7486EF005912EA /* NetworkServerAdvertiser.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 791166F91D7486EF005912EA /* NetworkServerAdvertiser.cpp */; };
85060FD31D8C17CC00DFA2B3 /* track_data_old.c in Sources */ = {isa = PBXBuildFile; fileRef = 8594C05F1D885CF600235E93 /* track_data_old.c */; };
8594C0601D885CF600235E93 /* track_data_old.c in Sources */ = {isa = PBXBuildFile; fileRef = 8594C05F1D885CF600235E93 /* track_data_old.c */; };
@@ -518,6 +519,8 @@
00EFEE711CF1D80B0035213B /* NetworkKey.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = NetworkKey.h; sourceTree = "<group>"; usesTabs = 0; };
652076301E22EFE7000D0C04 /* Imaging.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = Imaging.cpp; sourceTree = "<group>"; };
652076311E22EFE7000D0C04 /* Imaging.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Imaging.h; sourceTree = "<group>"; };
652747EA1E41CE1B000F36FD /* SawyerEncoding.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SawyerEncoding.cpp; path = rct12/SawyerEncoding.cpp; sourceTree = "<group>"; };
652747EB1E41CE1B000F36FD /* SawyerEncoding.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SawyerEncoding.h; path = rct12/SawyerEncoding.h; sourceTree = "<group>"; };
791166F91D7486EF005912EA /* NetworkServerAdvertiser.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NetworkServerAdvertiser.cpp; sourceTree = "<group>"; };
791166FA1D7486EF005912EA /* NetworkServerAdvertiser.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NetworkServerAdvertiser.h; sourceTree = "<group>"; };
8594C05F1D885CF600235E93 /* track_data_old.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = track_data_old.c; sourceTree = "<group>"; };
@@ -1235,6 +1238,15 @@
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
652747E91E41CDFE000F36FD /* rct12 */ = {
isa = PBXGroup;
children = (
652747EA1E41CE1B000F36FD /* SawyerEncoding.cpp */,
652747EB1E41CE1B000F36FD /* SawyerEncoding.h */,
);
name = rct12;
sourceTree = "<group>";
};
8546F74A1D7E1D220004004C /* Tests */ = {
isa = PBXGroup;
children = (
@@ -1513,6 +1525,7 @@
D442715B1CC81B3200D84D28 /* peep */,
D44271601CC81B3200D84D28 /* platform */,
C650B2141CCABBDD00B4D91C /* rct1 */,
652747E91E41CDFE000F36FD /* rct12 */,
C6B5A7CF1CDFE4CB00C9C006 /* rct2 */,
D442716E1CC81B3200D84D28 /* ride */,
C6E96E1C1E04070E0076A04F /* scenario */,
@@ -2766,6 +2779,7 @@
D44272891CC81B3200D84D28 /* themes.c in Sources */,
C686F9531CDBC3B7009F9BFC /* splash_boats.c in Sources */,
C686F9441CDBC3B7009F9BFC /* pirate_ship.c in Sources */,
652747EC1E41CE1B000F36FD /* SawyerEncoding.cpp in Sources */,
D44272791CC81B3200D84D28 /* publisher_credits.c in Sources */,
C686F91E1CDBC3B7009F9BFC /* reverse_freefall_coaster.c in Sources */,
D442723B1CC81B3200D84D28 /* crash.cpp in Sources */,

View File

@@ -16,6 +16,7 @@
#include "core/FileStream.hpp"
#include "FileClassifier.h"
#include "rct12/SawyerEncoding.h"
extern "C"
{
@@ -26,7 +27,6 @@ extern "C"
static bool TryClassifyAsS6(IStream * stream, ClassifiedFile * result);
static bool TryClassifyAsS4(IStream * stream, ClassifiedFile * result);
static bool TryClassifyAsTD4_TD6(IStream * stream, ClassifiedFile * result);
static bool sawyercoding_try_read_chunk(void * dst, size_t expectedSize, IStream * stream);
bool TryClassifyFile(const std::string &path, ClassifiedFile * result)
{
@@ -72,7 +72,7 @@ bool TryClassifyFile(IStream * stream, ClassifiedFile * result)
static bool TryClassifyAsS6(IStream * stream, ClassifiedFile * result)
{
rct_s6_header s6Header;
if (sawyercoding_try_read_chunk(&s6Header, sizeof(rct_s6_header), stream))
if (SawyerEncoding::TryReadChunk(&s6Header, stream))
{
if (s6Header.type == S6_TYPE_SAVEDGAME)
{
@@ -145,31 +145,3 @@ static bool TryClassifyAsTD4_TD6(IStream * stream, ClassifiedFile * result)
return success;
}
static bool sawyercoding_try_read_chunk(void * dst, size_t expectedSize, IStream * stream)
{
uint64 originalPosition = stream->GetPosition();
bool success = false;
auto header = stream->ReadValue<sawyercoding_chunk_header>();
switch (header.encoding) {
case CHUNK_ENCODING_NONE:
case CHUNK_ENCODING_RLE:
case CHUNK_ENCODING_RLECOMPRESSED:
case CHUNK_ENCODING_ROTATE:
uint8 * compressedData = Memory::Allocate<uint8>(header.length);
if (stream->TryRead(compressedData, header.length) == header.length)
{
size_t uncompressedLength = sawyercoding_read_chunk_buffer((uint8 *)dst, compressedData, header, expectedSize);
if (uncompressedLength == expectedSize)
{
success = true;
}
}
Memory::Free(compressedData);
break;
}
stream->SetPosition(originalPosition);
return success;
}

View File

@@ -73,6 +73,7 @@
<ClCompile Include="audio\MemoryAudioSource.cpp" />
<ClCompile Include="audio\NullAudioSource.cpp" />
<ClCompile Include="FileClassifier.cpp" />
<ClCompile Include="rct12\SawyerEncoding.cpp" />
<ClCompile Include="rct2\addresses.c" />
<ClCompile Include="audio\audio.c" />
<ClCompile Include="cheats.c" />
@@ -414,6 +415,7 @@
<ClInclude Include="audio\AudioSource.h" />
<ClInclude Include="FileClassifier.h" />
<ClInclude Include="rct12.h" />
<ClInclude Include="rct12\SawyerEncoding.h" />
<ClInclude Include="rct2\addresses.h" />
<ClInclude Include="audio\audio.h" />
<ClInclude Include="cheats.h" />
@@ -596,4 +598,4 @@
<Image Include="..\..\resources\logo\icon.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>
</Project>

View File

@@ -168,6 +168,48 @@ public:
map_count_remaining_land_rights();
}
bool GetDetails(scenario_index_entry * dst) override
{
bool result = false;
Memory::Set(dst, 0, sizeof(scenario_index_entry));
source_desc desc;
if (ScenarioSources::TryGetById(_s4.scenario_slot_index, &desc))
{
dst->category = desc.category;
dst->source_game = desc.source;
dst->source_index = desc.index;
dst->sc_id = desc.id;
dst->objective_type = _s4.scenario_objective_type;
dst->objective_arg_1 = _s4.scenario_objective_years;
dst->objective_arg_2 = _s4.scenario_objective_currency;
dst->objective_arg_3 = _s4.scenario_objective_num_guests;
std::string name = std::string(_s4.scenario_name, sizeof(_s4.scenario_name));
std::string details;
rct_string_id localisedStringIds[3];
if (language_get_localised_scenario_strings(desc.title, localisedStringIds))
{
if (localisedStringIds[0] != STR_NONE)
{
name = String::ToStd(language_get_string(localisedStringIds[0]));
}
if (localisedStringIds[2] != STR_NONE)
{
details = String::ToStd(language_get_string(localisedStringIds[2]));
}
}
String::Set(dst->name, sizeof(dst->name), name.c_str());
String::Set(dst->details, sizeof(dst->details), details.c_str());
result = true;
}
return result;
}
private:
void Initialise()
{
@@ -185,7 +227,6 @@ private:
uint16 mapSize = _s4.map_size == 0 ? 128 : _s4.map_size;
// Do map initialisation, same kind of stuff done when loading scenario editor
audio_stop_all_music_and_sounds();
GetObjectManager()->UnloadAll();
game_init_all(mapSize);
gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION;

View File

@@ -17,6 +17,7 @@
#pragma once
#include "../common.h"
#include "../scenario/ScenarioRepository.h"
/**
* Interface to import RollerCoaster Tycoon 1 scenarios (*.SC4) and saved games (*.SV4).
@@ -28,6 +29,7 @@ public:
virtual void LoadSavedGame(const utf8 * path) abstract;
virtual void LoadScenario(const utf8 * path) abstract;
virtual void Import() abstract;
virtual bool GetDetails(scenario_index_entry * dst) abstract;
};
IS4Importer * CreateS4Importer();

View File

@@ -0,0 +1,57 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../core/IStream.hpp"
#include "SawyerEncoding.h"
extern "C"
{
#include "../util/sawyercoding.h"
}
namespace SawyerEncoding
{
bool TryReadChunk(void * dst, size_t expectedSize, IStream * stream)
{
uint64 originalPosition = stream->GetPosition();
bool success = false;
auto header = stream->ReadValue<sawyercoding_chunk_header>();
switch (header.encoding) {
case CHUNK_ENCODING_NONE:
case CHUNK_ENCODING_RLE:
case CHUNK_ENCODING_RLECOMPRESSED:
case CHUNK_ENCODING_ROTATE:
uint8 * compressedData = Memory::Allocate<uint8>(header.length);
if (stream->TryRead(compressedData, header.length) == header.length)
{
size_t uncompressedLength = sawyercoding_read_chunk_buffer((uint8 *)dst, compressedData, header, expectedSize);
if (uncompressedLength == expectedSize)
{
success = true;
}
}
Memory::Free(compressedData);
break;
}
if (!success)
{
stream->SetPosition(originalPosition);
}
return success;
}
}

View File

@@ -0,0 +1,32 @@
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "../common.h"
interface IStream;
namespace SawyerEncoding
{
bool TryReadChunk(void * dst, size_t expectedSize, IStream * stream);
template<typename T>
bool TryReadChunk(T * dst, IStream * stream)
{
return TryReadChunk(dst, sizeof(T), stream);
}
}

View File

@@ -25,6 +25,8 @@
#include "../core/String.hpp"
#include "../core/Util.hpp"
#include "../PlatformEnvironment.h"
#include "../rct1/S4Importer.h"
#include "../rct12/SawyerEncoding.h"
#include "ScenarioRepository.h"
#include "ScenarioSources.h"
@@ -142,8 +144,10 @@ public:
_scenarios.clear();
// Scan RCT2 directory
std::string rct1dir = _env->GetDirectoryPath(DIRBASE::RCT1, DIRID::SCENARIO);
std::string rct2dir = _env->GetDirectoryPath(DIRBASE::RCT2, DIRID::SCENARIO);
std::string openrct2dir = _env->GetDirectoryPath(DIRBASE::USER, DIRID::SCENARIO);
Scan(rct1dir);
Scan(rct2dir);
Scan(openrct2dir);
@@ -253,7 +257,7 @@ private:
{
utf8 pattern[MAX_PATH];
String::Set(pattern, sizeof(pattern), directory.c_str());
Path::Append(pattern, sizeof(pattern), "*.sc6");
Path::Append(pattern, sizeof(pattern), "*.sc4;*.sc6");
IFileScanner * scanner = Path::ScanDirectory(pattern, true);
while (scanner->Next())
@@ -265,49 +269,104 @@ private:
delete scanner;
}
void AddScenario(const utf8 * path, uint64 timestamp)
void AddScenario(const std::string &path, uint64 timestamp)
{
rct_s6_header s6Header;
rct_s6_info s6Info;
if (!scenario_load_basic(path, &s6Header, &s6Info))
scenario_index_entry entry;
if (!GetScenarioInfo(path, timestamp, &entry))
{
Console::Error::WriteLine("Unable to read scenario: '%s'", path);
return;
}
const utf8 * filename = Path::GetFileName(path);
scenario_index_entry * existingEntry = GetByFilename(filename);
const std::string filename = Path::GetFileName(path);
scenario_index_entry * existingEntry = GetByFilename(filename.c_str());
if (existingEntry != nullptr)
{
const utf8 * conflictPath;
std::string conflictPath;
if (existingEntry->timestamp > timestamp)
{
// Existing entry is more recent
conflictPath = existingEntry->path;
conflictPath = String::ToStd(existingEntry->path);
// Overwrite existing entry with this one
*existingEntry = CreateNewScenarioEntry(path, timestamp, &s6Info);
*existingEntry = entry;
}
else
{
// This entry is more recent
conflictPath = path;
}
Console::WriteLine("Scenario conflict: '%s' ignored because it is newer.", conflictPath);
Console::WriteLine("Scenario conflict: '%s' ignored because it is newer.", conflictPath.c_str());
}
else
{
scenario_index_entry entry = CreateNewScenarioEntry(path, timestamp, &s6Info);
_scenarios.push_back(entry);
}
}
scenario_index_entry CreateNewScenarioEntry(const utf8 * path, uint64 timestamp, rct_s6_info * s6Info)
/**
* Reads basic information from a scenario file.
*/
bool GetScenarioInfo(const std::string &path, uint64 timestamp, scenario_index_entry * entry)
{
log_verbose("GetScenarioInfo(%s, ...)", path.c_str());
try
{
std::string extension = Path::GetExtension(path);
if (String::Equals(extension, ".sc4", true))
{
// RCT1 scenario
bool result = false;
IS4Importer * s4Importer = CreateS4Importer();
s4Importer->LoadScenario(path.c_str());
if (s4Importer->GetDetails(entry))
{
String::Set(entry->path, sizeof(entry->path), path.c_str());
entry->timestamp = timestamp;
result = true;
}
delete s4Importer;
return result;
}
else
{
// RCT2 scenario
auto fs = FileStream(path, FILE_MODE_OPEN);
rct_s6_header header;
if (SawyerEncoding::TryReadChunk(&header, &fs))
{
if (header.type == S6_TYPE_SCENARIO)
{
rct_s6_info info;
if (SawyerEncoding::TryReadChunk(&info, &fs))
{
*entry = CreateNewScenarioEntry(path, timestamp, &info);
return true;
}
else
{
throw new IOException("Unable to read S6_INFO chunk.");
}
}
else
{
log_verbose("%s is not a scenario", path.c_str());
}
}
}
}
catch (Exception)
{
Console::Error::WriteLine("Unable to read scenario: '%s'", path.c_str());
}
return false;
}
scenario_index_entry CreateNewScenarioEntry(const std::string &path, uint64 timestamp, rct_s6_info * s6Info)
{
scenario_index_entry entry = { 0 };
// Set new entry
String::Set(entry.path, sizeof(entry.path), path);
String::Set(entry.path, sizeof(entry.path), path.c_str());
entry.timestamp = timestamp;
entry.category = s6Info->category;
entry.objective_type = s6Info->objective_type;

View File

@@ -218,32 +218,32 @@ namespace ScenarioSources
// Real parks
static const ScenarioTitleDescriptor ScenarioTitlesRealParks[] =
{
{ SC_UNIDENTIFIED, "Alton Towers", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Heide-Park", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
{ SC_ALTON_TOWERS, "Alton Towers", SCENARIO_CATEGORY_REAL },
{ SC_HEIDE_PARK, "Heide-Park", SCENARIO_CATEGORY_REAL },
{ SC_BLACKPOOL_PLEASURE_BEACH, "Blackpool Pleasure Beach", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Belgium", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Great Adventure", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Holland", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags Magic Mountain", SCENARIO_CATEGORY_REAL },
{ SC_UNIDENTIFIED, "Six Flags over Texas", SCENARIO_CATEGORY_REAL },
};
// Other parks
static const ScenarioTitleDescriptor ScenarioTitlesOtherParks[] =
{
{ SC_UNIDENTIFIED, "Fort Anachronism", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Player", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "PC Gaming World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "gameplay", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Panda World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 1", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 2", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Build your own Six Flags Belgium", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Holland", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Park", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags over Texas", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_FORT_ANACHRONISM, "Fort Anachronism", SCENARIO_CATEGORY_DLC },
{ SC_PCPLAYER, "PC Player", SCENARIO_CATEGORY_DLC },
{ SC_PCGW, "PC Gaming World", SCENARIO_CATEGORY_DLC },
{ SC_GAMEPLAY, "gameplay", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Panda World", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 1", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Competition Land 2", SCENARIO_CATEGORY_DLC },
{ SC_UNIDENTIFIED, "Build your own Six Flags Belgium", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Great Adventure", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Holland", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Magic Mountain", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags Park", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
{ SC_UNIDENTIFIED, "Build your own Six Flags over Texas", SCENARIO_CATEGORY_BUILD_YOUR_OWN },
};
#define DEFINE_SCENARIO_TITLE_DESC_GROUP(x) { Util::CountOf(x), x }

View File

@@ -93,8 +93,8 @@ enum
SC_WACKY_WARREN,
// Special
ALTON_TOWERS,
FORT_ANACHRONISM,
SC_ALTON_TOWERS,
SC_FORT_ANACHRONISM,
// Added Attractions
SC_WHISPERING_CLIFFS = 40,

View File

@@ -88,43 +88,6 @@ money32 gScenarioCompanyValueRecord;
static sint32 scenario_create_ducks();
static void scenario_objective_check();
/**
* Loads only the basic information from a scenario.
* rct2: 0x006761D6
*/
bool scenario_load_basic(const char *path, rct_s6_header *header, rct_s6_info *info)
{
log_verbose("loading scenario details, %s", path);
SDL_RWops* rw = SDL_RWFromFile(path, "rb");
if (rw != NULL) {
// Read first chunk
size_t loaded_size = sawyercoding_read_chunk_with_size(rw, (uint8*)header, sizeof(rct_s6_header));
if (loaded_size != sizeof(rct_s6_header)) {
log_error("Failed to read header from scenario %s", path);
SDL_RWclose(rw);
return false;
}
if (header->type == S6_TYPE_SCENARIO) {
// Read second chunk
loaded_size = sawyercoding_read_chunk_with_size(rw, (uint8*)info, sizeof(rct_s6_info));
SDL_RWclose(rw);
if (loaded_size != sizeof(rct_s6_info)) {
log_error("Failed to read info from scenario %s", path);
return false;
}
return true;
} else {
log_error("invalid scenario, %s", path);
SDL_RWclose(rw);
return false;
}
}
log_error("unable to open scenario, %s", path);
return false;
}
sint32 scenario_load_and_play_from_path(const char *path)
{
window_close_construction_windows();

View File

@@ -376,7 +376,6 @@ extern uint32 gLastAutoSaveUpdate;
extern const char *_scenarioFileName;
bool scenario_load_basic(const char *path, rct_s6_header *header, rct_s6_info *info);
bool scenario_load_rw(SDL_RWops * rw);
sint32 scenario_load(const char *path);
sint32 scenario_load_and_play_from_path(const char *path);

View File

@@ -22,6 +22,7 @@
#include "../core/Math.hpp"
#include "../core/Path.hpp"
#include "../core/String.hpp"
#include "../rct1/S4Importer.h"
#include "../scenario/ScenarioRepository.h"
#include "../scenario/ScenarioSources.h"
#include "TitleSequence.h"
@@ -352,12 +353,40 @@ private:
bool LoadParkFromFile(const utf8 * path)
{
bool success = false;
bool isScenario = String::Equals(Path::GetExtension(path), ".sc6", true);
SDL_RWops * rw = SDL_RWFromFile(path, "rb");
if (rw != nullptr)
const utf8 * extension = Path::GetExtension(path);
if (String::Equals(extension, ".sc4", true) ||
String::Equals(extension, ".sv4", true))
{
success = LoadParkFromRW(rw, isScenario);
SDL_RWclose(rw);
try
{
bool isScenario = String::Equals(extension, ".sc4", true);
IS4Importer * s4Importer = CreateS4Importer();
if (isScenario)
{
s4Importer->LoadScenario(path);
s4Importer->Import();
}
else
{
s4Importer->LoadSavedGame(path);
s4Importer->Import();
}
PrepareParkForPlayback(isScenario);
success = true;
}
catch (Exception)
{
}
}
else
{
bool isScenario = String::Equals(extension, ".sc6", true);
SDL_RWops * rw = SDL_RWFromFile(path, "rb");
if (rw != nullptr)
{
success = LoadParkFromRW(rw, isScenario);
SDL_RWclose(rw);
}
}
return success;
}
@@ -366,11 +395,15 @@ private:
{
bool successfulLoad = isScenario ? scenario_load_rw(rw) :
game_load_sv6(rw);
if (!successfulLoad)
if (successfulLoad)
{
return false;
PrepareParkForPlayback(isScenario);
}
return successfulLoad;
}
void PrepareParkForPlayback(bool isScenario)
{
rct_window * w = window_get_main();
w->viewport_target_sprite = -1;
w->saved_view_x = gSavedViewX;
@@ -410,7 +443,6 @@ private:
gfx_invalidate_screen();
gScreenAge = 0;
gGameSpeed = 1;
return true;
}
/**