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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00
This commit is contained in:
Duncan Frost
2014-05-02 06:47:05 +01:00
11 changed files with 161 additions and 35 deletions

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@@ -163,6 +163,8 @@
#define RCT2_ADDRESS_CURRENT_TICKS 0x013628F4
#define RCT2_ADDRESS_RIDE_LIST 0x013628F8
#define RCT2_ADDRESS_SAVED_VIEW_X 0x0138869A
#define RCT2_ADDRESS_SAVED_VIEW_Y 0x0138869C
#define RCT2_ADDRESS_RIDE_MEASUREMENTS 0x0138B60C
#define RCT2_ADDRESS_CLIMATE 0x013CA746
@@ -183,6 +185,8 @@
#define RCT2_ADDRESS_CURRENT_FONT_SPRITE_BASE 0x013CE950
#define RCT2_ADDRESS_TILE_MAP_ELEMENT_POINTERS 0x013CE9A4
#define RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT 0x0141E9AC
#define RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE 0x0141E9AE
#define RCT2_ADDRESS_CURRENT_ROTATION 0x0141E9E0

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@@ -21,6 +21,7 @@
#include "addresses.h"
#include "date.h"
#include "editor.h"
#include "game.h"
#include "gfx.h"
#include "map.h"
#include "news_item.h"
@@ -165,5 +166,5 @@ static void set_all_land_owned()
{
int mapSize = RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE, sint16);
RCT2_CALLPROC_X(0x006677F2, 64, 1, 64, 2, 56, (mapSize - 2) * 32, (mapSize - 2) * 32);
game_do_command(64, 1, 64, 2, 56, (mapSize - 2) * 32, (mapSize - 2) * 32);
}

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@@ -970,4 +970,109 @@ void game_handle_keyboard_input()
// Write tutorial input
RCT2_CALLPROC_X(0x0066EEE1, RCT2_GLOBAL(RCT2_ADDRESS_PLACE_OBJECT_MODIFIER, uint8), 0, 0, 0, 0, 0, 0);
}
}
/**
*
* rct2: 0x006677F2
*
* @param cost (ebp)
*/
static int game_check_affordability(int cost)
{
int eax, ebx, ecx, edx, esi, edi, ebp;
ebp = cost;
RCT2_CALLFUNC_X(0x0069C62C, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
return ebp;
}
/**
*
* rct2: 0x006677F2
*
* @param flags (ebx)
* @param command (esi)
*/
int game_do_command(int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp)
{
int cost, flags, insufficientFunds;
int original_ebx, original_edx, original_esi, original_edi, original_ebp;
original_ebx = ebx;
original_edx = edx;
original_esi = esi;
original_edi = edi;
original_ebp = ebp;
RCT2_CALLFUNC_X(0x006677F2, &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
return ebx;
flags = ebx;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = 0xFFFF;
// Increment nest count
RCT2_GLOBAL(0x009A8C28, uint8)++;
ebx &= ~1;
// Primary command
RCT2_CALLFUNC_X(RCT2_ADDRESS(0x0097B9A4, uint32)[esi], &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
cost = ebx;
if (cost != 0x80000000) {
// Check funds
insufficientFunds = 0;
if (RCT2_GLOBAL(0x009A8C28, uint8) == 1 && !(flags & 4) && !(flags & 0x20) && cost != 0)
insufficientFunds = game_check_affordability(cost);
if (insufficientFunds != 0x80000000) {
ebx = original_ebx;
edx = original_edx;
esi = original_esi;
edi = original_edi;
ebp = original_ebp;
if (!(flags & 1)) {
// Decrement nest count
RCT2_GLOBAL(0x009A8C28, uint8)--;
return cost;
}
// Secondary command
RCT2_CALLFUNC_X(RCT2_ADDRESS(0x0097B9A4, uint32)[esi], &eax, &ebx, &ecx, &edx, &esi, &edi, &ebp);
edx = ebx;
if (edx != 0x80000000 && edx < cost)
cost = edx;
// Decrement nest count
RCT2_GLOBAL(0x009A8C28, uint8)--;
if (RCT2_GLOBAL(0x009A8C28, uint8) != 0)
return cost;
//
if (!(flags & 0x20)) {
// Update money balance
RCT2_CALLPROC_X(0x0069C674, 0, cost, 0, 0, 0, 0, 0);
if (RCT2_GLOBAL(0x0141F568, uint8) == RCT2_GLOBAL(0x013CA740, uint8)) {
// Create a +/- money text effect
if (cost != 0)
RCT2_CALLPROC_X(0x0069C5D0, 0, cost, 0, 0, 0, 0, 0);
}
}
return cost;
}
}
// Error occured
// Decrement nest count
RCT2_GLOBAL(0x009A8C28, uint8)--;
// Show error window
if (RCT2_GLOBAL(0x009A8C28, uint8) == 0 && (flags & 1) && RCT2_GLOBAL(0x0141F568, uint8) == RCT2_GLOBAL(0x013CA740, uint8) && !(flags & 8))
window_error_open(RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, uint16), RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16));
return 0x80000000;
}

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@@ -25,4 +25,6 @@ void game_create_windows();
void game_update();
void game_logic_update();
int game_do_command(int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp);
#endif

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@@ -420,8 +420,8 @@ void scenario_load_and_play(rct_scenario_basic *scenario)
mainWindow = window_get_main();
mainWindow->var_4B0 = -1;
mainWindow->var_4B2 = RCT2_GLOBAL(0x0138869A, sint16);
mainWindow->var_4B4 = RCT2_GLOBAL(0x0138869C, sint16);
mainWindow->var_4B2 = RCT2_GLOBAL(RCT2_ADDRESS_SAVED_VIEW_X, sint16);
mainWindow->var_4B4 = RCT2_GLOBAL(RCT2_ADDRESS_SAVED_VIEW_Y, sint16);
uint8 _cl = (RCT2_GLOBAL(0x0138869E, sint16) & 0xFF) - mainWindow->viewport->zoom;
mainWindow->viewport->zoom = RCT2_GLOBAL(0x0138869E, sint16) & 0xFF;
@@ -460,33 +460,37 @@ void scenario_load_and_play(rct_scenario_basic *scenario)
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_COMPANY_VALUE, sint16) = calculate_company_value();
RCT2_GLOBAL(0x013587D0, sint16) = RCT2_GLOBAL(0x013573DC, sint16) - RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_LOAN, sint16);
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONEY_ENCRYPTED, sint16) = ENCRYPT_MONEY(RCT2_GLOBAL(0x013573DC, sint32));
RCT2_CALLPROC_EBPSAFE(0x0069E869);
RCT2_CALLPROC_EBPSAFE(0x0069E869); // (loan related)
strcpy(0x0135924A, s6Info->details);
strcpy(0x0135920A, s6Info->name);
// RCT2_CALLPROC_EBPSAFE(0x00678461);
if (RCT2_GLOBAL(0x009ADAE4, sint32) != -1) {
char *ebp = RCT2_GLOBAL(0x009ADAE4, char*);
//
format_string(0x0141ED68, RCT2_GLOBAL(ebp + 2, uint16), 0);
RCT2_GLOBAL(0x0141E9AE, uint16) = STR_CANT_RENAME_PARK;
RCT2_CALLPROC_X(0x006677F2, 1, 1, 0, *((int*)(0x0141ED68 + 0)), 33, *((int*)(0x0141ED68 + 8)), *((int*)(0x0141ED68 + 4)));
RCT2_CALLPROC_X(0x006677F2, 2, 1, 0, *((int*)(0x0141ED68 + 12)), 33, *((int*)(0x0141ED68 + 20)), *((int*)(0x0141ED68 + 16)));
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, *((int*)(0x0141ED68 + 24)), 33, *((int*)(0x0141ED68 + 32)), *((int*)(0x0141ED68 + 28)));
// Set park name
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, uint16) = STR_CANT_RENAME_PARK;
game_do_command(1, 1, 0, *((int*)(0x0141ED68 + 0)), 33, *((int*)(0x0141ED68 + 8)), *((int*)(0x0141ED68 + 4)));
game_do_command(2, 1, 0, *((int*)(0x0141ED68 + 12)), 33, *((int*)(0x0141ED68 + 20)), *((int*)(0x0141ED68 + 16)));
game_do_command(0, 1, 0, *((int*)(0x0141ED68 + 24)), 33, *((int*)(0x0141ED68 + 32)), *((int*)(0x0141ED68 + 28)));
//
format_string(0x0141ED68, RCT2_GLOBAL(ebp + 0, uint16), 0);
strcpy_s(0x0135920A, 32, 0x0141ED68);
// Set scenario details
format_string(0x0141ED68, RCT2_GLOBAL(ebp + 4, uint16), 0);
strcpy_s(RCT2_ADDRESS_SCENARIO_DETAILS, 256, 0x0141ED68);
}
// Set the last saved game path
strcpy(0x009ABB37, 0x009AB5DA);
format_string(0x009ABB37 + strlen(0x009ABB37), RCT2_GLOBAL(0x0013573D4, uint16), 0x0013573D8);
strcat(0x009ABB37, ".SV6");
memset(0x001357848, 0, 56);
RCT2_GLOBAL(0x0135832C, uint32) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_PROFIT, sint32) = 0;
@@ -496,9 +500,9 @@ void scenario_load_and_play(rct_scenario_basic *scenario)
RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_ADMISSIONS, uint32) = 0;
RCT2_GLOBAL(RCT2_ADDRESS_INCOME_FROM_ADMISSIONS, uint32) = 0;
RCT2_GLOBAL(0x013587D8, uint16) = 63;
RCT2_CALLPROC_EBPSAFE(0x0069E869);
RCT2_CALLPROC_EBPSAFE(0x0066729F);
RCT2_CALLPROC_EBPSAFE(0x006B7A38);
RCT2_CALLPROC_EBPSAFE(0x0069E869); // (loan related, called above already)
RCT2_CALLPROC_EBPSAFE(0x0066729F); // reset history / finance / awards
RCT2_CALLPROC_EBPSAFE(0x006B7A38); // reset_all_ride_build_dates
date_reset();
RCT2_CALLPROC_EBPSAFE(0x00674576);
park_calculate_size();
@@ -506,13 +510,18 @@ void scenario_load_and_play(rct_scenario_basic *scenario)
RCT2_GLOBAL(0x01358840, uint8) = 0;
memset(0x001358102, 0, 20);
RCT2_GLOBAL(0x00135882E, uint16) = 0;
// Open park with free entry when there is no money
if (RCT2_GLOBAL(RCT2_ADDRESS_GAME_FLAGS, uint32) & GAME_FLAGS_NO_MONEY) {
RCT2_GLOBAL(RCT2_ADDRESS_GAME_FLAGS, uint32) |= GAME_FLAGS_PARK_OPEN;
RCT2_GLOBAL(RCT2_ADDRESS_PARK_ENTRANCE_FEE, uint16) = 0;
}
RCT2_GLOBAL(RCT2_ADDRESS_GAME_FLAGS, uint32) |= GAME_FLAGS_18;
RCT2_CALLPROC_EBPSAFE(0x006837E3);
RCT2_CALLPROC_EBPSAFE(0x006837E3); // (palette related)
gfx_invalidate_screen();
RCT2_GLOBAL(0x009DEA66, uint16) = 0;
RCT2_GLOBAL(0x009DEA5C, uint16) = 62000;
RCT2_GLOBAL(0x009DEA5C, uint16) = 62000; // (doesn't appear to ever be read)
}

View File

@@ -135,8 +135,8 @@ typedef struct rct_window {
sint16 var_4AC;
sint16 var_4AE;
sint16 var_4B0; // viewport target sprite?
sint16 var_4B2;
sint16 var_4B4;
sint16 var_4B2; // viewport target x?
sint16 var_4B4; // viewport target y?
rct_windowclass classification; // 0x4B6
uint8 pad_4B7;
sint8 var_4B8;

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@@ -19,6 +19,7 @@
*****************************************************************************/
#include "addresses.h"
#include "game.h"
#include "sprites.h"
#include "strings.h"
#include "widget.h"
@@ -151,7 +152,7 @@ static void window_game_top_toolbar_mouseup()
switch (widgetIndex) {
case WIDX_PAUSE:
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 2, 0, 0);
game_do_command(0, 1, 0, 0, 2, 0, 0);
break;
case WIDX_FASTFORWARD:
window_cheats_open();
@@ -342,7 +343,7 @@ static void window_game_top_toolbar_dropdown()
if (widgetIndex == WIDX_FILE_MENU) {
switch (dropdownIndex) {
case 0: // load game
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 5, 0, 0);
game_do_command(0, 1, 0, 0, 5, 0, 0);
break;
case 1: // save game
RCT2_CALLPROC_EBPSAFE(0x006EE281);
@@ -367,7 +368,7 @@ static void window_game_top_toolbar_dropdown()
RCT2_CALLPROC_X(0x006754F5, eax, 0, 0, 0, 0, 0, 0);
// check success?
RCT2_CALLPROC_X(0x006677F2, 0, 1047, 0, -1, 0, 0, 0);
game_do_command(0, 1047, 0, -1, 0, 0, 0);
gfx_invalidate_screen();
}
break;
@@ -381,7 +382,7 @@ static void window_game_top_toolbar_dropdown()
RCT2_GLOBAL(RCT2_ADDRESS_SCREENSHOT_COUNTDOWN, sint8) = 10;
break;
case 7: // quit game
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 5, 1, 0);
game_do_command(0, 1, 0, 0, 5, 1, 0);
break;
}
} else if (widgetIndex == WIDX_VIEW_MENU) {

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@@ -21,6 +21,7 @@
#include "addresses.h"
#include "config.h"
#include "date.h"
#include "game.h"
#include "park.h"
#include "peep.h"
#include "ride.h"
@@ -759,12 +760,12 @@ static void window_park_entrance_dropdown()
if (dropdownIndex != 0) {
dropdownIndex &= 0x00FF;
dropdownIndex |= 0x0100;
RCT2_GLOBAL(0x0141E9AE, uint16) = 1724;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, uint16) = 1724;
} else {
dropdownIndex &= 0x00FF;
RCT2_GLOBAL(0x0141E9AE, uint16) = 1723;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, uint16) = 1723;
}
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, dropdownIndex, 34, 0, 0);
game_do_command(0, 1, 0, dropdownIndex, 34, 0, 0);
}
}
@@ -886,10 +887,10 @@ static void window_park_entrance_textinput()
if (widgetIndex == WIDX_RENAME) {
if (result) {
RCT2_GLOBAL(0x0141E9AE, uint16) = STR_CANT_RENAME_PARK;
RCT2_CALLPROC_X(0x006677F2, 1, 1, 0, *((int*)(text + 0)), '!', *((int*)(text + 8)), *((int*)(text + 4)));
RCT2_CALLPROC_X(0x006677F2, 2, 1, 0, *((int*)(text + 12)), '!', *((int*)(text + 20)), *((int*)(text + 16)));
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, *((int*)(text + 24)), '!', *((int*)(text + 32)), *((int*)(text + 28)));
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, uint16) = STR_CANT_RENAME_PARK;
game_do_command(1, 1, 0, *((int*)(text + 0)), 33, *((int*)(text + 8)), *((int*)(text + 4)));
game_do_command(2, 1, 0, *((int*)(text + 12)), 33, *((int*)(text + 20)), *((int*)(text + 16)));
game_do_command(0, 1, 0, *((int*)(text + 24)), 33, *((int*)(text + 32)), *((int*)(text + 28)));
}
}
}
@@ -1370,11 +1371,11 @@ static void window_park_price_mousedown()
break;
case WIDX_INCREASE_PRICE:
newFee = min(1000, RCT2_GLOBAL(RCT2_ADDRESS_PARK_ENTRANCE_FEE, uint16) + 10);
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 39, newFee, 0);
game_do_command(0, 1, 0, 0, 39, newFee, 0);
break;
case WIDX_DECREASE_PRICE:
newFee = max(0, RCT2_GLOBAL(RCT2_ADDRESS_PARK_ENTRANCE_FEE, uint16) - 10);
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 39, newFee, 0);
game_do_command(0, 1, 0, 0, 39, newFee, 0);
break;
}
}

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@@ -20,6 +20,7 @@
#include <string.h>
#include "addresses.h"
#include "game.h"
#include "ride.h"
#include "strings.h"
#include "sprites.h"
@@ -756,7 +757,7 @@ static void window_ride_list_close_all(rct_window *w)
RCT2_GLOBAL(0x013CE952 + 6, uint16) = w->scrolls[0].v_top;
RCT2_GLOBAL(0x013CE952 + 8, uint32) = w->scrolls[0].v_bottom;
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, i, 8, 0, 0);
game_do_command(0, 1, 0, i, 8, 0, 0);
}
}
@@ -776,6 +777,6 @@ static void window_ride_list_open_all(rct_window *w)
RCT2_GLOBAL(0x013CE952 + 6, uint16) = w->scrolls[0].v_top;
RCT2_GLOBAL(0x013CE952 + 8, uint32) = w->scrolls[0].v_bottom;
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, (1 << 8) | i, 8, 0, 0);
game_do_command(0, 1, 0, (1 << 8) | i, 8, 0, 0);
}
}

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@@ -19,6 +19,7 @@
*****************************************************************************/
#include "addresses.h"
#include "game.h"
#include "sprites.h"
#include "strings.h"
#include "widget.h"
@@ -104,7 +105,7 @@ static void window_title_exit_mouseup()
return;
if (widgetIndex == 0)
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 5, 2, 0);
game_do_command(0, 1, 0, 0, 5, 2, 0);
}
/**

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@@ -20,6 +20,7 @@
#include "addresses.h"
#include "editor.h"
#include "game.h"
#include "strings.h"
#include "sprites.h"
#include "tutorial.h"
@@ -112,7 +113,7 @@ static void window_title_menu_mouseup()
if (widgetIndex == WIDX_START_NEW_GAME) {
window_scenarioselect_open();
} else if (widgetIndex == WIDX_CONTINUE_SAVED_GAME) {
RCT2_CALLPROC_X(0x006677F2, 0, 1, 0, 0, 5, 0, 0);
game_do_command(0, 1, 0, 0, 5, 0, 0);
}
}