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Fix transparent fences
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@@ -1099,7 +1099,7 @@ void window_scenery_scrollpaint()
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gfx_draw_sprite(clipdpi, imageId, 0x2F, (sceneryEntry->wall.height * 2) + 0x32,
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tertiaryColour);
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imageId = (sceneryEntry->image + 0x40000006) | (window_scenery_primary_colour << 19);
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imageId = (sceneryEntry->image + 0x40000006) | ((window_scenery_primary_colour + 0x70) << 19);
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gfx_draw_sprite(clipdpi, imageId, 0x2F, (sceneryEntry->wall.height * 2) + 0x32,
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tertiaryColour);
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}
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