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Make sure to update the screen after displaying an error
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@@ -2317,6 +2317,7 @@ int32_t scenario_save(u8string_view path, int32_t flags)
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Formatter ft;
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ft.Add<const char*>(e.what());
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context_show_error(STR_FILE_DIALOG_TITLE_SAVE_SCENARIO, STR_STRING, ft);
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gfx_invalidate_screen();
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auto ctx = OpenRCT2::GetContext();
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auto uictx = ctx->GetUiContext();
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