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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-06 06:32:56 +01:00
Fix scenery eye dropper checks
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@@ -1021,7 +1021,7 @@ static void scenery_eyedropper_tool_down(sint16 x, sint16 y, sint16 widgetIndex)
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{
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sint32 entryIndex = mapElement->properties.scenery.type;
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rct_scenery_entry * sceneryEntry = get_small_scenery_entry(entryIndex);
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if (sceneryEntry != NULL || sceneryEntry != (rct_scenery_entry *)-1) {
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if (sceneryEntry != NULL && sceneryEntry != (rct_scenery_entry *)-1) {
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sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_SMALL_SCENERY, entryIndex);
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if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
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gWindowSceneryRotation = (get_current_rotation() + map_element_get_direction(mapElement)) & 3;
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@@ -1036,7 +1036,7 @@ static void scenery_eyedropper_tool_down(sint16 x, sint16 y, sint16 widgetIndex)
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{
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sint32 entryIndex = mapElement->properties.wall.type;
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rct_scenery_entry * sceneryEntry = get_wall_entry(entryIndex);
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if (sceneryEntry != NULL || sceneryEntry != (rct_scenery_entry *)-1) {
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if (sceneryEntry != NULL && sceneryEntry != (rct_scenery_entry *)-1) {
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sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_WALLS, entryIndex);
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if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
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gWindowSceneryPrimaryColour = mapElement->properties.wall.colour_1 & 0x1F;
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@@ -1051,7 +1051,7 @@ static void scenery_eyedropper_tool_down(sint16 x, sint16 y, sint16 widgetIndex)
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{
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sint32 entryIndex = mapElement->properties.scenerymultiple.type & MAP_ELEMENT_LARGE_TYPE_MASK;
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rct_scenery_entry * sceneryEntry = get_large_scenery_entry(entryIndex);
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if (sceneryEntry != NULL || sceneryEntry != (rct_scenery_entry *)-1) {
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if (sceneryEntry != NULL && sceneryEntry != (rct_scenery_entry *)-1) {
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sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_LARGE_SCENERY, entryIndex);
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if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
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gWindowSceneryRotation = (get_current_rotation() + map_element_get_direction(mapElement)) & 3;
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@@ -1067,7 +1067,7 @@ static void scenery_eyedropper_tool_down(sint16 x, sint16 y, sint16 widgetIndex)
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sint32 bannerIndex = mapElement->properties.banner.index;
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rct_banner *banner = &gBanners[bannerIndex];
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rct_scenery_entry * sceneryEntry = get_banner_entry(banner->type);
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if (sceneryEntry != NULL || sceneryEntry != (rct_scenery_entry *)-1) {
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if (sceneryEntry != NULL && sceneryEntry != (rct_scenery_entry *)-1) {
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sint32 sceneryId = get_scenery_id_from_entry_index(OBJECT_TYPE_BANNERS, banner->type);
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if (sceneryId != -1 && window_scenery_set_selected_item(sceneryId)) {
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gWindowSceneryEyedropperEnabled = false;
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