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Fix #11968: Maze height is higher than it should be

This commit is contained in:
Michael Steenbeek
2020-08-12 18:33:15 +02:00
committed by GitHub
parent e464c9e522
commit d1b193c06d
3 changed files with 3 additions and 2 deletions

View File

@@ -47,6 +47,7 @@
- Fix: [#11695] Mechanics walk to tile 0, 0 at entrance only stations when trying to fix them.
- Fix: [#11804] Some RCT1 fences are imported at the wrong height.
- Fix: [#11953] Incorrect banner text shade colour on wall text.
- Fix: [#11968] Maze height is higher than it should be.
- Fix: [#12062] Inconsistent lift hill sprites on Flying Coaster while inverted (original bug).
- Fix: [#12068] Incorrect Entrance/Exit location on track design preview. Incorrect track design previews with track that contain diagonal track elements.
- Fix: [#12071] Crash in Guest List when a guest dies.

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@@ -180,7 +180,7 @@ public:
auto tileElement = tile_element_insert(_loc, 0b1111);
assert(tileElement != nullptr);
tileElement->SetClearanceZ(clearanceHeight + MAZE_CLEARANCE_HEIGHT);
tileElement->SetClearanceZ(clearanceHeight);
tileElement->SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement->AsTrack()->SetTrackType(TRACK_ELEM_MAZE);

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@@ -33,7 +33,7 @@
// This string specifies which version of network stream current build uses.
// It is used for making sure only compatible builds get connected, even within
// single OpenRCT2 version.
#define NETWORK_STREAM_VERSION "26"
#define NETWORK_STREAM_VERSION "27"
#define NETWORK_STREAM_ID OPENRCT2_VERSION "-" NETWORK_STREAM_VERSION
static Peep* _pickup_peep = nullptr;