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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 20:13:07 +01:00

Merge pull request #19018 from Sadret/rename_actions

rename actions to fit naming pattern
This commit is contained in:
Michael Steenbeek
2023-01-06 23:18:00 +01:00
committed by GitHub
26 changed files with 164 additions and 163 deletions

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@@ -4,11 +4,12 @@
- Feature: [#18732] [Plugin] API to get the guests thoughts.
- Feature: [#18744] Cheat to allow using a regular path as a queue path.
- Feature: [#19023] Add Canadian French translation.
- Improved: [#18749] Ability to have 4 active awards for more than one month in a row.
- Improved: [#18749] Ability to have 4 active awards for more than one month in a row.
- Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API.
- Improved: [#18945] Languages can now fall back to other languages than English.
- Improved: [#18970] Trying to load a non-park save will now display a context error.
- Improved: [#19044] Added special thanks to RMC and Wiegand to the About page.
- Change: [#19018] Renamed actions to fit the naming scheme.
- Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled.
- Fix: [#18905] Ride Construction window theme is not applied correctly.
- Fix: [#18911] Mini Golf station does not draw correctly from all angles.

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@@ -285,7 +285,7 @@ declare global {
queryAction(action: "bannersetcolour", args: BannerSetColourArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "bannersetname", args: BannerSetNameArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "bannersetstyle", args: BannerSetStyleArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "changemapsize", args: ChangeMapSizeArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "cheatset", args: CheatSetArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "clearscenery", args: ClearSceneryArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "climateset", args: ClimateSetArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "footpathadditionplace", args: FootpathAdditionPlaceArgs, callback?: (result: GameActionResult) => void): void;
@@ -305,6 +305,7 @@ declare global {
queryAction(action: "largesceneryremove", args: LargeSceneryRemoveArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "largescenerysetcolour", args: LargeScenerySetColourArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "loadorquit", args: LoadOrQuitArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "mapchangesize", args: MapChangeSizeArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "mazeplacetrack", args: MazePlaceTrackArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "mazesettrack", args: MazeSetTrackArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "networkmodifygroup", args: NetworkModifyGroupArgs, callback?: (result: GameActionResult) => void): void;
@@ -312,6 +313,7 @@ declare global {
queryAction(action: "parkentranceremove", args: ParkEntranceRemoveArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parkmarketing", args: ParkMarketingArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parksetdate", args: ParkSetDateArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parksetentrancefee", args: ParkSetEntranceFeeArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parksetloan", args: ParkSetLoanArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parksetname", args: ParkSetNameArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "parksetparameter", args: ParkSetParameterArgs, callback?: (result: GameActionResult) => void): void;
@@ -334,8 +336,6 @@ declare global {
queryAction(action: "ridesetstatus", args: RideSetStatusArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "ridesetvehicle", args: RideSetVehicleArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "scenariosetsetting", args: ScenarioSetSettingArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "setcheat", args: SetCheatArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "setparkentrancefee", args: SetParkEntranceFeeArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "signsetname", args: SignSetNameArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "signsetstyle", args: SignSetStyleArgs, callback?: (result: GameActionResult) => void): void;
queryAction(action: "smallsceneryplace", args: SmallSceneryPlaceArgs, callback?: (result: GameActionResult) => void): void;
@@ -376,7 +376,7 @@ declare global {
executeAction(action: "bannersetcolour", args: BannerSetColourArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "bannersetname", args: BannerSetNameArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "bannersetstyle", args: BannerSetStyleArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "changemapsize", args: ChangeMapSizeArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "cheatset", args: CheatSetArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "clearscenery", args: ClearSceneryArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "climateset", args: ClimateSetArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "footpathadditionplace", args: FootpathAdditionPlaceArgs, callback?: (result: GameActionResult) => void): void;
@@ -396,6 +396,7 @@ declare global {
executeAction(action: "largesceneryremove", args: LargeSceneryRemoveArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "largescenerysetcolour", args: LargeScenerySetColourArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "loadorquit", args: LoadOrQuitArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "mapchangesize", args: MapChangeSizeArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "mazeplacetrack", args: MazePlaceTrackArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "mazesettrack", args: MazeSetTrackArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "networkmodifygroup", args: NetworkModifyGroupArgs, callback?: (result: GameActionResult) => void): void;
@@ -403,6 +404,7 @@ declare global {
executeAction(action: "parkentranceremove", args: ParkEntranceRemoveArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parkmarketing", args: ParkMarketingArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parksetdate", args: ParkSetDateArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parksetentrancefee", args: ParkSetEntranceFeeArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parksetloan", args: ParkSetLoanArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parksetname", args: ParkSetNameArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "parksetparameter", args: ParkSetParameterArgs, callback?: (result: GameActionResult) => void): void;
@@ -425,8 +427,6 @@ declare global {
executeAction(action: "ridesetstatus", args: RideSetStatusArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "ridesetvehicle", args: RideSetVehicleArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "scenariosetsetting", args: ScenarioSetSettingArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "setcheat", args: SetCheatArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "setparkentrancefee", args: SetParkEntranceFeeArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "signsetname", args: SignSetNameArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "signsetstyle", args: SignSetStyleArgs, callback?: (result: GameActionResult) => void): void;
executeAction(action: "smallsceneryplace", args: SmallSceneryPlaceArgs, callback?: (result: GameActionResult) => void): void;
@@ -609,7 +609,7 @@ declare global {
"bannersetcolour" |
"bannersetname" |
"bannersetstyle" |
"changemapsize" |
"cheatset" |
"clearscenery" |
"climateset" |
"footpathadditionplace" |
@@ -629,6 +629,7 @@ declare global {
"largesceneryremove" |
"largescenerysetcolour" |
"loadorquit" |
"mapchangesize" |
"mazeplacetrack" |
"mazesettrack" |
"networkmodifygroup" |
@@ -636,6 +637,7 @@ declare global {
"parkentranceremove" |
"parkmarketing" |
"parksetdate" |
"parksetentrancefee" |
"parksetloan" |
"parksetname" |
"parksetparameter" |
@@ -658,8 +660,6 @@ declare global {
"ridesetstatus" |
"ridesetvehicle" |
"scenariosetsetting" |
"setcheat" |
"setparkentrancefee" |
"signsetname" |
"signsetstyle" |
"smallsceneryplace" |
@@ -729,9 +729,10 @@ declare global {
parameter: number; // primary colour | secondary colour | 0: disable, 1: enable
}
interface ChangeMapSizeArgs extends GameActionArgs {
targetSizeX: number;
targetSizeY: number;
interface CheatSetArgs extends GameActionArgs {
type: number; // see CheatType in openrct2/Cheats.h
param1: number; // see openrct2/actions/CheatSetAction.cpp
param2: number; // see openrct2/actions/CheatSetAction.cpp
}
interface ClearSceneryArgs extends GameActionArgs {
@@ -891,6 +892,11 @@ declare global {
savePromptMode: number; // 0: save before load, 1: save before quit. Only used if mode = 0 (open save prompt).
}
interface MapChangeSizeArgs extends GameActionArgs {
targetSizeX: number;
targetSizeY: number;
}
interface MazePlaceTrackArgs extends GameActionArgs {
x: number;
y: number;
@@ -943,6 +949,10 @@ declare global {
day: number;
}
interface ParkSetEntranceFeeArgs extends GameActionArgs {
value: number;
}
interface ParkSetLoanArgs extends GameActionArgs {
value: number;
}
@@ -1080,16 +1090,6 @@ declare global {
value: number;
}
interface SetCheatArgs extends GameActionArgs {
type: number; // see CheatType in openrct2/Cheats.h
param1: number; // see openrct2/actions/SetCheatAction.cpp
param2: number; // see openrct2/actions/SetCheatAction.cpp
}
interface SetParkEntranceFeeArgs extends GameActionArgs {
value: number;
}
interface SignSetNameArgs extends GameActionArgs {
id: number;
name: string;

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@@ -21,8 +21,8 @@
#include <openrct2/Game.h>
#include <openrct2/Input.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/actions/CheatSetAction.h>
#include <openrct2/actions/LoadOrQuitAction.h>
#include <openrct2/actions/SetCheatAction.h>
#include <openrct2/audio/audio.h>
#include <openrct2/config/Config.h>
#include <openrct2/interface/Chat.h>
@@ -612,8 +612,8 @@ static void ShortcutDecreaseElementHeight()
static void ShortcutToggleClearanceChecks()
{
auto setCheatAction = SetCheatAction(CheatType::DisableClearanceChecks, gCheatsDisableClearanceChecks ? 0 : 1);
GameActions::Execute(&setCheatAction);
auto cheatSetAction = CheatSetAction(CheatType::DisableClearanceChecks, gCheatsDisableClearanceChecks ? 0 : 1);
GameActions::Execute(&cheatSetAction);
}
static void ShortcutToggleConsole()

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@@ -15,8 +15,8 @@
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/actions/CheatSetAction.h>
#include <openrct2/actions/ParkSetDateAction.h>
#include <openrct2/actions/SetCheatAction.h>
#include <openrct2/config/Config.h>
#include <openrct2/localisation/Date.h>
#include <openrct2/localisation/Formatter.h>
@@ -798,8 +798,8 @@ private:
InvalidateWidget(WIDX_PARK_RATING_SPINNER);
if (ParkGetForcedRating() >= 0)
{
auto setCheatAction = SetCheatAction(CheatType::SetForcedParkRating, _parkRatingSpinnerValue);
GameActions::Execute(&setCheatAction);
auto cheatSetAction = CheatSetAction(CheatType::SetForcedParkRating, _parkRatingSpinnerValue);
GameActions::Execute(&cheatSetAction);
}
break;
case WIDX_DECREASE_PARK_RATING:

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@@ -17,10 +17,10 @@
#include <openrct2/Game.h>
#include <openrct2/Input.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/actions/ChangeMapSizeAction.h>
#include <openrct2/actions/LandSetRightsAction.h>
#include <openrct2/actions/PlaceParkEntranceAction.h>
#include <openrct2/actions/PlacePeepSpawnAction.h>
#include <openrct2/actions/MapChangeSizeAction.h>
#include <openrct2/actions/ParkEntrancePlaceAction.h>
#include <openrct2/actions/PeepSpawnPlaceAction.h>
#include <openrct2/actions/SurfaceSetStyleAction.h>
#include <openrct2/audio/audio.h>
#include <openrct2/entity/EntityList.h>
@@ -516,7 +516,7 @@ public:
ParkEntranceRemoveGhost();
auto gameAction = PlaceParkEntranceAction(parkEntrancePosition, gFootpathSelectedId);
auto gameAction = ParkEntrancePlaceAction(parkEntrancePosition, gFootpathSelectedId);
gameAction.SetFlags(GAME_COMMAND_FLAG_GHOST);
auto result = GameActions::Execute(&gameAction);
@@ -534,7 +534,7 @@ public:
CoordsXYZD parkEntrancePosition = PlaceParkEntranceGetMapPosition(screenCoords);
if (!parkEntrancePosition.IsNull())
{
auto gameAction = PlaceParkEntranceAction(parkEntrancePosition, gFootpathSelectedId);
auto gameAction = ParkEntrancePlaceAction(parkEntrancePosition, gFootpathSelectedId);
auto result = GameActions::Execute(&gameAction);
if (result.Error == GameActions::Status::Ok)
{
@@ -584,7 +584,7 @@ public:
int32_t mapZ = tileElement->GetBaseZ();
auto gameAction = PlacePeepSpawnAction({ mapCoords, mapZ, static_cast<Direction>(direction) });
auto gameAction = PeepSpawnPlaceAction({ mapCoords, mapZ, static_cast<Direction>(direction) });
auto result = GameActions::Execute(&gameAction);
if (result.Error == GameActions::Status::Ok)
{
@@ -630,8 +630,8 @@ public:
if (_resizeDirection != ResizeDirection::Y)
newMapSize.x = size;
auto changeMapSizeAction = ChangeMapSizeAction(newMapSize);
GameActions::Execute(&changeMapSizeAction);
auto mapChangeSizeAction = MapChangeSizeAction(newMapSize);
GameActions::Execute(&mapChangeSizeAction);
Invalidate();
}
break;
@@ -978,7 +978,7 @@ private:
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::X)
newMapSize.x++;
auto increaseMapSizeAction = ChangeMapSizeAction(newMapSize);
auto increaseMapSizeAction = MapChangeSizeAction(newMapSize);
GameActions::Execute(&increaseMapSizeAction);
}
@@ -990,7 +990,7 @@ private:
if (IsWidgetPressed(WIDX_MAP_SIZE_LINK) || _resizeDirection == ResizeDirection::X)
newMapSize.x--;
auto decreaseMapSizeAction = ChangeMapSizeAction(newMapSize);
auto decreaseMapSizeAction = MapChangeSizeAction(newMapSize);
GameActions::Execute(&decreaseMapSizeAction);
}

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@@ -22,8 +22,8 @@
#include <openrct2/Game.h>
#include <openrct2/GameState.h>
#include <openrct2/Input.h>
#include <openrct2/actions/ParkSetEntranceFeeAction.h>
#include <openrct2/actions/ParkSetNameAction.h>
#include <openrct2/actions/SetParkEntranceFeeAction.h>
#include <openrct2/config/Config.h>
#include <openrct2/localisation/Date.h>
#include <openrct2/localisation/Formatter.h>
@@ -828,14 +828,14 @@ private:
case WIDX_INCREASE_PRICE:
{
const auto newFee = std::min(MAX_ENTRANCE_FEE, gParkEntranceFee + 1.00_GBP);
auto gameAction = SetParkEntranceFeeAction(static_cast<money16>(newFee));
auto gameAction = ParkSetEntranceFeeAction(static_cast<money16>(newFee));
GameActions::Execute(&gameAction);
break;
}
case WIDX_DECREASE_PRICE:
{
const auto newFee = std::max(0.00_GBP, gParkEntranceFee - 1.00_GBP);
auto gameAction = SetParkEntranceFeeAction(static_cast<money16>(newFee));
auto gameAction = ParkSetEntranceFeeAction(static_cast<money16>(newFee));
GameActions::Execute(&gameAction);
break;
}

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@@ -16,8 +16,8 @@
#include <openrct2/Context.h>
#include <openrct2/Game.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/actions/CheatSetAction.h>
#include <openrct2/actions/ParkSetDateAction.h>
#include <openrct2/actions/SetCheatAction.h>
#include <openrct2/config/Config.h>
#include <openrct2/entity/Staff.h>
#include <openrct2/localisation/Date.h>

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@@ -10,8 +10,8 @@
#include "Cheats.h"
#include "GameState.h"
#include "actions/CheatSetAction.h"
#include "actions/ParkSetLoanAction.h"
#include "actions/SetCheatAction.h"
#include "config/Config.h"
#include "core/DataSerialiser.h"
#include "localisation/Localisation.h"
@@ -83,8 +83,8 @@ void CheatsReset()
void CheatsSet(CheatType cheatType, int32_t param1 /* = 0*/, int32_t param2 /* = 0*/)
{
auto setCheatAction = SetCheatAction(cheatType, param1, param2);
GameActions::Execute(&setCheatAction);
auto cheatSetAction = CheatSetAction(cheatType, param1, param2);
GameActions::Execute(&cheatSetAction);
}
template<typename T> static void CheatEntrySerialise(DataSerialiser& ds, CheatType type, const T& value, uint16_t& count)

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@@ -15,11 +15,11 @@
#include "OpenRCT2.h"
#include "ParkImporter.h"
#include "PlatformEnvironment.h"
#include "actions/CheatSetAction.h"
#include "actions/FootpathPlaceAction.h"
#include "actions/GameAction.h"
#include "actions/RideEntranceExitPlaceAction.h"
#include "actions/RideSetSettingAction.h"
#include "actions/SetCheatAction.h"
#include "actions/TileModifyAction.h"
#include "actions/TrackPlaceAction.h"
#include "config/Config.h"

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@@ -7,7 +7,7 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "SetCheatAction.h"
#include "CheatSetAction.h"
#include "../Cheats.h"
#include "../Context.h"
@@ -40,32 +40,32 @@
using ParametersRange = std::pair<std::pair<int32_t, int32_t>, std::pair<int32_t, int32_t>>;
SetCheatAction::SetCheatAction(CheatType cheatType, int32_t param1, int32_t param2)
CheatSetAction::CheatSetAction(CheatType cheatType, int32_t param1, int32_t param2)
: _cheatType(static_cast<int32_t>(cheatType))
, _param1(param1)
, _param2(param2)
{
}
void SetCheatAction::AcceptParameters(GameActionParameterVisitor& visitor)
void CheatSetAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("type", _cheatType);
visitor.Visit("param1", _param1);
visitor.Visit("param2", _param2);
}
uint16_t SetCheatAction::GetActionFlags() const
uint16_t CheatSetAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void SetCheatAction::Serialise(DataSerialiser& stream)
void CheatSetAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_cheatType) << DS_TAG(_param1) << DS_TAG(_param2);
}
GameActions::Result SetCheatAction::Query() const
GameActions::Result CheatSetAction::Query() const
{
if (static_cast<uint32_t>(_cheatType) >= static_cast<uint32_t>(CheatType::Count))
{
@@ -86,7 +86,7 @@ GameActions::Result SetCheatAction::Query() const
return GameActions::Result();
}
GameActions::Result SetCheatAction::Execute() const
GameActions::Result CheatSetAction::Execute() const
{
switch (static_cast<CheatType>(_cheatType.id))
{
@@ -260,7 +260,7 @@ GameActions::Result SetCheatAction::Execute() const
return GameActions::Result();
}
ParametersRange SetCheatAction::GetParameterRange(CheatType cheatType) const
ParametersRange CheatSetAction::GetParameterRange(CheatType cheatType) const
{
switch (static_cast<CheatType>(_cheatType.id))
{
@@ -360,7 +360,7 @@ ParametersRange SetCheatAction::GetParameterRange(CheatType cheatType) const
}
}
void SetCheatAction::SetGrassLength(int32_t length) const
void CheatSetAction::SetGrassLength(int32_t length) const
{
for (int32_t y = 0; y < gMapSize.y; y++)
{
@@ -381,7 +381,7 @@ void SetCheatAction::SetGrassLength(int32_t length) const
gfx_invalidate_screen();
}
void SetCheatAction::WaterPlants() const
void CheatSetAction::WaterPlants() const
{
tile_element_iterator it;
@@ -397,7 +397,7 @@ void SetCheatAction::WaterPlants() const
gfx_invalidate_screen();
}
void SetCheatAction::FixVandalism() const
void CheatSetAction::FixVandalism() const
{
tile_element_iterator it;
@@ -416,7 +416,7 @@ void SetCheatAction::FixVandalism() const
gfx_invalidate_screen();
}
void SetCheatAction::RemoveLitter() const
void CheatSetAction::RemoveLitter() const
{
for (auto litter : EntityList<Litter>())
{
@@ -443,7 +443,7 @@ void SetCheatAction::RemoveLitter() const
gfx_invalidate_screen();
}
void SetCheatAction::FixBrokenRides() const
void CheatSetAction::FixBrokenRides() const
{
for (auto& ride : GetRideManager())
{
@@ -462,7 +462,7 @@ void SetCheatAction::FixBrokenRides() const
}
}
void SetCheatAction::RenewRides() const
void CheatSetAction::RenewRides() const
{
for (auto& ride : GetRideManager())
{
@@ -471,7 +471,7 @@ void SetCheatAction::RenewRides() const
window_invalidate_by_class(WindowClass::Ride);
}
void SetCheatAction::MakeDestructible() const
void CheatSetAction::MakeDestructible() const
{
for (auto& ride : GetRideManager())
{
@@ -481,7 +481,7 @@ void SetCheatAction::MakeDestructible() const
window_invalidate_by_class(WindowClass::Ride);
}
void SetCheatAction::ResetRideCrashStatus() const
void CheatSetAction::ResetRideCrashStatus() const
{
for (auto& ride : GetRideManager())
{
@@ -492,7 +492,7 @@ void SetCheatAction::ResetRideCrashStatus() const
window_invalidate_by_class(WindowClass::Ride);
}
void SetCheatAction::Set10MinuteInspection() const
void CheatSetAction::Set10MinuteInspection() const
{
for (auto& ride : GetRideManager())
{
@@ -502,7 +502,7 @@ void SetCheatAction::Set10MinuteInspection() const
window_invalidate_by_class(WindowClass::Ride);
}
void SetCheatAction::SetScenarioNoMoney(bool enabled) const
void CheatSetAction::SetScenarioNoMoney(bool enabled) const
{
if (enabled)
{
@@ -522,7 +522,7 @@ void SetCheatAction::SetScenarioNoMoney(bool enabled) const
window_invalidate_by_class(WindowClass::Cheats);
}
void SetCheatAction::SetMoney(money64 amount) const
void CheatSetAction::SetMoney(money64 amount) const
{
gCash = amount;
@@ -530,7 +530,7 @@ void SetCheatAction::SetMoney(money64 amount) const
window_invalidate_by_class(WindowClass::BottomToolbar);
}
void SetCheatAction::AddMoney(money64 amount) const
void CheatSetAction::AddMoney(money64 amount) const
{
gCash = add_clamp_money64(gCash, amount);
@@ -538,7 +538,7 @@ void SetCheatAction::AddMoney(money64 amount) const
window_invalidate_by_class(WindowClass::BottomToolbar);
}
void SetCheatAction::ClearLoan() const
void CheatSetAction::ClearLoan() const
{
// First give money
AddMoney(gBankLoan);
@@ -548,7 +548,7 @@ void SetCheatAction::ClearLoan() const
GameActions::ExecuteNested(&gameAction);
}
void SetCheatAction::GenerateGuests(int32_t count) const
void CheatSetAction::GenerateGuests(int32_t count) const
{
auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark();
for (int32_t i = 0; i < count; i++)
@@ -558,7 +558,7 @@ void SetCheatAction::GenerateGuests(int32_t count) const
window_invalidate_by_class(WindowClass::BottomToolbar);
}
void SetCheatAction::SetGuestParameter(int32_t parameter, int32_t value) const
void CheatSetAction::SetGuestParameter(int32_t parameter, int32_t value) const
{
for (auto peep : EntityList<Guest>())
{
@@ -602,7 +602,7 @@ void SetCheatAction::SetGuestParameter(int32_t parameter, int32_t value) const
}
}
void SetCheatAction::GiveObjectToGuests(int32_t object) const
void CheatSetAction::GiveObjectToGuests(int32_t object) const
{
for (auto peep : EntityList<Guest>())
{
@@ -629,7 +629,7 @@ void SetCheatAction::GiveObjectToGuests(int32_t object) const
window_invalidate_by_class(WindowClass::Peep);
}
void SetCheatAction::RemoveAllGuests() const
void CheatSetAction::RemoveAllGuests() const
{
for (auto& ride : GetRideManager())
{
@@ -677,7 +677,7 @@ void SetCheatAction::RemoveAllGuests() const
gfx_invalidate_screen();
}
void SetCheatAction::SetStaffSpeed(uint8_t value) const
void CheatSetAction::SetStaffSpeed(uint8_t value) const
{
for (auto peep : EntityList<Staff>())
{
@@ -686,7 +686,7 @@ void SetCheatAction::SetStaffSpeed(uint8_t value) const
}
}
void SetCheatAction::OwnAllLand() const
void CheatSetAction::OwnAllLand() const
{
const auto min = CoordsXY{ COORDS_XY_STEP, COORDS_XY_STEP };
const auto max = GetMapSizeUnits() - CoordsXY{ COORDS_XY_STEP, COORDS_XY_STEP };
@@ -732,13 +732,13 @@ void SetCheatAction::OwnAllLand() const
MapCountRemainingLandRights();
}
void SetCheatAction::ParkSetOpen(bool isOpen) const
void CheatSetAction::ParkSetOpen(bool isOpen) const
{
auto parkSetParameter = ParkSetParameterAction(isOpen ? ParkParameter::Open : ParkParameter::Close);
GameActions::ExecuteNested(&parkSetParameter);
}
void SetCheatAction::CreateDucks(int count) const
void CheatSetAction::CreateDucks(int count) const
{
for (int i = 0; i < count; i++)
{

View File

@@ -11,7 +11,7 @@
#include "GameAction.h"
class SetCheatAction final : public GameActionBase<GameCommand::Cheat>
class CheatSetAction final : public GameActionBase<GameCommand::Cheat>
{
using ParametersRange = std::pair<std::pair<int32_t, int32_t>, std::pair<int32_t, int32_t>>;
@@ -21,8 +21,8 @@ private:
int32_t _param2{};
public:
SetCheatAction() = default;
SetCheatAction(CheatType cheatType, int32_t param1 = 0, int32_t param2 = 0);
CheatSetAction() = default;
CheatSetAction(CheatType cheatType, int32_t param1 = 0, int32_t param2 = 0);
void AcceptParameters(GameActionParameterVisitor& visitor) override;

View File

@@ -13,7 +13,7 @@
#include "BannerSetColourAction.h"
#include "BannerSetNameAction.h"
#include "BannerSetStyleAction.h"
#include "ChangeMapSizeAction.h"
#include "CheatSetAction.h"
#include "ClearAction.h"
#include "ClimateSetAction.h"
#include "CustomAction.h"
@@ -35,20 +35,22 @@
#include "LargeSceneryRemoveAction.h"
#include "LargeScenerySetColourAction.h"
#include "LoadOrQuitAction.h"
#include "MapChangeSizeAction.h"
#include "MazePlaceTrackAction.h"
#include "MazeSetTrackAction.h"
#include "NetworkModifyGroupAction.h"
#include "ParkEntrancePlaceAction.h"
#include "ParkEntranceRemoveAction.h"
#include "ParkMarketingAction.h"
#include "ParkSetDateAction.h"
#include "ParkSetEntranceFeeAction.h"
#include "ParkSetLoanAction.h"
#include "ParkSetNameAction.h"
#include "ParkSetParameterAction.h"
#include "ParkSetResearchFundingAction.h"
#include "PauseToggleAction.h"
#include "PeepPickupAction.h"
#include "PlaceParkEntranceAction.h"
#include "PlacePeepSpawnAction.h"
#include "PeepSpawnPlaceAction.h"
#include "PlayerKickAction.h"
#include "PlayerSetGroupAction.h"
#include "RideCreateAction.h"
@@ -64,8 +66,6 @@
#include "RideSetStatusAction.h"
#include "RideSetVehicleAction.h"
#include "ScenarioSetSettingAction.h"
#include "SetCheatAction.h"
#include "SetParkEntranceFeeAction.h"
#include "SignSetNameAction.h"
#include "SignSetStyleAction.h"
#include "SmallSceneryPlaceAction.h"
@@ -148,8 +148,8 @@ namespace GameActions
REGISTER_ACTION(ParkSetParameterAction);
REGISTER_ACTION(ParkSetResearchFundingAction);
REGISTER_ACTION(PeepPickupAction);
REGISTER_ACTION(PlaceParkEntranceAction);
REGISTER_ACTION(PlacePeepSpawnAction);
REGISTER_ACTION(ParkEntrancePlaceAction);
REGISTER_ACTION(PeepSpawnPlaceAction);
REGISTER_ACTION(PlayerKickAction);
REGISTER_ACTION(PlayerSetGroupAction);
REGISTER_ACTION(RideCreateAction);
@@ -165,7 +165,7 @@ namespace GameActions
REGISTER_ACTION(RideSetVehicleAction);
REGISTER_ACTION(RideSetSettingAction);
REGISTER_ACTION(ScenarioSetSettingAction);
REGISTER_ACTION(SetParkEntranceFeeAction);
REGISTER_ACTION(ParkSetEntranceFeeAction);
REGISTER_ACTION(SignSetNameAction);
REGISTER_ACTION(SignSetStyleAction);
REGISTER_ACTION(StaffFireAction);
@@ -204,8 +204,8 @@ namespace GameActions
REGISTER_ACTION(WaterRaiseAction);
REGISTER_ACTION(GuestSetFlagsAction);
REGISTER_ACTION(ParkSetDateAction);
REGISTER_ACTION(SetCheatAction);
REGISTER_ACTION(ChangeMapSizeAction);
REGISTER_ACTION(CheatSetAction);
REGISTER_ACTION(MapChangeSizeAction);
#ifdef ENABLE_SCRIPTING
REGISTER_ACTION(CustomAction);
#endif

View File

@@ -7,7 +7,7 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "ChangeMapSizeAction.h"
#include "MapChangeSizeAction.h"
#include "../Context.h"
#include "../drawing/IDrawingEngine.h"
@@ -16,23 +16,23 @@
#include "../windows/Intent.h"
#include "../world/Park.h"
ChangeMapSizeAction::ChangeMapSizeAction(const TileCoordsXY& targetSize)
MapChangeSizeAction::MapChangeSizeAction(const TileCoordsXY& targetSize)
: _targetSize(targetSize)
{
}
uint16_t ChangeMapSizeAction::GetActionFlags() const
uint16_t MapChangeSizeAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void ChangeMapSizeAction::Serialise(DataSerialiser& stream)
void MapChangeSizeAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_targetSize);
}
GameActions::Result ChangeMapSizeAction::Query() const
GameActions::Result MapChangeSizeAction::Query() const
{
if (_targetSize.x > MAXIMUM_MAP_SIZE_TECHNICAL || _targetSize.y > MAXIMUM_MAP_SIZE_TECHNICAL)
{
@@ -45,7 +45,7 @@ GameActions::Result ChangeMapSizeAction::Query() const
return GameActions::Result();
}
GameActions::Result ChangeMapSizeAction::Execute() const
GameActions::Result MapChangeSizeAction::Execute() const
{
// Expand map
while (_targetSize.x > gMapSize.x)
@@ -76,7 +76,7 @@ GameActions::Result ChangeMapSizeAction::Execute() const
return GameActions::Result();
}
void ChangeMapSizeAction::AcceptParameters(GameActionParameterVisitor& visitor)
void MapChangeSizeAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("targetSizeX", _targetSize.x);
visitor.Visit("targetSizeY", _targetSize.y);

View File

@@ -12,11 +12,11 @@
#include "../world/Map.h"
#include "GameAction.h"
class ChangeMapSizeAction final : public GameActionBase<GameCommand::ChangeMapSize>
class MapChangeSizeAction final : public GameActionBase<GameCommand::ChangeMapSize>
{
public:
ChangeMapSizeAction() = default;
ChangeMapSizeAction(const TileCoordsXY& targetSize);
MapChangeSizeAction() = default;
MapChangeSizeAction(const TileCoordsXY& targetSize);
void AcceptParameters(GameActionParameterVisitor& visitor) override;
uint16_t GetActionFlags() const override;

View File

@@ -7,7 +7,7 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "PlaceParkEntranceAction.h"
#include "ParkEntrancePlaceAction.h"
#include "../Cheats.h"
#include "../OpenRCT2.h"
@@ -21,24 +21,24 @@
#include "../world/Park.h"
#include "../world/Surface.h"
PlaceParkEntranceAction::PlaceParkEntranceAction(const CoordsXYZD& location, ObjectEntryIndex pathType)
ParkEntrancePlaceAction::ParkEntrancePlaceAction(const CoordsXYZD& location, ObjectEntryIndex pathType)
: _loc(location)
, _pathType(pathType)
{
}
void PlaceParkEntranceAction::AcceptParameters(GameActionParameterVisitor& visitor)
void ParkEntrancePlaceAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit(_loc);
visitor.Visit("footpathSurfaceObject", _pathType);
}
uint16_t PlaceParkEntranceAction::GetActionFlags() const
uint16_t ParkEntrancePlaceAction::GetActionFlags() const
{
return GameActionBase::GetActionFlags() | GameActions::Flags::EditorOnly;
}
void PlaceParkEntranceAction::Serialise(DataSerialiser& stream)
void ParkEntrancePlaceAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
@@ -46,7 +46,7 @@ void PlaceParkEntranceAction::Serialise(DataSerialiser& stream)
stream << DS_TAG(_pathType);
}
GameActions::Result PlaceParkEntranceAction::Query() const
GameActions::Result ParkEntrancePlaceAction::Query() const
{
if (!(gScreenFlags & SCREEN_FLAGS_EDITOR) && !gCheatsSandboxMode)
{
@@ -109,7 +109,7 @@ GameActions::Result PlaceParkEntranceAction::Query() const
return res;
}
GameActions::Result PlaceParkEntranceAction::Execute() const
GameActions::Result ParkEntrancePlaceAction::Execute() const
{
auto res = GameActions::Result();
res.Expenditure = ExpenditureType::LandPurchase;
@@ -183,7 +183,7 @@ GameActions::Result PlaceParkEntranceAction::Execute() const
return res;
}
bool PlaceParkEntranceAction::CheckMapCapacity(int16_t numTiles) const
bool ParkEntrancePlaceAction::CheckMapCapacity(int16_t numTiles) const
{
CoordsXYZ entranceLoc = _loc;
for (uint8_t index = 0; index < 3; index++)

View File

@@ -11,15 +11,15 @@
#include "GameAction.h"
class PlaceParkEntranceAction final : public GameActionBase<GameCommand::PlaceParkEntrance>
class ParkEntrancePlaceAction final : public GameActionBase<GameCommand::PlaceParkEntrance>
{
private:
CoordsXYZD _loc;
ObjectEntryIndex _pathType;
public:
PlaceParkEntranceAction() = default;
PlaceParkEntranceAction(const CoordsXYZD& location, ObjectEntryIndex pathType);
ParkEntrancePlaceAction() = default;
ParkEntrancePlaceAction(const CoordsXYZD& location, ObjectEntryIndex pathType);
void AcceptParameters(GameActionParameterVisitor& visitor) override;

View File

@@ -7,7 +7,7 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "SetParkEntranceFeeAction.h"
#include "ParkSetEntranceFeeAction.h"
#include "../Cheats.h"
#include "../core/MemoryStream.h"
@@ -15,29 +15,29 @@
#include "../localisation/StringIds.h"
#include "../world/Park.h"
SetParkEntranceFeeAction::SetParkEntranceFeeAction(money16 fee)
ParkSetEntranceFeeAction::ParkSetEntranceFeeAction(money16 fee)
: _fee(fee)
{
}
void SetParkEntranceFeeAction::AcceptParameters(GameActionParameterVisitor& visitor)
void ParkSetEntranceFeeAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("value", _fee);
}
uint16_t SetParkEntranceFeeAction::GetActionFlags() const
uint16_t ParkSetEntranceFeeAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void SetParkEntranceFeeAction::Serialise(DataSerialiser& stream)
void ParkSetEntranceFeeAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_fee);
}
GameActions::Result SetParkEntranceFeeAction::Query() const
GameActions::Result ParkSetEntranceFeeAction::Query() const
{
bool noMoney = (gParkFlags & PARK_FLAGS_NO_MONEY) != 0;
bool forceFreeEntry = !ParkEntranceFeeUnlocked();
@@ -52,7 +52,7 @@ GameActions::Result SetParkEntranceFeeAction::Query() const
return GameActions::Result();
}
GameActions::Result SetParkEntranceFeeAction::Execute() const
GameActions::Result ParkSetEntranceFeeAction::Execute() const
{
gParkEntranceFee = _fee;
window_invalidate_by_class(WindowClass::ParkInformation);

View File

@@ -11,14 +11,14 @@
#include "GameAction.h"
class SetParkEntranceFeeAction final : public GameActionBase<GameCommand::SetParkEntranceFee>
class ParkSetEntranceFeeAction final : public GameActionBase<GameCommand::SetParkEntranceFee>
{
private:
money16 _fee{ MONEY16_UNDEFINED };
public:
SetParkEntranceFeeAction() = default;
SetParkEntranceFeeAction(money16 fee);
ParkSetEntranceFeeAction() = default;
ParkSetEntranceFeeAction(money16 fee);
void AcceptParameters(GameActionParameterVisitor& visitor) override;

View File

@@ -7,7 +7,7 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "PlacePeepSpawnAction.h"
#include "PeepSpawnPlaceAction.h"
#include "../Cheats.h"
#include "../OpenRCT2.h"
@@ -18,29 +18,29 @@
#include "../world/Park.h"
#include "../world/Surface.h"
PlacePeepSpawnAction::PlacePeepSpawnAction(const CoordsXYZD& location)
PeepSpawnPlaceAction::PeepSpawnPlaceAction(const CoordsXYZD& location)
: _location(location)
{
}
void PlacePeepSpawnAction::AcceptParameters(GameActionParameterVisitor& visitor)
void PeepSpawnPlaceAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit(_location);
}
uint16_t PlacePeepSpawnAction::GetActionFlags() const
uint16_t PeepSpawnPlaceAction::GetActionFlags() const
{
return GameActionBase::GetActionFlags() | GameActions::Flags::EditorOnly | GameActions::Flags::AllowWhilePaused;
}
void PlacePeepSpawnAction::Serialise(DataSerialiser& stream)
void PeepSpawnPlaceAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_location.x) << DS_TAG(_location.y) << DS_TAG(_location.z) << DS_TAG(_location.direction);
}
GameActions::Result PlacePeepSpawnAction::Query() const
GameActions::Result PeepSpawnPlaceAction::Query() const
{
if (!(gScreenFlags & SCREEN_FLAGS_EDITOR) && !gCheatsSandboxMode)
{
@@ -83,7 +83,7 @@ GameActions::Result PlacePeepSpawnAction::Query() const
return res;
}
GameActions::Result PlacePeepSpawnAction::Execute() const
GameActions::Result PeepSpawnPlaceAction::Execute() const
{
auto res = GameActions::Result();
res.Expenditure = ExpenditureType::LandPurchase;

View File

@@ -11,14 +11,14 @@
#include "GameAction.h"
class PlacePeepSpawnAction final : public GameActionBase<GameCommand::PlacePeepSpawn>
class PeepSpawnPlaceAction final : public GameActionBase<GameCommand::PlacePeepSpawn>
{
private:
CoordsXYZD _location;
public:
PlacePeepSpawnAction() = default;
PlacePeepSpawnAction(const CoordsXYZD& location);
PeepSpawnPlaceAction() = default;
PeepSpawnPlaceAction(const CoordsXYZD& location);
void AcceptParameters(GameActionParameterVisitor& visitor) override;

View File

@@ -16,13 +16,13 @@
#include "../PlatformEnvironment.h"
#include "../ReplayManager.h"
#include "../Version.h"
#include "../actions/CheatSetAction.h"
#include "../actions/ClimateSetAction.h"
#include "../actions/ParkSetParameterAction.h"
#include "../actions/RideFreezeRatingAction.h"
#include "../actions/RideSetPriceAction.h"
#include "../actions/RideSetSettingAction.h"
#include "../actions/ScenarioSetSettingAction.h"
#include "../actions/SetCheatAction.h"
#include "../actions/StaffSetCostumeAction.h"
#include "../config/Config.h"
#include "../core/Console.hpp"
@@ -764,14 +764,14 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv)
money32 money = ToMoney64FromGBP(double_val[0]);
if (gCash != money)
{
auto setCheatAction = SetCheatAction(CheatType::SetMoney, money);
setCheatAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
auto cheatSetAction = CheatSetAction(CheatType::SetMoney, money);
cheatSetAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
console.WriteLineError("set money command failed, likely due to permissions.");
else
console.Execute("get money");
});
GameActions::Execute(&setCheatAction);
GameActions::Execute(&cheatSetAction);
}
else
{
@@ -938,14 +938,14 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv)
}
else if (argv[0] == "no_money" && invalidArguments(&invalidArgs, int_valid[0]))
{
auto setCheatAction = SetCheatAction(CheatType::NoMoney, int_val[0] != 0);
setCheatAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
auto cheatSetAction = CheatSetAction(CheatType::NoMoney, int_val[0] != 0);
cheatSetAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
console.WriteLineError("set no_money command failed, likely due to permissions.");
else
console.Execute("get no_money");
});
GameActions::Execute(&setCheatAction);
GameActions::Execute(&cheatSetAction);
}
else if (argv[0] == "difficult_park_rating" && invalidArguments(&invalidArgs, int_valid[0]))
{
@@ -1094,14 +1094,14 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv)
{
if (gCheatsSandboxMode != (int_val[0] != 0))
{
auto setCheatAction = SetCheatAction(CheatType::SandboxMode, int_val[0] != 0);
setCheatAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
auto cheatSetAction = CheatSetAction(CheatType::SandboxMode, int_val[0] != 0);
cheatSetAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
console.WriteLineError("Network error: Permission denied!");
else
console.Execute("get cheat_sandbox_mode");
});
GameActions::Execute(&setCheatAction);
GameActions::Execute(&cheatSetAction);
}
else
{
@@ -1112,14 +1112,14 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv)
{
if (gCheatsDisableClearanceChecks != (int_val[0] != 0))
{
auto setCheatAction = SetCheatAction(CheatType::DisableClearanceChecks, int_val[0] != 0);
setCheatAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
auto cheatSetAction = CheatSetAction(CheatType::DisableClearanceChecks, int_val[0] != 0);
cheatSetAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
console.WriteLineError("Network error: Permission denied!");
else
console.Execute("get cheat_disable_clearance_checks");
});
GameActions::Execute(&setCheatAction);
GameActions::Execute(&cheatSetAction);
}
else
{
@@ -1130,14 +1130,14 @@ static int32_t cc_set(InteractiveConsole& console, const arguments_t& argv)
{
if (gCheatsDisableSupportLimits != (int_val[0] != 0))
{
auto setCheatAction = SetCheatAction(CheatType::DisableSupportLimits, int_val[0] != 0);
setCheatAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
auto cheatSetAction = CheatSetAction(CheatType::DisableSupportLimits, int_val[0] != 0);
cheatSetAction.SetCallback([&console](const GameAction*, const GameActions::Result* res) {
if (res->Error != GameActions::Status::Ok)
console.WriteLineError("Network error: Permission denied!");
else
console.Execute("get cheat_disable_support_limits");
});
GameActions::Execute(&setCheatAction);
GameActions::Execute(&cheatSetAction);
}
else
{

View File

@@ -15,7 +15,7 @@
#include "../Intro.h"
#include "../OpenRCT2.h"
#include "../PlatformEnvironment.h"
#include "../actions/SetCheatAction.h"
#include "../actions/CheatSetAction.h"
#include "../audio/audio.h"
#include "../core/Console.hpp"
#include "../core/File.h"

View File

@@ -67,7 +67,7 @@
<ClInclude Include="actions\BannerSetColourAction.h" />
<ClInclude Include="actions\BannerSetNameAction.h" />
<ClInclude Include="actions\BannerSetStyleAction.h" />
<ClInclude Include="actions\ChangeMapSizeAction.h" />
<ClInclude Include="actions\CheatSetAction.h" />
<ClInclude Include="actions\ClearAction.h" />
<ClInclude Include="actions\ClimateSetAction.h" />
<ClInclude Include="actions\CustomAction.h" />
@@ -90,20 +90,22 @@
<ClInclude Include="actions\LargeSceneryRemoveAction.h" />
<ClInclude Include="actions\LargeScenerySetColourAction.h" />
<ClInclude Include="actions\LoadOrQuitAction.h" />
<ClInclude Include="actions\MapChangeSizeAction.h" />
<ClInclude Include="actions\MazePlaceTrackAction.h" />
<ClInclude Include="actions\MazeSetTrackAction.h" />
<ClInclude Include="actions\NetworkModifyGroupAction.h" />
<ClInclude Include="actions\ParkEntrancePlaceAction.h" />
<ClInclude Include="actions\ParkEntranceRemoveAction.h" />
<ClInclude Include="actions\ParkMarketingAction.h" />
<ClInclude Include="actions\ParkSetDateAction.h" />
<ClInclude Include="actions\ParkSetEntranceFeeAction.h" />
<ClInclude Include="actions\ParkSetLoanAction.h" />
<ClInclude Include="actions\ParkSetNameAction.h" />
<ClInclude Include="actions\ParkSetParameterAction.h" />
<ClInclude Include="actions\ParkSetResearchFundingAction.h" />
<ClInclude Include="actions\PauseToggleAction.h" />
<ClInclude Include="actions\PeepPickupAction.h" />
<ClInclude Include="actions\PlaceParkEntranceAction.h" />
<ClInclude Include="actions\PlacePeepSpawnAction.h" />
<ClInclude Include="actions\PeepSpawnPlaceAction.h" />
<ClInclude Include="actions\PlayerKickAction.h" />
<ClInclude Include="actions\PlayerSetGroupAction.h" />
<ClInclude Include="actions\ResultWithMessage.h" />
@@ -120,8 +122,6 @@
<ClInclude Include="actions\RideSetStatusAction.h" />
<ClInclude Include="actions\RideSetVehicleAction.h" />
<ClInclude Include="actions\ScenarioSetSettingAction.h" />
<ClInclude Include="actions\SetCheatAction.h" />
<ClInclude Include="actions\SetParkEntranceFeeAction.h" />
<ClInclude Include="actions\SignSetNameAction.h" />
<ClInclude Include="actions\SignSetStyleAction.h" />
<ClInclude Include="actions\SmallSceneryPlaceAction.h" />
@@ -567,7 +567,7 @@
<ClCompile Include="actions\BannerSetColourAction.cpp" />
<ClCompile Include="actions\BannerSetNameAction.cpp" />
<ClCompile Include="actions\BannerSetStyleAction.cpp" />
<ClCompile Include="actions\ChangeMapSizeAction.cpp" />
<ClCompile Include="actions\CheatSetAction.cpp" />
<ClCompile Include="actions\ClearAction.cpp" />
<ClCompile Include="actions\ClimateSetAction.cpp" />
<ClCompile Include="actions\CustomAction.cpp" />
@@ -591,20 +591,22 @@
<ClCompile Include="actions\LargeSceneryRemoveAction.cpp" />
<ClCompile Include="actions\LargeScenerySetColourAction.cpp" />
<ClCompile Include="actions\LoadOrQuitAction.cpp" />
<ClCompile Include="actions\MapChangeSizeAction.cpp" />
<ClCompile Include="actions\MazePlaceTrackAction.cpp" />
<ClCompile Include="actions\MazeSetTrackAction.cpp" />
<ClCompile Include="actions\NetworkModifyGroupAction.cpp" />
<ClCompile Include="actions\ParkEntranceRemoveAction.cpp" />
<ClCompile Include="actions\ParkMarketingAction.cpp" />
<ClCompile Include="actions\ParkSetDateAction.cpp" />
<ClCompile Include="actions\ParkSetEntranceFeeAction.cpp" />
<ClCompile Include="actions\ParkSetLoanAction.cpp" />
<ClCompile Include="actions\ParkSetNameAction.cpp" />
<ClCompile Include="actions\ParkSetParameterAction.cpp" />
<ClCompile Include="actions\ParkSetResearchFundingAction.cpp" />
<ClCompile Include="actions\PauseToggleAction.cpp" />
<ClCompile Include="actions\PeepPickupAction.cpp" />
<ClCompile Include="actions\PlaceParkEntranceAction.cpp" />
<ClCompile Include="actions\PlacePeepSpawnAction.cpp" />
<ClCompile Include="actions\ParkEntrancePlaceAction.cpp" />
<ClCompile Include="actions\PeepSpawnPlaceAction.cpp" />
<ClCompile Include="actions\PlayerKickAction.cpp" />
<ClCompile Include="actions\PlayerSetGroupAction.cpp" />
<ClCompile Include="actions\RideCreateAction.cpp" />
@@ -620,8 +622,6 @@
<ClCompile Include="actions\RideSetStatusAction.cpp" />
<ClCompile Include="actions\RideSetVehicleAction.cpp" />
<ClCompile Include="actions\ScenarioSetSettingAction.cpp" />
<ClCompile Include="actions\SetCheatAction.cpp" />
<ClCompile Include="actions\SetParkEntranceFeeAction.cpp" />
<ClCompile Include="actions\SignSetNameAction.cpp" />
<ClCompile Include="actions\SignSetStyleAction.cpp" />
<ClCompile Include="actions\SmallSceneryPlaceAction.cpp" />

View File

@@ -1271,7 +1271,6 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "bannersetcolour", GameCommand::SetBannerColour },
{ "bannersetname", GameCommand::SetBannerName },
{ "bannersetstyle", GameCommand::SetBannerStyle },
{ "changemapsize", GameCommand::ChangeMapSize },
{ "clearscenery", GameCommand::ClearScenery },
{ "climateset", GameCommand::SetClimate },
{ "footpathplace", GameCommand::PlacePath },
@@ -1291,6 +1290,7 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "largesceneryremove", GameCommand::RemoveLargeScenery },
{ "largescenerysetcolour", GameCommand::SetLargeSceneryColour },
{ "loadorquit", GameCommand::LoadOrQuit },
{ "mapChangeSize", GameCommand::ChangeMapSize },
{ "mazeplacetrack", GameCommand::PlaceMazeDesign },
{ "mazesettrack", GameCommand::SetMazeTrack },
{ "networkmodifygroup", GameCommand::ModifyGroups },
@@ -1298,6 +1298,7 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "parkentranceremove", GameCommand::RemoveParkEntrance },
{ "parkmarketing", GameCommand::StartMarketingCampaign },
{ "parksetdate", GameCommand::SetDate },
{ "parksetentrancefee", GameCommand::SetParkEntranceFee },
{ "parksetloan", GameCommand::SetCurrentLoan },
{ "parksetname", GameCommand::SetParkName },
{ "parksetparameter", GameCommand::SetParkOpen },
@@ -1321,7 +1322,6 @@ const static EnumMap<GameCommand> ActionNameToType = {
{ "ridesetvehicle", GameCommand::SetRideVehicles },
{ "scenariosetsetting", GameCommand::EditScenarioOptions },
{ "setcheat", GameCommand::Cheat },
{ "setparkentrancefee", GameCommand::SetParkEntranceFee },
{ "signsetname", GameCommand::SetSignName },
{ "signsetstyle", GameCommand::SetSignStyle },
{ "smallsceneryplace", GameCommand::PlaceScenery },

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@@ -46,7 +46,7 @@ namespace OpenRCT2
namespace OpenRCT2::Scripting
{
static constexpr int32_t OPENRCT2_PLUGIN_API_VERSION = 67;
static constexpr int32_t OPENRCT2_PLUGIN_API_VERSION = 68;
// Versions marking breaking changes.
static constexpr int32_t API_VERSION_33_PEEP_DEPRECATION = 33;

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@@ -16,10 +16,10 @@
#include <openrct2/GameState.h>
#include <openrct2/OpenRCT2.h>
#include <openrct2/ParkImporter.h>
#include <openrct2/actions/ParkSetEntranceFeeAction.h>
#include <openrct2/actions/ParkSetParameterAction.h>
#include <openrct2/actions/RideSetPriceAction.h>
#include <openrct2/actions/RideSetStatusAction.h>
#include <openrct2/actions/SetParkEntranceFeeAction.h>
#include <openrct2/entity/EntityRegistry.h>
#include <openrct2/entity/EntityTweener.h>
#include <openrct2/entity/Peep.h>
@@ -99,7 +99,7 @@ TEST_F(PlayTests, SecondGuestInQueueShouldNotRideIfNoFunds)
// Open park for free but charging for rides
execute<ParkSetParameterAction>(ParkParameter::Open);
execute<SetParkEntranceFeeAction>(0);
execute<ParkSetEntranceFeeAction>(0);
gParkFlags |= PARK_FLAGS_UNLOCK_ALL_PRICES;
// Find ferris wheel
@@ -160,7 +160,7 @@ TEST_F(PlayTests, CarRideWithOneCarOnlyAcceptsTwoGuests)
// Open park for free but charging for rides
execute<ParkSetParameterAction>(ParkParameter::Open);
execute<SetParkEntranceFeeAction>(0);
execute<ParkSetEntranceFeeAction>(0);
gParkFlags |= PARK_FLAGS_UNLOCK_ALL_PRICES;
// Find car ride