mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-22 23:33:04 +01:00
Fix edges of some RLE sprites not drawing when minified
This commit is contained in:
@@ -103,20 +103,38 @@ static void PaintSessionAddPSToQuadrant(PaintSession& session, PaintStruct* ps)
|
||||
|
||||
static constexpr bool ImageWithinDPI(const ScreenCoordsXY& imagePos, const G1Element& g1, const DrawPixelInfo& dpi)
|
||||
{
|
||||
int32_t left = dpi.zoom_level.ApplyInversedTo(imagePos.x + g1.x_offset);
|
||||
int32_t bottom = dpi.zoom_level.ApplyInversedTo(imagePos.y + g1.y_offset);
|
||||
int32_t left = imagePos.x + g1.x_offset;
|
||||
int32_t bottom = imagePos.y + g1.y_offset;
|
||||
|
||||
int32_t right = dpi.zoom_level.ApplyInversedTo(imagePos.x + g1.x_offset + g1.width);
|
||||
int32_t top = dpi.zoom_level.ApplyInversedTo(imagePos.y + g1.y_offset + g1.height);
|
||||
int32_t right = left + g1.width;
|
||||
int32_t top = bottom + g1.height;
|
||||
|
||||
if (right <= dpi.ScreenX())
|
||||
return false;
|
||||
if (top <= dpi.ScreenY())
|
||||
return false;
|
||||
if (left >= dpi.ScreenX() + dpi.ScreenWidth())
|
||||
return false;
|
||||
if (bottom >= dpi.ScreenY() + dpi.ScreenHeight())
|
||||
return false;
|
||||
// mber: It is possible to use only the bottom else block here if you change <= and >= to simply < and >.
|
||||
// However, since this is used to cull paint structs, I'd prefer to keep the condition strict and calculate
|
||||
// the culling differently for minifying and magnifying.
|
||||
auto zoom = dpi.zoom_level;
|
||||
if (zoom > ZoomLevel{ 0 })
|
||||
{
|
||||
if (right <= dpi.WorldX())
|
||||
return false;
|
||||
if (top <= dpi.WorldY())
|
||||
return false;
|
||||
if (left >= dpi.WorldX() + dpi.WorldWidth())
|
||||
return false;
|
||||
if (bottom >= dpi.WorldY() + dpi.WorldHeight())
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (zoom.ApplyInversedTo(right) <= dpi.ScreenX())
|
||||
return false;
|
||||
if (zoom.ApplyInversedTo(top) <= dpi.ScreenY())
|
||||
return false;
|
||||
if (zoom.ApplyInversedTo(left) >= dpi.ScreenX() + dpi.ScreenWidth())
|
||||
return false;
|
||||
if (zoom.ApplyInversedTo(bottom) >= dpi.ScreenY() + dpi.ScreenHeight())
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user