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Fix #23814: Scenarios not indexed on first start
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@@ -22,6 +22,7 @@
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- Fix: [#23797] 3D Text cut off too early on multi-line signs.
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- Fix: [#23809] Trains glitch on Bobsleigh Coaster small helixes.
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- Fix: [#23811] Land edges glitch when vehicles go through gentle to flat tunnels.
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- Fix: [#23814] Scenarios not indexed on first start.
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- Fix: [#23818] Spinning tunnels can draw over sloped terrain in front of them.
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- Fix: [#23858] LSM launched lift hill has a misaligned sprite.
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@@ -174,10 +174,6 @@ namespace OpenRCT2
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, _audioContext(audioContext)
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, _uiContext(uiContext)
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, _localisationService(std::make_unique<LocalisationService>(env))
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, _objectRepository(CreateObjectRepository(_env))
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, _objectManager(CreateObjectManager(*_objectRepository))
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, _trackDesignRepository(CreateTrackDesignRepository(_env))
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, _scenarioRepository(CreateScenarioRepository(_env))
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, _replayManager(CreateReplayManager())
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, _gameStateSnapshots(CreateGameStateSnapshots())
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#ifdef ENABLE_SCRIPTING
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@@ -466,6 +462,13 @@ namespace OpenRCT2
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_env->SetBasePath(DIRBASE::RCT2, rct2InstallPath);
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}
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// The repositories are all dependent on the RCT2 path being set,
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// so they cannot be set in the constructor.
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_objectRepository = CreateObjectRepository(_env);
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_objectManager = CreateObjectManager(*_objectRepository);
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_trackDesignRepository = CreateTrackDesignRepository(_env);
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_scenarioRepository = CreateScenarioRepository(_env);
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if (!gOpenRCT2Headless)
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{
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_assetPackManager = std::make_unique<AssetPackManager>();
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