mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-24 23:34:37 +01:00
Start to decompile hire new staff member command (not working yet)
This commit is contained in:
375
src/game.c
375
src/game.c
@@ -45,6 +45,7 @@
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int _gameSpeed = 1;
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int previousPeepSpriteIndex = 0;
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void game_handle_input();
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void game_handle_keyboard_input();
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@@ -2079,6 +2080,8 @@ static int game_check_affordability(int cost)
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}
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static uint32 game_do_command_table[58];
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typedef void (GAME_COMMAND_POINTER)(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp);
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static GAME_COMMAND_POINTER* new_game_command_table[58];
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/**
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*
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@@ -2120,7 +2123,11 @@ int game_do_command_p(int command, int *eax, int *ebx, int *ecx, int *edx, int *
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*ebx &= ~1;
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// Primary command
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RCT2_CALLFUNC_X(game_do_command_table[command], eax, ebx, ecx, edx, esi, edi, ebp);
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if (game_do_command_table[command] == 0) {
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new_game_command_table[command](eax, ebx, ecx, edx, esi, edi, ebp);
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} else {
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RCT2_CALLFUNC_X(game_do_command_table[command], eax, ebx, ecx, edx, esi, edi, ebp);
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}
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cost = *ebx;
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if (cost != 0x80000000) {
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@@ -2143,7 +2150,11 @@ int game_do_command_p(int command, int *eax, int *ebx, int *ecx, int *edx, int *
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}
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// Secondary command
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RCT2_CALLFUNC_X(game_do_command_table[command], eax, ebx, ecx, edx, esi, edi, ebp);
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if (game_do_command_table[command] == 0) {
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new_game_command_table[command](eax, ebx, ecx, edx, esi, edi, ebp);
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} else {
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RCT2_CALLFUNC_X(game_do_command_table[command], eax, ebx, ecx, edx, esi, edi, ebp);
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}
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*edx = *ebx;
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if (*edx != 0x80000000 && *edx < cost)
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@@ -2266,6 +2277,301 @@ static void game_load_or_quit()
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}
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/**
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*
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* rct2: 0x0069ED0B
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*/
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static void sub_69ED0B(rct_peep* sprite, int cl)
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{
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if (sprite->var_08 == 0)
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return;
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int ebx = sprite->var_08;
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int ax = sprite->next;
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if (sprite->previous != 0xFFFF) {
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g_sprite_list[sprite->previous].peep.next = ax;
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}
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else {
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RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[ebx] = ax;
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}
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sprite->previous = 0xFFFF;
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sprite->var_08 = cl;
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// set next sprite to the delimiter
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int tmp_ax = RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[cl];
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RCT2_ADDRESS(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)[cl] = sprite->sprite_index;
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sprite->next = tmp_ax;
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if (tmp_ax != 0xFFFF) {
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g_sprite_list[tmp_ax].peep.previous = ax;
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}
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RCT2_ADDRESS(0x013573C8, uint16)[ebx]--;
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RCT2_ADDRESS(0x013573C8, uint16)[cl]++;
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}
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/**
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*
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* rct2: 0x0069EC6B
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* bl
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* return: new peep sprite (esi)
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*/
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static rct_peep* create_peep_sprite(short bl)
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{
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int ecx = 0;
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rct_peep* newSprite;
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if (!(bl & 2)) {
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if (RCT2_GLOBAL(0x013573C8, short) < 0)
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return NULL;
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*newSprite = g_sprite_list[RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)].peep;
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ecx = 10;
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}
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else {
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if (0x12C - RCT2_GLOBAL(0x0013573CE, short) >= RCT2_GLOBAL(0x013573C8, short))
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return NULL;
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*newSprite = g_sprite_list[RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)].peep;
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ecx = 6;
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}
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sub_69ED0B(newSprite, ecx);
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newSprite->x = 0x8000;
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newSprite->y = 0x8000;
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newSprite->z = 0;
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newSprite->var_02 = previousPeepSpriteIndex;
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previousPeepSpriteIndex = newSprite->sprite_index;
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newSprite->name_string_idx = 0;
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newSprite->var_14 = 10;
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newSprite->var_09 = 0x14;
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newSprite->var_15 = 10;
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newSprite->var_0C = 10;
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newSprite->var_16 = 0x8000;
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return newSprite;
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}
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static void sub_6C42AC(uint16 name_string_idx)
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{
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if (name_string_idx < 0x8000 || name_string_idx >= 0x9000)
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return;
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RCT2_ADDRESS(0x0095AFB8, uint32)[(name_string_idx + 0x3FF) * 20] = 0;
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}
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static void sub_69EDB6(rct_peep* peep) {
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sub_69ED0B(peep, 0);
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sub_6C42AC(peep->name_string_idx);
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peep->sprite_identifier = 0;
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int x = peep->x;
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if (x == 0x8000)
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x = 0x10000;
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x &= 0x1FE0;
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uint32* edi = RCT2_ADDRESS(0xF1EF60, uint32)[(x << 3) | (peep->y >> 5)];
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rct_peep* peepSprite = NULL;
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while (peepSprite != peep) {
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peepSprite = g_sprite_list + (*edi << 8);
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*edi = peepSprite->var_02;
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}
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peepSprite->sprite_identifier = peep->var_02;
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}
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/**
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*
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* rct2: 0x0069E9D3
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*/
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static void sub_69E9D3(rct_peep* peep, int ax) {
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}
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/**
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*
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* rct2: 0x006EC473
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*/
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static void sub_6EC473(rct_peep* peep) {
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}
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/**
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*
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* rct2: 0x00699115
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*/
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static void sub_699115(rct_peep* peep) {
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}
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/**
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*
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* rct2: 0x006BEFA1
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*/
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static void game_hire_new_staff_member(int* eax, int* ebx, int* ecx, int* edx,
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int* esi, int* edi, int* ebp)
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{
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uint8 _bl = *ebx & 0xF, tabIndex = (*ebx & 0xF0) >> 8;
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uint16 _ax = *eax & 0xFF, _cx = *ecx & 0xFF, _dx = *edx & 0xFF;
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RCT2_GLOBAL(0x0141F56C, uint8) = 0x28;
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RCT2_GLOBAL(0x009DEA5E, uint16) = _ax;
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RCT2_GLOBAL(0x009DEA60, uint16) = _cx;
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RCT2_GLOBAL(0x009DEA62, uint16) = _dx;
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if (RCT2_GLOBAL(0x13573C8, uint16) < 0x190) {
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*ebx = 0x80000000;
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RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_TOO_MANY_PEOPLE_IN_GAME;
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return;
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}
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int i;
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for (i = 0; i < 0xC8; i++) {
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if (!(RCT2_ADDRESS(0x013CA672, uint8)[i] & 1))
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break;
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}
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if (i == 0xC8) {
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*ebx = 0x80000000;
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RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_TOO_MANY_STAFF_IN_GAME;
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return;
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}
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int newStaffId = i;
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int _eax, _ebx, _ecx, _edx, _esi, _edi, _ebp;
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_esi = 0;
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_ebx = _bl;
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RCT2_CALLFUNC_X(0x0069EC6B, &_eax, &_ebx, &_ecx, &_edx, &_esi, &_edi, &_ebp);
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rct_peep* newPeep = (rct_peep*)_esi;
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//if ((newPeep = create_peep_sprite(_bl)) == NULL)
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if (_esi == 0)
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{
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#ifdef _MSC_VER
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__asm mov ebx, 0x80000000
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#else
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__asm__("mov ebx, 0x80000000 ");
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#endif
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RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, uint16) = STR_TOO_MANY_PEOPLE_IN_GAME;
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return;
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}
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if (_bl & 1) {
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// TODO
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RCT2_CALLPROC_X(0x0069EDB6, 0, 0, 0, 0, (int)newPeep, 0, 0);
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//sub_69EDB6(newPeep);
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// 69EDB6
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} else {
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_ecx = 4;
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//sub_69ED0B(newPeep, 4);
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RCT2_CALLPROC_X(0x0069ED0B, 0, 0, &_ecx, 0, (int)newPeep, 0, 0);
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newPeep->sprite_identifier = 1;
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newPeep->var_09 = 0x0F;
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newPeep->var_15 = 5;
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newPeep->var_14 = 8;
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newPeep->var_1E = 0;
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_eax = _ax;
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_ecx = _cx;
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_edx = _dx;
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RCT2_CALLPROC_X(0x0069E9D3, &_eax, 0, &_ecx, &_edx, (int)newPeep, 0, 0);
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newPeep->state = PEEP_STATE_PICKED;
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if (newPeep->x != 0x8000) {
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newPeep->state = 0;
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}
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newPeep->var_45 = 0;
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newPeep->var_71 = 0xFF;
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newPeep->var_6D = 0;
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newPeep->var_70 = 0;
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newPeep->var_E0 = 0;
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newPeep->var_6E = 0;
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newPeep->var_C4 = 0;
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newPeep->type == PEEP_TYPE_STAFF;
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newPeep->var_2A = 0;
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newPeep->flags = 0;
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newPeep->paid_to_enter = 0;
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newPeep->paid_on_rides = 0;
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newPeep->paid_on_food = 0;
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newPeep->paid_on_souvenirs = 0;
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newPeep->var_C6 = 0;
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if (tabIndex == 0) {
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newPeep->var_C6 = 7;
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}
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else if (tabIndex != 1) {
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newPeep->var_C6 = 3;
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}
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newPeep->staff_type = 0xFF;
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uint16 idSearchSpriteIndex;
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rct_peep* idSearchPeep;
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// We search for the first available id for the given staff type
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int newId = 0;
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BOOL newIdFound = FALSE;
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do {
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FOR_ALL_STAFF(idSearchSpriteIndex, idSearchPeep) {
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newIdFound = TRUE;
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if (idSearchPeep->staff_type == tabIndex && idSearchPeep->id == newId) {
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newIdFound = FALSE;
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break;
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}
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}
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} while (newIdFound == FALSE);
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newPeep->staff_type = tabIndex;
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_eax = RCT2_ADDRESS(0x009929FC, uint8)[(tabIndex << 8) + _bl];
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newPeep->name_string_idx = (tabIndex << 8) + _bl + 0x300;
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newPeep->sprite_type = _eax;
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_edx = RCT2_ADDRESS(0x0098270C, uint32)[_eax * 8];
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newPeep->var_14 = *((int*)_edx);
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newPeep->var_09 = *((int*)(_edx + 1));
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newPeep->var_15 = *((int*)(_edx + 2));
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//sub_69E9D3(newPeep);
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RCT2_CALLPROC_X(0x0069E9D3, 0, 0, 0, 0, (int)newPeep, 0, 0);
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//sub_6EC473(newPeep);
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RCT2_CALLPROC_X(0x006EC473, 0, 0, 0, 0, (int)newPeep, 0, 0);
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newPeep->var_AD = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_MONTH_YEAR, uint8);
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newPeep->var_CC = 0xFFFFFFFF;
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uint8 colour = RCT2_ADDRESS(RCT2_ADDRESS_HANDYMAN_COLOUR, uint8)[tabIndex];
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newPeep->tshirt_colour = colour;
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newPeep->trousers_colour = colour;
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_eax = *ebp & 0x3F;
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_ebp = (*ebp << 26) | (*ebp >> 6);
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//sub_699115(newPeep);
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RCT2_CALLPROC_X(0x00699115, 0, 0, 0, 0, (int)newPeep, 0, &_ebp);
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newPeep->var_C5 = newStaffId;
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RCT2_ADDRESS(0x013CA672, uint8)[newStaffId] = 1;
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for (int edi = 0; edi < 0x80; edi++) {
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int addr = 0x013B0E72 + (newStaffId << 9) + edi * 4;
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RCT2_ADDRESS(addr, uint32) = 0;
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}
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}
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*ebx = 0;
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*edi = newPeep->sprite_index;
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}
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/**
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*
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* rct2: 0x00669E55
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@@ -2624,7 +2930,7 @@ static uint32 game_do_command_table[58] = {
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0x006E66A0,
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0x006E6878,
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0x006C5AE9,
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0x006BEFA1,
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0,
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0x006C09D1, // 30
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0x006C0B83,
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0x006C0BB5,
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@@ -2655,4 +2961,67 @@ static uint32 game_do_command_table[58] = {
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0x0068DF91
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};
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game_command_emptysub(int* eax, int* ebx, int* ecx, int* edx, int* esi, int* edi, int* ebp) {}
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static GAME_COMMAND_POINTER* new_game_command_table[58] = {
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game_command_emptysub,
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game_command_emptysub,
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
||||
game_command_emptysub,
|
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game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_hire_new_staff_member, //game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub, //(uint32)game_update_staff_colour, // 40
|
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game_command_emptysub,
|
||||
game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
||||
game_command_emptysub,
|
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game_command_emptysub,
|
||||
game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub,
|
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game_command_emptysub
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};
|
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#pragma endregion
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||||
|
||||
23
src/peep.h
23
src/peep.h
@@ -314,17 +314,18 @@ typedef struct {
|
||||
typedef struct {
|
||||
uint8 sprite_identifier; // 0x00
|
||||
uint8 pad_01;
|
||||
uint16 pad_02;
|
||||
uint16 var_02; // 0x02 - it seems that it is used
|
||||
uint16 next; // 0x04
|
||||
uint16 previous; // 0x06
|
||||
uint8 var_08;
|
||||
uint8 pad_09;
|
||||
uint8 var_09; // 0x09
|
||||
uint16 sprite_index; // 0x0A
|
||||
uint16 var_0C;
|
||||
sint16 x; // 0x0E
|
||||
sint16 y; // 0x10
|
||||
sint16 z; // 0x12
|
||||
sint16 pad_14;
|
||||
uint8 var_14; // 0x14
|
||||
uint8 var_15; // 0x15
|
||||
sint16 var_16;
|
||||
sint16 var_18;
|
||||
sint16 var_1A;
|
||||
@@ -372,7 +373,9 @@ typedef struct {
|
||||
uint8 current_train; // 0x6A
|
||||
uint8 current_car; // 0x6B
|
||||
uint8 current_seat; // 0x6C
|
||||
uint8 pad_6D[3];
|
||||
uint8 var_6D; // 0x6D
|
||||
uint8 var_6E; // 0x6E
|
||||
uint8 pad_6F;
|
||||
uint8 var_70;
|
||||
uint8 var_71;
|
||||
uint8 var_72;
|
||||
@@ -386,18 +389,20 @@ typedef struct {
|
||||
uint32 id; // 0x9C
|
||||
money32 cash_in_pocket; // 0xA0
|
||||
money32 cash_spent; // 0xA4
|
||||
uint8 pad_A8;
|
||||
uint8 var_A8; // 0xA8
|
||||
sint32 time_in_park; // 0xA9
|
||||
uint8 var_AD;
|
||||
uint8 var_AD; // creation/hire time?
|
||||
uint16 var_AE;
|
||||
rct_peep_thought thoughts[PEEP_MAX_THOUGHTS]; // 0xB0
|
||||
uint8 pad_C4;
|
||||
uint8 var_C4; // 0xC4
|
||||
uint8 var_C5;
|
||||
uint8 var_C6;
|
||||
uint8 photo1_ride_ref; // 0xC7
|
||||
uint32 flags; // 0xC8
|
||||
uint8 var_CC;
|
||||
uint8 pad_CD[0x17];
|
||||
uint8 var_CC;
|
||||
uint8 pad_CD[0x13];
|
||||
uint8 var_E0; // 0xE0
|
||||
uint8 pad_E1[0x3];
|
||||
money16 paid_to_enter; // 0xE4
|
||||
money16 paid_on_rides; // 0xE6
|
||||
money16 paid_on_food; // 0xE8
|
||||
|
||||
@@ -336,12 +336,15 @@ enum {
|
||||
STR_GUESTS_TIP = 1693,
|
||||
STR_STAFF_TIP = 1694,
|
||||
|
||||
STR_TOO_MANY_PEOPLE_IN_GAME = 1699,
|
||||
STR_HIRE_HANDYMAN = 1700,
|
||||
STR_HIRE_MECHANIC = 1700,
|
||||
STR_HIRE_SECURITY_GUARD = 1700,
|
||||
STR_HIRE_ENTERTAINER = 1700,
|
||||
STR_HIRE_MECHANIC = 1701,
|
||||
STR_HIRE_SECURITY_GUARD = 1702,
|
||||
STR_HIRE_ENTERTAINER = 1703,
|
||||
STR_CANT_HIRE_NEW_STAFF = 1704,
|
||||
|
||||
STR_TOO_MANY_STAFF_IN_GAME = 1707,
|
||||
|
||||
STR_CANT_RENAME_PARK = 1717,
|
||||
STR_PARK_NAME = 1718,
|
||||
STR_ENTER_PARK_NAME = 1719,
|
||||
|
||||
Reference in New Issue
Block a user