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https://github.com/OpenRCT2/OpenRCT2
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Refactor explicit constructor usage in LargeSceneryRemoveAction
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@@ -65,13 +65,13 @@ GameActions::Result::Ptr LargeSceneryRemoveAction::Query() const
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if (tileElement == nullptr)
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{
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log_warning("Invalid game command for scenery removal, x = %d, y = %d", _loc.x, _loc.y);
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return MakeResult(GameActions::Status::InvalidParameters, STR_INVALID_SELECTION_OF_OBJECTS);
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return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
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}
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auto* sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
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// If we have a bugged scenery entry, do not touch the tile element.
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if (sceneryEntry == nullptr)
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return MakeResult(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS);
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return MakeResult(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS, STR_NONE);
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auto rotatedOffsets = CoordsXYZ{
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CoordsXY{ sceneryEntry->tiles[_tileIndex].x_offset, sceneryEntry->tiles[_tileIndex].y_offset }.Rotate(_loc.direction),
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@@ -135,13 +135,13 @@ GameActions::Result::Ptr LargeSceneryRemoveAction::Execute() const
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if (tileElement == nullptr)
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{
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log_warning("Invalid game command for scenery removal, x = %d, y = %d", _loc.x, _loc.y);
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return MakeResult(GameActions::Status::InvalidParameters, STR_INVALID_SELECTION_OF_OBJECTS);
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return MakeResult(GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
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}
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auto* sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
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// If we have a bugged scenery entry, do not touch the tile element.
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if (sceneryEntry == nullptr)
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return MakeResult(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS);
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return MakeResult(GameActions::Status::Unknown, STR_CANT_REMOVE_THIS, STR_NONE);
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tileElement->RemoveBannerEntry();
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