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fix #1645
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@@ -833,9 +833,6 @@ void game_autosave()
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platform_get_user_directory(path, "save");
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strcat(path, "autosave.sv6");
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strcpy(gScenarioSaveName, path_get_filename(path));
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path_remove_extension(gScenarioSaveName);
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SDL_RWops* rw = platform_sdl_rwfromfile(path, "wb+");
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if (rw != NULL) {
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scenario_save(rw, 0x80000000);
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