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Part of #21421: make var decl consistent
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@@ -516,8 +516,8 @@ enum
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SOUND_RANGE_NONE = 255
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};
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constexpr uint8_t kVehicleSeatPairFlag{ 0x80 };
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constexpr uint8_t kVehicleSeatNumMask{ 0x7F };
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constexpr uint8_t kVehicleSeatPairFlag = 0x80;
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constexpr uint8_t kVehicleSeatNumMask = 0x7F;
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Vehicle* TryGetVehicle(EntityId spriteIndex);
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void VehicleUpdateAll();
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