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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Finished staff window.

This commit is contained in:
Duncan Frost
2014-10-12 11:34:08 +01:00
parent 2774c63eba
commit bab896ad1e
4 changed files with 237 additions and 15 deletions

View File

@@ -44,7 +44,7 @@ enum GAME_COMMAND {
GAME_COMMAND_REMOVE_PATH, // 19
GAME_COMMAND_20,
GAME_COMMAND_21,
GAME_COMMAND_22,
GAME_COMMAND_22, //To do with text input
GAME_COMMAND_23,
GAME_COMMAND_24,
GAME_COMMAND_25,

View File

@@ -1172,6 +1172,9 @@ enum {
STR_PAGE_4 = STR_PAGE_1 + 3,
STR_PAGE_5 = STR_PAGE_1 + 4,
STR_SET_PATROL_AREA = 3445,
STR_CLEAR_PATROL_AREA = 3446,
// Have to include resource strings (from scenarios and objects) for the time being now that language is partially working
STR_COUNT = 32768
};

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@@ -28,6 +28,7 @@
#include "../peep/staff.h"
#include "../sprites.h"
#include "../world/sprite.h"
#include "../world/scenery.h"
#include "dropdown.h"
#include "error.h"
@@ -127,6 +128,7 @@ rct_widget *window_staff_page_widgets[] = {
void window_staff_set_page(rct_window* w, int page);
void window_staff_disable_widgets(rct_window* w);
void window_staff_unknown_05();
void window_staff_viewport_init(rct_window* w);
void window_staff_overview_close();
void window_staff_overview_mouseup();
@@ -139,12 +141,17 @@ void window_staff_overview_paint();
void window_staff_overview_tab_paint(rct_window* w, rct_drawpixelinfo* dpi);
void window_staff_overview_tool_update();
void window_staff_overview_tool_down();
void window_staff_overview_tool_abort();
void window_staff_overview_text_input();
void window_staff_overview_viewport_init_wrapper();
void window_staff_options_mouseup();
void window_staff_options_update(rct_window* w);
void window_staff_options_invalidate();
void window_staff_options_paint();
void window_staff_options_tab_paint(rct_window* w, rct_drawpixelinfo* dpi);
void window_staff_options_mousedown(int widgetIndex, rct_window* w, rct_widget* widget);
void window_staff_options_dropdown();
void window_staff_stats_mouseup();
void window_staff_stats_resize();
@@ -168,14 +175,14 @@ static void* window_staff_overview_events[] = {
window_staff_overview_tool_down,
window_staff_emptysub,
window_staff_emptysub,
(void*)0x6BDFAE,
window_staff_overview_tool_abort,
window_staff_emptysub,
window_staff_emptysub,
window_staff_emptysub,
window_staff_emptysub,
window_staff_emptysub,
(void*)0x6BDFED,
(void*)0x6BE5FC,
window_staff_overview_text_input,
window_staff_overview_viewport_init_wrapper,
window_staff_emptysub,
window_staff_emptysub,
window_staff_emptysub,
@@ -190,7 +197,7 @@ static void* window_staff_options_events[] = {
window_staff_emptysub,
window_staff_options_mouseup,
window_staff_stats_resize,
(void*)0x6BE802,
window_staff_options_mousedown,
(void*)0x6BE809,
window_staff_unknown_05,
window_staff_options_update,
@@ -324,7 +331,7 @@ void window_staff_open(rct_peep* peep)
w->pressed_widgets = 0;
window_staff_disable_widgets(w);
window_init_scroll_widgets(w);
RCT2_CALLPROC_X(0x006BEDA3, 0, 0, 0, 0, (int)w, 0, 0);
window_staff_viewport_init(w);
if (g_sprite_list[w->number].peep.state == PEEP_STATE_PICKED) {
RCT2_CALLPROC_X(w->event_handlers[WE_MOUSE_UP], 0, 0, 0, 10, (int)w, 0, 0);
}
@@ -515,7 +522,7 @@ void window_staff_overview_resize()
}
}
RCT2_CALLPROC_X(0x006BEDA3, 0, 0, 0, 0, (int)w, 0, 0);
window_staff_viewport_init(w);
}
/**
@@ -529,11 +536,11 @@ void window_staff_overview_mousedown(int widgetIndex, rct_window* w, rct_widget*
}
// Dropdown names
gDropdownItemsFormat[0] = 3446;
gDropdownItemsFormat[1] = 3447;
gDropdownItemsFormat[0] = STR_SET_PATROL_AREA;
gDropdownItemsFormat[1] = STR_CLEAR_PATROL_AREA;
int x = widget->left + w->x;
int y = widget->top + w->y;;
int y = widget->top + w->y;
int extray = widget->bottom - widget->top + 1;
window_dropdown_show_text(x, y, extray, w->colours[1], 0, 2);
RCT2_GLOBAL(0x009DEBA2, sint16) = 0;
@@ -1070,9 +1077,9 @@ void window_staff_overview_tool_update(){
RCT2_GLOBAL(RCT2_ADDRESS_PICKEDUP_PEEP_SPRITE, sint32) = -1;
int ebx;
get_map_coordinates_from_pos(x, y, 0, NULL, NULL, &ebx, NULL);
if (ebx == 0)
int z;
get_map_coordinates_from_pos(x, y, 0, NULL, NULL, &z, NULL);
if (z == 0)
return;
x--;
@@ -1124,7 +1131,7 @@ void window_staff_overview_tool_down(){
int _edx = dest_z >> 3;
_edx &= 0xFFFF00FF;
_edx |= dest_z << 8;
_edx |= (_edx & 0xFF) << 8;
_edx += 0x100;
int flags = RCT2_CALLPROC_X(0x68B93A, tile_x, 0xF, tile_y, _edx, (int)w, 0, 0);
@@ -1146,7 +1153,7 @@ void window_staff_overview_tool_down(){
peep->var_71 = 0xFF;
peep->var_6D = 0;
peep->var_70 = 0;
peep->var_6E = 0xFF;
peep->var_6E = 0;
peep->var_C4 = 0;
tool_cancel();
@@ -1160,4 +1167,214 @@ void window_staff_overview_tool_down(){
game_do_command(dest_x, 1, dest_y, w->number, GAME_COMMAND_SET_STAFF_PATROL, 0, 0);
}
}
/* rct2: 0x6BDFAE */
void window_staff_overview_tool_abort(){
short widgetIndex;
rct_window* w;
short x, y;
window_tool_get_registers(w, widgetIndex, x, y);
if (widgetIndex == WIDX_PICKUP){
rct_peep* peep = GET_PEEP(w->number);
if (peep->state != PEEP_STATE_PICKED) return;
RCT2_CALLPROC_X(0x0069E9D3, w->var_48C, 0, peep->y, peep->z + 8, (int)peep, 0, 0);
RCT2_CALLPROC_X(0x006EC473, 0, 0, 0, 0, (int)peep, 0, 0);
if (peep->x != 0x8000){
RCT2_CALLPROC_X(0x0069A409, 0, 0, 0, 0, (int)peep, 0, 0);
peep->state = 0;
RCT2_CALLPROC_X(0x0069A42F, 0, 0, 0, 0, (int)peep, 0, 0);
peep->var_71 = 0xFF;
peep->var_6D = 0;
peep->var_70 = 0;
peep->var_6E = 0;
peep->var_C4 = 0;
}
RCT2_GLOBAL(RCT2_ADDRESS_PICKEDUP_PEEP_SPRITE, sint32) = -1;
}
else if (widgetIndex == WIDX_PATROL){
hide_gridlines();
RCT2_GLOBAL(0x009DEA50, sint16) = -1;
gfx_invalidate_screen();
}
}
/* rct2:0x6BDFED */
void window_staff_overview_text_input(){
short widgetIndex;
rct_window *w;
char _cl;
uint32* text;
window_text_input_get_registers(w, widgetIndex, _cl, text);
if (widgetIndex != WIDX_RENAME)return;
if (!_cl) return;
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_STRING_ID, uint16) = 2979;
game_do_command(1, 1, w->number, *text, GAME_COMMAND_22, *(text + 2), *(text + 1));
game_do_command(2, 1, 0, *(text + 3), GAME_COMMAND_22, *(text + 5), *(text + 4));
game_do_command(0, 1, 0, *(text + 6), GAME_COMMAND_22, *(text + 8), *(text + 7));
}
/* rct2: 0x006BE5FC */
void window_staff_overview_viewport_init_wrapper(){
rct_window* w;
window_get_register(w);
window_staff_viewport_init(w);
}
/* rct2: 0x006BEDA3 */
void window_staff_viewport_init(rct_window* w){
RCT2_CALLPROC_X(0x006BEDA3, 0, 0, 0, 0, (int)w, 0, 0);
if (w->page != WINDOW_STAFF_OVERVIEW) return;
sprite_focus focus;
focus.sprite_id = w->number;
rct_peep* peep = GET_PEEP(w->number);
if (peep->state == PEEP_STATE_PICKED){
focus.sprite_id = -1;
}
else{
focus.type |= VIEWPORT_FOCUS_TYPE_SPRITE | VIEWPORT_FOCUS_TYPE_COORDINATE;
focus.rotation = RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint8);
}
uint16 viewport_flags;
if (w->viewport){
//Check all combos, for now skipping y and rot
if (focus.sprite_id == w->viewport_focus_sprite.sprite_id &&
focus.type == w->viewport_focus_sprite.type &&
focus.rotation == w->viewport_focus_sprite.rotation)
return;
viewport_flags = w->viewport->flags;
w->viewport->width = 0;
w->viewport = 0;
viewport_update_pointers();
}
else{
viewport_flags = 0;
if (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & 0x1)
viewport_flags |= VIEWPORT_FLAG_GRIDLINES;
}
RCT2_CALLPROC_X(w->event_handlers[WE_INVALIDATE], 0, 0, 0, 0, (int)w, 0, 0);
w->viewport_focus_sprite.sprite_id = focus.sprite_id;
w->viewport_focus_sprite.type = focus.type;
w->viewport_focus_sprite.rotation = focus.rotation;
if (peep->state != PEEP_STATE_PICKED){
if (!(w->viewport)){
rct_widget* view_widget = &w->widgets[WIDX_VIEWPORT];
int x = view_widget->left + 1 + w->x;
int y = view_widget->top + 1 + w->y;
int width = view_widget->right - view_widget->left - 1;
int height = view_widget->bottom - view_widget->top - 1;
viewport_create(w, x, y, width, height, 0, 0, 0, 0, focus.type & VIEWPORT_FOCUS_TYPE_MASK, focus.sprite_id);
w->flags |= WF_2;
window_invalidate(w);
}
}
if (w->viewport)
w->viewport->flags = viewport_flags;
window_invalidate(w);
}
/**
* Handle the costume of staff member.
* rct2: 0x006BE802
*/
void window_staff_options_mousedown(int widgetIndex, rct_window* w, rct_widget* widget)
{
if (widgetIndex != WIDX_COSTUME_BTN) {
return;
}
init_scenery();
int ebx = 0;
for (int i = 0; i < 19;++i){
sint16* ebp = RCT2_ADDRESS(0xF64F2C, sint16*)[i];
if (*ebp != -1){
rct_scenery_set_entry* scenery_entry = g_scenerySetEntries[i];
ebx |= scenery_entry->var_10A;
}
}
uint8* ebp = RCT2_ADDRESS(0xF4391B, uint8);
uint16 no_entries = 0;
for (uint8 i = 0; i < 32; ++i){
if (ebx & (1 << i)){
*ebp++ = i;
no_entries++;
}
}
// Save number of entrys. Not required any more.
RCT2_GLOBAL(0xF43926, uint16) = no_entries;
rct_peep* peep = GET_PEEP(w->number);
int item_checked = 0;
//This will be moved below where Items Checked is when all
//of dropdown related functions are finished. This prevents
//the dropdown from not working on first click.
for (int i = 0; i < no_entries; ++i){
int eax = RCT2_ADDRESS(0xF4391B, uint8)[i];
if (eax == peep->sprite_type){
item_checked = 1 << i;
}
gDropdownItemsArgs[i] = eax + 1775;
gDropdownItemsFormat[i] = 1142;
}
//Get the dropdown box widget instead of button.
widget--;
int x = widget->left + w->x;
int y = widget->top + w->y;
int extray = widget->bottom - widget->top + 1;
int width = widget->right - widget->left - 3;
window_dropdown_show_text_custom_width(x, y, extray, w->colours[1], 0x80, no_entries, width);
// See above note.
gDropdownItemsChecked = item_checked;
}
/** rct2: 0x6BE809 */
void window_staff_options_dropdown()
{
short widgetIndex, dropdownIndex;
rct_window* w;
window_dropdown_get_registers(w, widgetIndex, dropdownIndex);
if (widgetIndex != WIDX_COSTUME_BTN) {
return;
}
if (dropdownIndex == -1)return;
rct_peep* peep = GET_PEEP(w->number);
int costume = (RCT2_ADDRESS(0xF4391B, uint8)[dropdownIndex] - 4) | 0x80;
game_do_command(peep->x, (costume << 8) | 1, peep->y, w->number, GAME_COMMAND_SET_STAFF_ORDER, (int)peep, 0);
}

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@@ -117,6 +117,8 @@ typedef struct {
uint8 entry_count; // 0x106
uint8 pad_107;
uint8 var_108; // 0x108, order?
uint8 pad_109;
uint32 var_10A;
} rct_scenery_set_entry;
#define g_smallSceneryEntries RCT2_ADDRESS(RCT2_ADDRESS_SMALL_SCENERY_ENTRIES, rct_scenery_entry*)