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Fix clang-tidy renaming mistake from #15956
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@@ -589,7 +589,7 @@ static void WindowMapScrollmousedown(rct_window* w, int32_t scrollIndex, const S
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window_scroll_to_location(mainWindow, { mapCoords, mapZ });
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}
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if (scenery_tool_is_active())
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if (LandToolIsActive())
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{
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// Set land terrain
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int32_t landToolSize = std::max<int32_t>(1, gLandToolSize);
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