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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Release v0.4.22

- Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
- Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.
- Improved: [#21767] RCT Classic for macOS can now be used as the source game.
- Improved: [#23590] Title bars are now drawn bigger when “Enlarged UI” is enabled.
- Improved: [#23626] Add small, medium and large flat and sloped turns, S-bends and diagonal track to the Go-Karts.
- Improved: [#23982] The scenario objective window has been merged into the scenario options window.
- Improved: [#24233] RCT Classic+ from Apple Arcade can now be used as the source game, and is detected automatically.
- Improved: [#24260] Better performance on parks that have a lot of Guests and Entertainers.
- Improved: [#24319] RCT Classic installs via Steam are now detected automatically on Windows.
- Change: [#23803] Lightning strikes and thunder now happen at the same frequency independently of the game speed.
- Change: [#23857] Replace display options tab with custom sprites.
- Change: [#24069] [Plugin] Plugins are now available in the scenario editor and track designer.
- Change: [#24135] Compress Emscripten js/wasm files.
- Change: [#24194] The advanced options tab has been reworked to make it easier to find the RCT1 path setting.
- Change: [#24235] Small changes to RCT1 theme.
- Change: [#24236] Controls and Interface options now both have their own tabs in the Options window.
- Change: [#24308] “Software” and “Software (hardware display)” renderers have been merged into a single “Software” renderer.
- Change: [#24317] The scenery window now shows at least one row of scenery objects, even if there are multiple rows of tabs.
- Fix: [#18479] Tile elements ordered beneath water do not draw correctly.
- Fix: [#19782] Game stops counting inversions and golf holes after 31 (original bug).
- Fix: [#21207] Track List window gets positioned incorrectly.
- Fix: [#21919] Non-recolourable cars still show colour picker (original bug).
- Fix: [#22182] [Plugin] Crash when using map.getAllEntities("car").
- Fix: [#22634] Asset packs with sound effect overrides are not loaded correctly at startup.
- Fix: [#23108] Missing pieces on Hypercoaster and Hyper-Twister, even with the ‘all drawable track pieces’ cheat enabled.
- Fix: [#24013] Failure to load a scenario preview image (minimap) could lead to an uncaught exception error message.
- Fix: [#24045] [Plugin] Data storage is not cleared when converting save game to scenario.
- Fix: [#24121] Checkbox labels run beyond the edge of the window if they’re too long to fit.
- Fix: [#24142] [Plugin] Track origin is miscalculated on downward slopes.
- Fix: [#24220] Narrow station platforms have missing sides on certain rotations.
- Fix: [#24286] Steam installs of RCT1 and RCT2 are not autodetected on macOS.
- Fix: [#24310] [Plugin] Missing invalidation on various plugin api setters for entities.
This commit is contained in:
Aaron van Geffen
2025-05-04 19:17:54 +02:00
parent 62c713f9b1
commit b7199e3099
9 changed files with 46 additions and 8 deletions

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@@ -34,7 +34,7 @@ env:
OPENRCT2_BUILD_SERVER: GitHub
OPENRCT2_ORG_TOKEN: ${{ secrets.OPENRCT2_ORG_TOKEN }}
BACKTRACE_IO_TOKEN: ${{ secrets.BACKTRACE_IO_TOKEN }}
OPENRCT2_VERSION: 0.4.21
OPENRCT2_VERSION: 0.4.22
# https://docs.github.com/en/actions/using-jobs/using-concurrency#example-using-a-fallback-value
concurrency:

35
debian/changelog vendored
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@@ -1,3 +1,38 @@
openrct2 (0.4.22-develop-1) unstable; urgency=medium
* Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
* Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.
* Improved: [#21767] RCT Classic for macOS can now be used as the source game.
* Improved: [#23590] Title bars are now drawn bigger when “Enlarged UI” is enabled.
* Improved: [#23626] Add small, medium and large flat and sloped turns, S-bends and diagonal track to the Go-Karts.
* Improved: [#23982] The scenario objective window has been merged into the scenario options window.
* Improved: [#24233] RCT Classic+ from Apple Arcade can now be used as the source game, and is detected automatically.
* Improved: [#24260] Better performance on parks that have a lot of Guests and Entertainers.
* Improved: [#24319] RCT Classic installs via Steam are now detected automatically on Windows.
* Change: [#23803] Lightning strikes and thunder now happen at the same frequency independently of the game speed.
* Change: [#23857] Replace display options tab with custom sprites.
* Change: [#24069] [Plugin] Plugins are now available in the scenario editor and track designer.
* Change: [#24135] Compress Emscripten js/wasm files.
* Change: [#24194] The advanced options tab has been reworked to make it easier to find the RCT1 path setting.
* Change: [#24235] Small changes to RCT1 theme.
* Change: [#24236] Controls and Interface options now both have their own tabs in the Options window.
* Change: [#24308] “Software” and “Software (hardware display)” renderers have been merged into a single “Software” renderer.
* Change: [#24317] The scenery window now shows at least one row of scenery objects, even if there are multiple rows of tabs.
* Fix: [#18479] Tile elements ordered beneath water do not draw correctly.
* Fix: [#19782] Game stops counting inversions and golf holes after 31 (original bug).
* Fix: [#21207] Track List window gets positioned incorrectly.
* Fix: [#21919] Non-recolourable cars still show colour picker (original bug).
* Fix: [#22182] [Plugin] Crash when using map.getAllEntities("car").
* Fix: [#22634] Asset packs with sound effect overrides are not loaded correctly at startup.
* Fix: [#23108] Missing pieces on Hypercoaster and Hyper-Twister, even with the all drawable track pieces cheat enabled.
* Fix: [#24013] Failure to load a scenario preview image (minimap) could lead to an uncaught exception error message.
* Fix: [#24045] [Plugin] Data storage is not cleared when converting save game to scenario.
* Fix: [#24121] Checkbox labels run beyond the edge of the window if theyre too long to fit.
* Fix: [#24142] [Plugin] Track origin is miscalculated on downward slopes.
* Fix: [#24220] Narrow station platforms have missing sides on certain rotations.
* Fix: [#24286] Steam installs of RCT1 and RCT2 are not autodetected on macOS.
* Fix: [#24310] [Plugin] Missing invalidation on various plugin api setters for entities.
openrct2 (0.4.21-develop-1) unstable; urgency=medium
* Feature: [#22646] New scenario files now contain a minimap image, shown in the scenario selection window.

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@@ -1,4 +1,4 @@
0.4.22 (in development)
0.4.22 (2025-05-04)
------------------------------------------------------------------------
- Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
- Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.

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@@ -404,6 +404,9 @@
<content_attribute id="money-gambling">none</content_attribute>
</content_rating>
<releases>
<release version="0.4.22" date="2025-05-04">
<url>https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.22</url>
</release>
<release version="0.4.21" date="2025-04-05">
<url>https://github.com/OpenRCT2/OpenRCT2/releases/tag/v0.4.21</url>
</release>

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@@ -13,7 +13,7 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.4.21</string>
<string>0.4.22</string>
<key>CFBundleSignature</key>
<string>ORCT</string>
<key>LSMinimumSystemVersion</key>

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@@ -19,7 +19,7 @@
### Download
| Latest release | Latest development build |
|--------------------------------------------------------------------------------------------------------------------------|--------------------------|
| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.21-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) |
| [![OpenRCT2.org](https://img.shields.io/badge/master-v0.4.22-green.svg)](https://openrct2.org/downloads/master/latest) | [![OpenRCT2.org](https://img.shields.io/github/last-commit/OpenRCT2/OpenRCT2/develop)](https://openrct2.org/downloads/develop/latest) |
---

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@@ -10,8 +10,8 @@ android {
minSdkVersion 24
targetSdkVersion 28
versionCode 9
versionName '0.4.21'
versionCode 10
versionName '0.4.22'
externalNativeBuild {
cmake {
arguments '-DANDROID_STL=c++_shared'

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@@ -12,7 +12,7 @@
#include <string>
#define OPENRCT2_NAME "OpenRCT2"
#define kOpenRCT2Version "0.4.21"
#define kOpenRCT2Version "0.4.22"
#if defined(__amd64__) || defined(_M_AMD64)
#define OPENRCT2_ARCHITECTURE "x86-64"

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@@ -49,7 +49,7 @@ using namespace OpenRCT2;
// It is used for making sure only compatible builds get connected, even within
// single OpenRCT2 version.
constexpr uint8_t kNetworkStreamVersion = 2;
constexpr uint8_t kNetworkStreamVersion = 0;
const std::string kNetworkStreamID = std::string(kOpenRCT2Version) + "-" + std::to_string(kNetworkStreamVersion);