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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-03 04:05:49 +01:00

Implement banner set style action

This commit is contained in:
duncanspumpkin
2019-04-07 10:10:36 +01:00
parent 3593366e95
commit aa65e25c6b
8 changed files with 209 additions and 104 deletions

View File

@@ -12,7 +12,9 @@
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Window.h>
#include <openrct2/Game.h>
#include <openrct2/actions/BannerSetColourAction.hpp>
#include <openrct2/actions/BannerSetNameAction.hpp>
#include <openrct2/actions/BannerSetStyleAction.hpp>
#include <openrct2/config/Config.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/sprites.h>
@@ -195,11 +197,13 @@ static void window_banner_mouseup(rct_window* w, rct_widgetindex widgetIndex)
w, WIDX_BANNER_TEXT, STR_BANNER_TEXT, STR_ENTER_BANNER_TEXT, gBanners[w->number].string_idx, 0, 32);
break;
case WIDX_BANNER_NO_ENTRY:
{
textinput_cancel();
game_do_command(
1, GAME_COMMAND_FLAG_APPLY, w->number, banner->colour, GAME_COMMAND_SET_BANNER_STYLE, banner->text_colour,
banner->flags ^ BANNER_FLAG_NO_ENTRY);
auto bannerSetStyle = BannerSetStyleAction(
BannerSetStyleType::NoEntry, w->number, banner->flags ^ BANNER_FLAG_NO_ENTRY);
GameActions::Execute(&bannerSetStyle);
break;
}
}
}
@@ -242,26 +246,25 @@ static void window_banner_mousedown(rct_window* w, rct_widgetindex widgetIndex,
*/
static void window_banner_dropdown(rct_window* w, rct_widgetindex widgetIndex, int32_t dropdownIndex)
{
rct_banner* banner = &gBanners[w->number];
switch (widgetIndex)
{
case WIDX_MAIN_COLOUR:
{
if (dropdownIndex == -1)
break;
game_do_command(
1, GAME_COMMAND_FLAG_APPLY, w->number, dropdownIndex, GAME_COMMAND_SET_BANNER_STYLE, banner->text_colour,
banner->flags);
auto bannerSetStyle = BannerSetStyleAction(BannerSetStyleType::PrimaryColour, w->number, dropdownIndex);
GameActions::Execute(&bannerSetStyle);
break;
}
case WIDX_TEXT_COLOUR_DROPDOWN_BUTTON:
{
if (dropdownIndex == -1)
break;
game_do_command(
1, GAME_COMMAND_FLAG_APPLY, w->number, banner->colour, GAME_COMMAND_SET_BANNER_STYLE, dropdownIndex + 1,
banner->flags);
auto bannerSetStyle = BannerSetStyleAction(BannerSetStyleType::TextColour, w->number, dropdownIndex + 1);
GameActions::Execute(&bannerSetStyle);
break;
}
}
}

View File

@@ -643,15 +643,6 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
format_string(log_msg, 256, STR_LOG_REMOVE_SCENERY, args);
network_append_server_log(log_msg);
}
else if (command == GAME_COMMAND_SET_BANNER_STYLE)
{
// Log editing scenery
char* args[1] = {
(char*)player_name,
};
format_string(log_msg, 256, STR_LOG_EDIT_SCENERY, args);
network_append_server_log(log_msg);
}
}
void pause_toggle()
@@ -1273,7 +1264,7 @@ GAME_COMMAND_POINTER* new_game_command_table[GAME_COMMAND_COUNT] = {
nullptr,
nullptr,
nullptr,
game_command_set_banner_style,
nullptr,
nullptr,
game_command_set_player_group,
game_command_modify_groups,

View File

@@ -76,11 +76,11 @@ enum GAME_COMMAND
GAME_COMMAND_SET_LARGE_SCENERY_COLOUR, // GA
GAME_COMMAND_SET_BANNER_COLOUR, // GA
GAME_COMMAND_SET_LAND_OWNERSHIP,
GAME_COMMAND_CLEAR_SCENERY, // GA
GAME_COMMAND_SET_BANNER_NAME, // GA
GAME_COMMAND_SET_SIGN_NAME, // GA
GAME_COMMAND_SET_BANNER_STYLE,
GAME_COMMAND_SET_SIGN_STYLE, // GA
GAME_COMMAND_CLEAR_SCENERY, // GA
GAME_COMMAND_SET_BANNER_NAME, // GA
GAME_COMMAND_SET_SIGN_NAME, // GA
GAME_COMMAND_SET_BANNER_STYLE, // GA
GAME_COMMAND_SET_SIGN_STYLE, // GA
GAME_COMMAND_SET_PLAYER_GROUP,
GAME_COMMAND_MODIFY_GROUPS,
GAME_COMMAND_KICK_PLAYER,

View File

@@ -89,7 +89,7 @@ private:
}
auto index = bannerElement->GetIndex();
if (index > MAX_BANNERS || index == BANNER_INDEX_NULL)
if (index >= MAX_BANNERS || index == BANNER_INDEX_NULL)
{
log_error("Invalid banner index: index = %u", index);
return MakeResult(GA_ERROR::UNKNOWN, STR_CANT_REPAINT_THIS);

View File

@@ -0,0 +1,185 @@
/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../Context.h"
#include "../management/Finance.h"
#include "../windows/Intent.h"
#include "../world/Banner.h"
#include "GameAction.h"
// There is also the BannerSetColourAction that sets primary colour but this action takes banner index rather than x, y, z,
// direction
enum class BannerSetStyleType : uint8_t
{
PrimaryColour,
TextColour,
NoEntry,
Count
};
DEFINE_GAME_ACTION(BannerSetStyleAction, GAME_COMMAND_SET_BANNER_STYLE, GameActionResult)
{
private:
uint8_t _type = static_cast<uint8_t>(BannerSetStyleType::Count);
uint8_t _bannerIndex = BANNER_INDEX_NULL;
uint8_t _parameter;
public:
BannerSetStyleAction() = default;
BannerSetStyleAction(BannerSetStyleType type, uint8_t bannerIndex, uint8_t parameter)
: _type(static_cast<uint8_t>(type))
, _bannerIndex(bannerIndex)
, _parameter(parameter)
{
}
uint16_t GetActionFlags() const override
{
return GameAction::GetActionFlags() | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED;
}
void Serialise(DataSerialiser & stream) override
{
GameAction::Serialise(stream);
stream << DS_TAG(_type) << DS_TAG(_bannerIndex) << DS_TAG(_parameter);
}
GameActionResult::Ptr Query() const override
{
auto res = MakeResult();
if (_bannerIndex >= MAX_BANNERS || _bannerIndex == BANNER_INDEX_NULL)
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_INVALID_SELECTION_OF_OBJECTS);
}
rct_banner* banner = &gBanners[_bannerIndex];
res->ExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
res->Position.x = banner->x * 32 + 16;
res->Position.y = banner->y * 32 + 16;
res->Position.z = tile_element_height(banner->x, banner->y) & 0xFFFF;
TileElement* tileElement = banner_get_tile_element(_bannerIndex);
if (tileElement == nullptr)
{
log_error("Could not find banner index = %u", _bannerIndex);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
switch (static_cast<BannerSetStyleType>(_type))
{
case BannerSetStyleType::PrimaryColour:
if (_parameter > 31)
{
log_error("Invalid primary colour: colour = %u", _parameter);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REPAINT_THIS);
}
break;
case BannerSetStyleType::TextColour:
if (_parameter > 13)
{
log_error("Invalid text colour: colour = %u", _parameter);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_CANT_REPAINT_THIS);
}
break;
case BannerSetStyleType::NoEntry:
break;
default:
log_error("Invalid type: %u", _type);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
return res;
}
GameActionResult::Ptr Execute() const override
{
auto res = MakeResult();
rct_banner* banner = &gBanners[_bannerIndex];
res->ExpenditureType = RCT_EXPENDITURE_TYPE_LANDSCAPING;
res->Position.x = banner->x * 32 + 16;
res->Position.y = banner->y * 32 + 16;
res->Position.z = tile_element_height(banner->x, banner->y) & 0xFFFF;
TileElement* tileElement = banner_get_tile_element(_bannerIndex);
if (tileElement == nullptr)
{
log_error("Could not find banner index = %u", _bannerIndex);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
switch (static_cast<BannerSetStyleType>(_type))
{
case BannerSetStyleType::PrimaryColour:
banner->colour = _parameter;
break;
case BannerSetStyleType::TextColour:
{
banner->text_colour = _parameter;
int32_t colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour;
utf8 buffer[256];
format_string(buffer, 256, banner->string_idx, nullptr);
int32_t firstCodepoint = utf8_get_next(buffer, nullptr);
if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END)
{
utf8_write_codepoint(buffer, colourCodepoint);
}
else
{
utf8_insert_codepoint(buffer, colourCodepoint);
}
rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
if (stringId != 0)
{
rct_string_id prevStringId = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prevStringId);
}
else
{
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_ERR_CANT_SET_BANNER_TEXT);
}
break;
}
case BannerSetStyleType::NoEntry:
{
BannerElement* bannerElement = tileElement->AsBanner();
banner->flags &= BANNER_FLAG_NO_ENTRY;
banner->flags |= BANNER_FLAG_NO_ENTRY & (_parameter != 0);
uint8_t allowedEdges = 0xF;
if (banner->flags & BANNER_FLAG_NO_ENTRY)
{
allowedEdges &= ~(1 << bannerElement->GetPosition());
}
bannerElement->SetAllowedEdges(allowedEdges);
break;
}
default:
log_error("Invalid type: %u", _type);
return MakeResult(GA_ERROR::INVALID_PARAMETERS, STR_NONE);
}
auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
intent.putExtra(INTENT_EXTRA_BANNER_INDEX, _bannerIndex);
context_broadcast_intent(&intent);
return res;
}
};

View File

@@ -9,6 +9,7 @@
#include "BannerSetColourAction.hpp"
#include "BannerSetNameAction.hpp"
#include "BannerSetStyleAction.hpp"
#include "ClearAction.hpp"
#include "ClimateSetAction.hpp"
#include "FootpathPlaceAction.hpp"
@@ -78,6 +79,7 @@ namespace GameActions
{
Register<BannerSetColourAction>();
Register<BannerSetNameAction>();
Register<BannerSetStyleAction>();
Register<ClimateSetAction>();
Register<FootpathPlaceAction>();
Register<FootpathPlaceFromTrackAction>();

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@@ -227,73 +227,6 @@ static money32 BannerPlace(
return bannerEntry->banner.price;
}
static money32 BannerSetStyle(BannerIndex bannerIndex, uint8_t colour, uint8_t textColour, uint8_t bannerFlags, uint8_t flags)
{
if (bannerIndex >= MAX_BANNERS)
{
gGameCommandErrorText = STR_INVALID_SELECTION_OF_OBJECTS;
return MONEY32_UNDEFINED;
}
rct_banner* banner = &gBanners[bannerIndex];
TileElement* tileElement = banner_get_tile_element(bannerIndex);
if (tileElement == nullptr)
{
return MONEY32_UNDEFINED;
}
if (!(flags & GAME_COMMAND_FLAG_APPLY))
{
return 0;
}
banner->colour = colour;
banner->text_colour = textColour;
banner->flags = bannerFlags;
uint8_t allowedEdges = 0xF;
if (banner->flags & BANNER_FLAG_NO_ENTRY)
{
allowedEdges &= ~(1 << tileElement->AsBanner()->GetPosition());
}
tileElement->AsBanner()->SetAllowedEdges(allowedEdges);
int32_t colourCodepoint = FORMAT_COLOUR_CODE_START + banner->text_colour;
utf8 buffer[256];
format_string(buffer, 256, banner->string_idx, nullptr);
int32_t firstCodepoint = utf8_get_next(buffer, nullptr);
if (firstCodepoint >= FORMAT_COLOUR_CODE_START && firstCodepoint <= FORMAT_COLOUR_CODE_END)
{
utf8_write_codepoint(buffer, colourCodepoint);
}
else
{
utf8_insert_codepoint(buffer, colourCodepoint);
}
rct_string_id stringId = user_string_allocate(USER_STRING_DUPLICATION_PERMITTED, buffer);
if (stringId != 0)
{
rct_string_id prevStringId = banner->string_idx;
banner->string_idx = stringId;
user_string_free(prevStringId);
auto intent = Intent(INTENT_ACTION_UPDATE_BANNER);
intent.putExtra(INTENT_EXTRA_BANNER_INDEX, bannerIndex);
context_broadcast_intent(&intent);
}
else
{
gGameCommandErrorText = STR_ERR_CANT_SET_BANNER_TEXT;
return MONEY32_UNDEFINED;
}
return 0;
}
static BannerIndex BannerGetNewIndex()
{
for (BannerIndex bannerIndex = 0; bannerIndex < MAX_BANNERS; bannerIndex++)
@@ -506,13 +439,6 @@ void game_command_place_banner(
*ebx & 0xFF);
}
void game_command_set_banner_style(
[[maybe_unused]] int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, [[maybe_unused]] int32_t* esi, int32_t* edi,
int32_t* ebp)
{
*ebx = BannerSetStyle(*ecx & 0xFF, *edx & 0xFF, *edi & 0xFF, *ebp & 0xFF, *ebx & 0xFF);
}
BannerIndex BannerElement::GetIndex() const
{
return index;

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@@ -199,8 +199,6 @@ void game_command_place_park_entrance(
int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, int32_t* esi, int32_t* edi, int32_t* ebp);
void game_command_set_banner_name(
int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, int32_t* esi, int32_t* edi, int32_t* ebp);
void game_command_set_banner_style(
int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, int32_t* esi, int32_t* edi, int32_t* ebp);
void game_command_modify_tile(int32_t* eax, int32_t* ebx, int32_t* ecx, int32_t* edx, int32_t* esi, int32_t* edi, int32_t* ebp);
struct tile_element_iterator