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https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-22 15:23:01 +01:00
Move .suggestedGuestMaximum into ParkData struct
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@@ -105,11 +105,6 @@ namespace OpenRCT2
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ObjectEntryIndex lastEntranceStyle;
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/**
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* In a difficult guest generation scenario, no guests will be generated if over this value.
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*/
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uint32_t suggestedGuestMaximum;
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CheatsState cheats;
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};
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@@ -641,7 +641,7 @@ namespace OpenRCT2
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auto& gameState = getGameState();
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serialiser << gameState.park.guestGenerationProbability;
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serialiser << gameState.suggestedGuestMaximum;
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serialiser << gameState.park.suggestedGuestMaximum;
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serialiser << Config::Get().general.ShowRealNamesOfGuests;
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// To make this a little bit less volatile against updates
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@@ -1002,7 +1002,7 @@ namespace OpenRCT2
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cs.ReadWrite(gameState.park.numGuestsInParkLastWeek);
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cs.ReadWrite(gameState.park.guestChangeModifier);
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cs.ReadWrite(gameState.park.guestGenerationProbability);
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cs.ReadWrite(gameState.suggestedGuestMaximum);
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cs.ReadWrite(gameState.park.suggestedGuestMaximum);
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cs.ReadWriteArray(gameState.peepWarningThrottle, [&cs](uint8_t& value) {
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cs.ReadWrite(value);
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@@ -529,7 +529,7 @@ namespace OpenRCT2::RCT2
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gameState.mapSize = { _s6.MapSize, _s6.MapSize };
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gameState.park.samePriceThroughoutPark = _s6.SamePriceThroughout
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| (static_cast<uint64_t>(_s6.SamePriceThroughoutExtended) << 32);
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gameState.suggestedGuestMaximum = _s6.SuggestedMaxGuests;
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gameState.park.suggestedGuestMaximum = _s6.SuggestedMaxGuests;
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gameState.scenarioParkRatingWarningDays = _s6.ParkRatingWarningDays;
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gameState.lastEntranceStyle = _s6.LastEntranceStyle;
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// rct1_water_colour
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@@ -144,7 +144,7 @@ namespace OpenRCT2::Scripting
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uint32_t ScPark::suggestedGuestMaximum_get() const
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{
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return getGameState().suggestedGuestMaximum;
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return getGameState().park.suggestedGuestMaximum;
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}
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int32_t ScPark::guestGenerationProbability_get() const
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@@ -184,7 +184,7 @@ namespace OpenRCT2::Park
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// The more guests, the lower the chance of a new one
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uint32_t numGuests = gameState.park.numGuestsInPark + gameState.park.numGuestsHeadingForPark;
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if (numGuests > gameState.suggestedGuestMaximum)
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if (numGuests > gameState.park.suggestedGuestMaximum)
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{
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probability /= 4;
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// Even lower for difficult guest generation
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@@ -235,7 +235,7 @@ namespace OpenRCT2::Park
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if (static_cast<int32_t>(ScenarioRand() & 0xFFFF) < gameState.park.guestGenerationProbability)
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{
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bool difficultGeneration = (gameState.park.Flags & PARK_FLAGS_DIFFICULT_GUEST_GENERATION) != 0;
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if (!difficultGeneration || gameState.suggestedGuestMaximum + 150 >= gameState.park.numGuestsInPark)
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if (!difficultGeneration || gameState.park.suggestedGuestMaximum + 150 >= gameState.park.numGuestsInPark)
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{
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GenerateGuest();
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}
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@@ -288,7 +288,7 @@ namespace OpenRCT2::Park
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gameState.park.Rating = 0;
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gameState.park.guestGenerationProbability = 0;
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gameState.park.totalRideValueForMoney = 0;
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gameState.suggestedGuestMaximum = 0;
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gameState.park.suggestedGuestMaximum = 0;
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gameState.researchLastItem = std::nullopt;
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gameState.park.marketingCampaigns.clear();
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@@ -347,7 +347,7 @@ namespace OpenRCT2::Park
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gameState.park.Value = Park::CalculateParkValue();
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gameState.park.companyValue = CalculateCompanyValue();
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gameState.park.totalRideValueForMoney = calculateTotalRideValueForMoney();
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gameState.suggestedGuestMaximum = calculateSuggestedMaxGuests();
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gameState.park.suggestedGuestMaximum = calculateSuggestedMaxGuests();
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gameState.park.guestGenerationProbability = calculateGuestGenerationProbability();
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windowMgr->InvalidateByClass(WindowClass::Finances);
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@@ -99,6 +99,11 @@ namespace OpenRCT2::Park
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*/
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int32_t guestGenerationProbability;
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/**
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* In a difficult guest generation scenario, no guests will be generated if over this value.
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*/
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uint32_t suggestedGuestMaximum;
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uint64_t totalAdmissions;
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money64 totalIncomeFromAdmissions;
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