1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-06 06:32:56 +01:00

Fix #9717: Scroll bars do not render correctly when using OpenGL renderer

This commit is contained in:
Ted John
2019-08-03 11:02:44 +01:00
parent b7121553b4
commit a8f4db7b4b
2 changed files with 2 additions and 1 deletions

View File

@@ -6,6 +6,7 @@
- Fix: [#9574] Text overflow in scenario objective window when using CJK languages.
- Fix: [#9625] Show correct cost in scenery selection.
- Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled.
- Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer.
0.2.3 (2019-07-10)
------------------------------------------------------------------------

View File

@@ -569,7 +569,7 @@ void OpenGLDrawingContext::FillRect(uint32_t colour, int32_t left, int32_t top,
if (colour & 0x1000000)
{
// cross-pattern
command.flags = DrawRectCommand::FLAG_CROSS_HATCH;
command.flags |= DrawRectCommand::FLAG_CROSS_HATCH;
}
else if (colour & 0x2000000)
{