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Fix mac-specific highdpi issue workaround (#21785)

This commit is contained in:
Michał Janiszewski
2024-04-14 18:43:45 +02:00
committed by GitHub
parent 0872327fe5
commit a6e1124175

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@@ -124,7 +124,7 @@ private:
// On macOS with high DPI ("retina") screens this renders only to a quarter of the screen.
// A workaround is to always scale the surface, but that incurs an additonal copy.
// https://github.com/OpenRCT2/OpenRCT2/issues/21772
#if defined(__APPLE__)
#if !defined(__APPLE__)
// Copy the surface to the window
if (gConfigGeneral.WindowScale == 1 || gConfigGeneral.WindowScale <= 0)
{