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Guard from null scenery entry
This commit is contained in:
committed by
Michał Janiszewski
parent
2609242780
commit
a5df306a84
@@ -2760,6 +2760,10 @@ void game_command_place_scenery(sint32* eax, sint32* ebx, sint32* ecx, sint32* e
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}
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rct_scenery_entry* scenery_entry = get_small_scenery_entry(scenery_type);
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if (scenery_entry == NULL) {
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*ebx = MONEY32_UNDEFINED;
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return;
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}
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if(scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG_FULL_TILE || !(scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG9)){
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if(scenery_entry->small_scenery.flags & (SMALL_SCENERY_FLAG9 | SMALL_SCENERY_FLAG24 | SMALL_SCENERY_FLAG25)){
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