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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-31 10:45:16 +01:00

Add virtual floor to shifted track design placement (#22740)

This commit is contained in:
Aaron van Geffen
2024-09-12 12:06:15 +02:00
committed by GitHub
parent 89637013e8
commit 9fe063923a
2 changed files with 6 additions and 0 deletions

View File

@@ -3,6 +3,7 @@
- Feature: [#15642] Track design placement can now use contruction modifier keys (ctrl/shift).
- Feature: [#21521] [Plugin] Add hook 'park.guest.softcap.calculate' called before calculating the soft guest cap.
- Change: [#22596] Land ownership fixes described by .parkpatch files are now only considered on scenarios.
- Change: [#22740] Add virtual floor to shifted track design placement.
- Fix: [#2614] The colour tab of the ride window does not hide invisible cars (original bug).
- Fix: [#15406] Tunnels on steep Side-Friction track are drawn too low.
- Fix: [#21959] “Save this before...?” message does not appear when selecting “New Game”.

View File

@@ -21,6 +21,7 @@
#include <openrct2/actions/TrackDesignAction.h>
#include <openrct2/audio/audio.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/paint/VirtualFloor.h>
#include <openrct2/ride/RideConstruction.h>
#include <openrct2/ride/RideData.h>
#include <openrct2/ride/Track.h>
@@ -226,6 +227,8 @@ namespace OpenRCT2::Ui::Windows
});
res = GameActions::Execute(&tdAction);
cost = res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
VirtualFloorSetHeight(trackLoc.z);
}
}
@@ -440,6 +443,8 @@ namespace OpenRCT2::Ui::Windows
TrackDesignPreviewRemoveGhosts(*_trackDesign, *newRide, _placementGhostLoc);
_hasPlacementGhost = false;
}
VirtualFloorSetHeight(0);
}
}