1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-15 11:03:00 +01:00

Rename sprite_paint_setup to EntityPaintSetup

This commit is contained in:
ζeh Matt
2021-11-27 16:17:02 +02:00
parent 7a0fb048f8
commit 9f2e8372ae
3 changed files with 6 additions and 6 deletions

View File

@@ -33,7 +33,7 @@
* Paint Quadrant
* rct2: 0x0069E8B0
*/
void sprite_paint_setup(paint_session* session, const CoordsXY& pos)
void EntityPaintSetup(paint_session* session, const CoordsXY& pos)
{
if (!map_is_location_valid(pos))
{

View File

@@ -12,4 +12,4 @@
struct paint_session;
struct CoordsXY;
void sprite_paint_setup(paint_session* session, const CoordsXY& pos);
void EntityPaintSetup(paint_session* session, const CoordsXY& pos);

View File

@@ -222,17 +222,17 @@ template<uint8_t direction> void PaintSessionGenerateRotate(paint_session* sessi
for (; numVerticalTiles > 0; --numVerticalTiles)
{
tile_element_paint_setup(session, mapTile);
sprite_paint_setup(session, mapTile);
EntityPaintSetup(session, mapTile);
const auto loc1 = mapTile + adjacentTiles[0];
sprite_paint_setup(session, loc1);
EntityPaintSetup(session, loc1);
const auto loc2 = mapTile + adjacentTiles[1];
tile_element_paint_setup(session, loc2);
sprite_paint_setup(session, loc2);
EntityPaintSetup(session, loc2);
const auto loc3 = mapTile + adjacentTiles[2];
sprite_paint_setup(session, loc3);
EntityPaintSetup(session, loc3);
mapTile += nextVerticalTile;
}