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https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-22 06:23:04 +01:00
Moved old function comment to top of func
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@@ -866,6 +866,7 @@ static void game_handle_input_mouse(int x, int y, int state)
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RCT2_CALLPROC_X(0x006E8DA7, x, y, state, widgetIndex, (int)w, (int)widget, 0);
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break;
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case INPUT_STATE_VIEWPORT_LEFT:
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//RCT2_CALLPROC_X(0x006E87B4, x, y, state, widgetIndex, (int)w, (int)widget, 0);
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w = window_find_by_id(RCT2_GLOBAL(RCT2_ADDRESS_CURSOR_DRAG_WINDOWCLASS, rct_windowclass), RCT2_GLOBAL(RCT2_ADDRESS_CURSOR_DRAG_WINDOWNUMBER, rct_windownumber));
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if (!w){
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RCT2_GLOBAL(RCT2_ADDRESS_INPUT_STATE, uint8) = 0;
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@@ -889,7 +890,7 @@ static void game_handle_input_mouse(int x, int y, int state)
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RCT2_CALLPROC_X(w->event_handlers[WE_TOOL_DRAG], x, y, 0, (int)RCT2_GLOBAL(RCT2_ADDRESS_TOOL_WIDGETINDEX, uint16), (int)w, 0, 0);
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}
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else if (state == 2){
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//RCT2_CALLPROC_X(0x006E87B4, x, y, state, widgetIndex, (int)w, (int)widget, 0);
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RCT2_GLOBAL(0x9DE51D, uint8) = 0;
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if (RCT2_GLOBAL(0x9DE52E, rct_windownumber) != w->number)break;
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if ((RCT2_GLOBAL(0x9DE518, uint32)&(1 << 3))){
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