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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-18 12:33:17 +01:00

Fixing some travis compilation errors due to compiler used there being more strict than visual studio 2013

This commit is contained in:
Tom van der Kleij
2014-09-05 23:47:18 +02:00
parent 185d64e157
commit 9de2520a8a
2 changed files with 3 additions and 3 deletions

View File

@@ -132,7 +132,7 @@ rct_sprite *create_sprite(uint8 bl)
rct_unk_sprite *sprite = &(g_sprite_list[RCT2_GLOBAL(RCT2_ADDRESS_SPRITES_NEXT_INDEX, uint16)]).unknown;
move_sprite_to_list(sprite, linkedListTypeOffset);
move_sprite_to_list((rct_sprite *)sprite, linkedListTypeOffset);
sprite->x = SPRITE_LOCATION_NULL;
sprite->y = SPRITE_LOCATION_NULL;
@@ -159,7 +159,7 @@ rct_sprite *create_sprite(uint8 bl)
*/
void move_sprite_to_list(rct_sprite *sprite, uint8 cl)
{
rct_unk_sprite *unkSprite = sprite;
rct_unk_sprite *unkSprite = &sprite->unknown;
// No need to move if the sprite is already in the desired list
if (unkSprite->linked_list_type_offset == cl)

View File

@@ -100,6 +100,6 @@ void create_balloon(int x, int y, int z, int colour);
rct_sprite *create_sprite(uint8 bl);
void reset_sprite_list();
void reset_0x69EBE4();
void move_sprite_to_list(rct_sprite *sprite, int ecx);
void move_sprite_to_list(rct_sprite *sprite, uint8 cl);
#endif