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Part of #12161: Use CoordsXYE on peep_interact_with_path (#12193)

This commit is contained in:
frutiemax
2020-07-10 21:35:29 -04:00
committed by GitHub
parent 123d0cceb6
commit 98dbaae461

View File

@@ -2732,9 +2732,10 @@ static void peep_footpath_move_forward(Peep* peep, int16_t x, int16_t y, TileEle
*
* rct2: 0x0069455E
*/
static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElement* tile_element)
static void peep_interact_with_path(Peep* peep, const CoordsXYE& coords)
{
// 0x00F1AEE2
auto tile_element = coords.element;
bool vandalism_present = false;
if (tile_element->AsPath()->HasAddition() && (tile_element->AsPath()->IsBroken())
&& (tile_element->AsPath()->GetEdges()) != 0xF)
@@ -2743,7 +2744,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
}
int16_t z = tile_element->GetBaseZ();
if (map_is_location_owned({ x, y, z }))
if (map_is_location_owned({ coords, z }))
{
if (peep->OutsideOfPark)
{
@@ -2771,7 +2772,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
// the queue, rebuilt the ride, etc.
if (peep->CurrentRide == rideIndex)
{
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
peep_footpath_move_forward(peep, coords.x, coords.y, tile_element, vandalism_present);
}
else
{
@@ -2779,7 +2780,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
peep->InteractionRideIndex = 0xFF;
guest->RemoveFromQueue();
peep->SetState(PEEP_STATE_1);
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
peep_footpath_move_forward(peep, coords.x, coords.y, tile_element, vandalism_present);
}
}
else
@@ -2829,7 +2830,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
}
}
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
peep_footpath_move_forward(peep, coords.x, coords.y, tile_element, vandalism_present);
}
else
{
@@ -2841,7 +2842,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
{
/* Peep is approaching a queue tile without a ride
* sign facing the peep. */
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
peep_footpath_move_forward(peep, coords.x, coords.y, tile_element, vandalism_present);
}
}
}
@@ -2853,7 +2854,7 @@ static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElemen
peep->RemoveFromQueue();
peep->SetState(PEEP_STATE_1);
}
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
peep_footpath_move_forward(peep, coords.x, coords.y, tile_element, vandalism_present);
}
}
@@ -3061,7 +3062,7 @@ void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result)
if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH)
{
peep_interact_with_path(this, newLoc.x, newLoc.y, tileElement);
peep_interact_with_path(this, { newLoc, tileElement });
tile_result = tileElement;
return;
}