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Read until first dot when converting track file name to in-game name, fixes #5077
This commit addresses the bug of Goliath.1 track. The track name will be everything that is written in the file name of that track, until the first dot.
This commit is contained in:
committed by
Michael Steenbeek
parent
6e41508bad
commit
984ff6dc47
@@ -346,7 +346,10 @@ private:
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public:
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static std::string GetNameFromTrackPath(const std::string &path)
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{
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return Path::GetFileNameWithoutExtension(path);
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std::string name = Path::GetFileNameWithoutExtension(path);
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//The track name should be the file name until the first instance of a dot
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name = name.substr(0, name.find_first_of("."));
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return name;
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}
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};
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