mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-18 04:23:20 +01:00
Add toggling footpath slope to MP
This commit is contained in:
committed by
Michał Janiszewski
parent
7ffcc61bf2
commit
9400b292cf
@@ -757,6 +757,19 @@ static void window_tile_inspector_surface_toggle_diagonal()
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);
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}
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static void window_tile_inspector_path_set_sloped(sint32 element_index, bool sloped)
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{
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game_do_command(
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TILE_INSPECTOR_PATH_SET_SLOPE,
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GAME_COMMAND_FLAG_APPLY,
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windowTileInspectorTileX | (windowTileInspectorTileY << 8),
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element_index,
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GAME_COMMAND_MODIFY_TILE,
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sloped,
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0
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);
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}
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static void window_tile_inspector_path_toggle_edge(sint32 element_index, sint32 corner_index)
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{
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assert(corner_index >= 0 && corner_index < 8);
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@@ -1109,9 +1122,7 @@ static void window_tile_inspector_mouseup(rct_window *w, sint32 widgetIndex)
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window_tile_inspector_base_height_offset(w->selected_list_item, -1);
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break;
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case WIDX_PATH_CHECK_SLOPED:
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mapElement->properties.path.type ^= 1 << 2;
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map_invalidate_tile_full(windowTileInspectorTileX << 5, windowTileInspectorTileY << 5);
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widget_invalidate(w, WIDX_PATH_CHECK_SLOPED);
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window_tile_inspector_path_set_sloped(w->selected_list_item, !footpath_element_is_sloped(mapElement));
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break;
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case WIDX_PATH_CHECK_EDGE_E:
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case WIDX_PATH_CHECK_EDGE_S:
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@@ -5677,6 +5677,13 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
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*ebx = tile_inspector_surface_toggle_diagonal(x, y, flags);
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return;
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}
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case TILE_INSPECTOR_PATH_SET_SLOPE:
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{
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const sint32 element_index = *edx;
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const bool sloped = *edi;
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*ebx = tile_inspector_path_set_sloped(x, y, element_index, sloped, flags);
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return;
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}
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case TILE_INSPECTOR_PATH_TOGGLE_EDGE:
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{
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const sint32 element_index = *edx;
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@@ -465,6 +465,35 @@ sint32 tile_inspector_surface_toggle_diagonal(sint32 x, sint32 y, sint32 flags)
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return 0;
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}
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sint32 tile_inspector_path_set_sloped(sint32 x, sint32 y, sint32 element_index, bool sloped, sint32 flags)
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{
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rct_map_element *const path_element = map_get_first_element_at(x, y) + element_index;
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if (!path_element || map_element_get_type(path_element) != MAP_ELEMENT_TYPE_PATH)
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{
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return MONEY32_UNDEFINED;
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}
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if (flags & GAME_COMMAND_FLAG_APPLY)
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{
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path_element->properties.path.type &= ~(1 << 2);
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if (sloped)
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{
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path_element->properties.path.type |= (1 << 2);
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}
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map_invalidate_tile_full(x << 5, y << 5);
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rct_window *const tile_inspector_window = window_find_by_class(WC_TILE_INSPECTOR);
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if (tile_inspector_window != NULL && (uint32)x == windowTileInspectorTileX && (uint32)y == windowTileInspectorTileY)
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{
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window_invalidate(tile_inspector_window);
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}
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}
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return 0;
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}
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sint32 tile_inspector_path_toggle_edge(sint32 x, sint32 y, sint32 element_index, sint32 edge_index, sint32 flags)
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{
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rct_map_element *const path_element = map_get_first_element_at(x, y) + element_index;
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@@ -43,6 +43,7 @@ typedef enum {
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TILE_INSPECTOR_SURFACE_SHOW_PARK_FENCES,
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TILE_INSPECTOR_SURFACE_TOGGLE_CORNER,
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TILE_INSPECTOR_SURFACE_TOGGLE_DIAGONAL,
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TILE_INSPECTOR_PATH_SET_SLOPE,
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TILE_INSPECTOR_PATH_TOGGLE_EDGE,
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TILE_INSPECTOR_FENCE_SET_SLOPE,
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} tile_inspector_instruction;
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@@ -57,5 +58,6 @@ sint32 tile_inspector_change_base_height_at(sint32 x, sint32 y, sint16 element_i
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sint32 tile_inspector_surface_show_park_fences(sint32 x, sint32 y, bool enabled, sint32 flags);
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sint32 tile_inspector_surface_toggle_corner(sint32 x, sint32 y, sint32 corner_index, sint32 flags);
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sint32 tile_inspector_surface_toggle_diagonal(sint32 x, sint32 y, sint32 flags);
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sint32 tile_inspector_path_set_sloped(sint32 x, sint32 y, sint32 element_index, bool sloped, sint32 flags);
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sint32 tile_inspector_path_toggle_edge(sint32 x, sint32 y, sint32 element_index, sint32 corner_index, sint32 flags);
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sint32 tile_inspector_fence_set_slope(sint32 x, sint32 y, sint32 element_index, sint32 slope_value, sint32 flags);
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