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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 21:43:06 +01:00

Have multi-threading enabled by default rather than disabled

This commit is contained in:
ζeh Matt
2023-07-04 23:10:36 +03:00
parent 6ef4da0f3e
commit 8a11db0776

View File

@@ -201,7 +201,12 @@ namespace Config
model->SteamOverlayPause = reader->GetBoolean("steam_overlay_pause", true);
model->WindowScale = reader->GetFloat("window_scale", Platform::GetDefaultScale());
model->ShowFPS = reader->GetBoolean("show_fps", false);
model->MultiThreading = reader->GetBoolean("multi_threading", false);
#ifdef _DEBUG
// Always have multi-threading disabled in debug builds, this makes things slower.
model->MultiThreading = false;
#else
model->MultiThreading = reader->GetBoolean("multithreading", true);
#endif // _DEBUG
model->TrapCursor = reader->GetBoolean("trap_cursor", false);
model->AutoOpenShops = reader->GetBoolean("auto_open_shops", false);
model->ScenarioSelectMode = reader->GetInt32("scenario_select_mode", SCENARIO_SELECT_MODE_ORIGIN);
@@ -286,7 +291,7 @@ namespace Config
writer->WriteBoolean("steam_overlay_pause", model->SteamOverlayPause);
writer->WriteFloat("window_scale", model->WindowScale);
writer->WriteBoolean("show_fps", model->ShowFPS);
writer->WriteBoolean("multi_threading", model->MultiThreading);
writer->WriteBoolean("multithreading", model->MultiThreading);
writer->WriteBoolean("trap_cursor", model->TrapCursor);
writer->WriteBoolean("auto_open_shops", model->AutoOpenShops);
writer->WriteInt32("scenario_select_mode", model->ScenarioSelectMode);