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Import map_element
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@@ -20,6 +20,7 @@
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#include "../src/ride/ride.h"
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#include "../src/ride/track.h"
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#include "../src/world/sprite.h"
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#include "../src/paint/map_element/map_element.h"
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#define gRideEntries RCT2_ADDRESS(RCT2_ADDRESS_RIDE_ENTRIES, rct_ride_entry*)
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#define gCurrentRotation RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint8)
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