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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00

add scenario list loading

This commit is contained in:
IntelOrca
2014-04-06 17:45:09 +01:00
parent 5909a17dbc
commit 882c3fa9ae
10 changed files with 450 additions and 21 deletions

View File

@@ -24,6 +24,7 @@
<ClInclude Include="..\src\osinterface.h" />
<ClInclude Include="..\src\peep.h" />
<ClInclude Include="..\src\rct2.h" />
<ClInclude Include="..\src\scenario.h" />
<ClInclude Include="..\src\sprite.h" />
<ClInclude Include="..\src\sprites.h" />
<ClInclude Include="..\src\strings.h" />
@@ -42,6 +43,8 @@
<ClCompile Include="..\src\osinterface.c" />
<ClCompile Include="..\src\peep.c" />
<ClCompile Include="..\src\rct2.c" />
<ClCompile Include="..\src\scenario.c" />
<ClCompile Include="..\src\strings.c" />
<ClCompile Include="..\src\title.c" />
<ClCompile Include="..\src\viewport.c" />
<ClCompile Include="..\src\widget.c" />

View File

@@ -69,6 +69,9 @@
<ClInclude Include="..\src\sprites.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\scenario.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\game.c">
@@ -122,6 +125,12 @@
<ClCompile Include="..\src\window_title_scenarioselect.c">
<Filter>Windows</Filter>
</ClCompile>
<ClCompile Include="..\src\scenario.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\strings.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\openrct2.exe">

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@@ -23,16 +23,16 @@
#pragma warning(disable : 4731)
#define RCT2_ADDRESS(address, type) ((type*)address)
#define RCT2_GLOBAL(address, type) (*((type*)address))
#define RCT2_CALLPROC(address) (((void(*)())address)())
#define RCT2_CALLFUNC(address, returnType) (((returnType(*)())address)())
#define RCT2_ADDRESS(address, type) ((type*)(address))
#define RCT2_GLOBAL(address, type) (*((type*)(address)))
#define RCT2_CALLPROC(address) (((void(*)())(address))())
#define RCT2_CALLFUNC(address, returnType) ((((returnType)(*)())(address))())
#define RCT2_CALLFUNC_1(address, returnType, a1, v1) (((returnType(*)(a1))address)(v1))
#define RCT2_CALLFUNC_2(address, returnType, a1, a2, v1, v2) (((returnType(*)(a1, a2))address)(v1, v2))
#define RCT2_CALLFUNC_3(address, returnType, a1, a2, a3, v1, v2, v3) (((returnType(*)(a1, a2, a3))address)(v1, v2, v3))
#define RCT2_CALLFUNC_4(address, returnType, a1, a2, a3, a4, v1, v2, v3, v4) (((returnType(*)(a1, a2, a3, a4))address)(v1, v2, v3, v4))
#define RCT2_CALLFUNC_5(address, returnType, a1, a2, a3, a4, a5, v1, v2, v3, v4, v5) (((returnType(*)(a1, a2, a3, a4, a5))address)(v1, v2, v3, v4, v5))
#define RCT2_CALLFUNC_1(address, returnType, a1, v1) (((returnType(*)(a1))(address))(v1))
#define RCT2_CALLFUNC_2(address, returnType, a1, a2, v1, v2) (((returnType(*)(a1, a2))(address))(v1, v2))
#define RCT2_CALLFUNC_3(address, returnType, a1, a2, a3, v1, v2, v3) (((returnType(*)(a1, a2, a3))(address))(v1, v2, v3))
#define RCT2_CALLFUNC_4(address, returnType, a1, a2, a3, a4, v1, v2, v3, v4) (((returnType(*)(a1, a2, a3, a4))(address))(v1, v2, v3, v4))
#define RCT2_CALLFUNC_5(address, returnType, a1, a2, a3, a4, a5, v1, v2, v3, v4, v5) (((returnType(*)(a1, a2, a3, a4, a5))(address))(v1, v2, v3, v4, v5))
#define RCT2_CALLPROC_1(address, a1, v1) RCT2_CALLFUNC_1(address, void, a1, v1)
#define RCT2_CALLPROC_2(address, a1, a2, v1, v2) RCT2_CALLFUNC_2(address, void, a1, a2, v1, v2)
@@ -40,7 +40,8 @@
#define RCT2_CALLPROC_4(address, a1, a2, a3, a4, v1, v2, v3, v4) RCT2_CALLFUNC_4(address, void, a1, a2, a3, a4, v1, v2, v3, v4)
#define RCT2_CALLPROC_5(address, a1, a2, a3, a4, a5, v1, v2, v3, v4, v5) RCT2_CALLFUNC_4(address, void, a1, a2, a3, a4, a5, v1, v2, v3, v4, v5)
#define RCT2_ADDRESS_CMDLINE 0x009E2D98
#define RCT2_ADDRESS_SCENARIO_LIST 0x009A9FF4
#define RCT2_ADDRESS_NUM_SCENARIOS 0x009AA008
#define RCT2_ADDRESS_APP_PATH 0x009AA214
#define RCT2_ADDRESS_APP_PATH_SLASH 0x009AB4D9
@@ -69,6 +70,8 @@
#define RCT2_ADDRESS_PLACE_OBJECT_MODIFIER 0x009DEA70
#define RCT2_ADDRESS_ON_TUTORIAL 0x009DEA71
#define RCT2_ADDRESS_CMDLINE 0x009E2D98
#define RCT2_ADDRESS_G1_ELEMENTS 0x009EBD28
#define RCT2_ADDRESS_SPRITE_LIST 0x010E63BC
@@ -80,6 +83,9 @@
#define RCT2_ADDRESS_NEWS_ITEM_LIST 0x013CA754
#define RCT2_ADDRESS_SCENARIO_NAME 0x0141F5B8
#define RCT2_ADDRESS_SCENARIO_DETAILS 0x0141F5F8
#define RCT2_ADDRESS_WINDOW_LIST 0x01420078
#define RCT2_ADDRESS_NEW_WINDOW_PTR 0x014234B8
#define RCT2_ADDRESS_VIEWPORT_LIST 0x014234BC
@@ -115,10 +121,13 @@ static void RCT2_CALLPROC_X(int address, int _eax, int _ebx, int _ecx, int _edx,
static void RCT2_CALLFUNC_X(int address, int *_eax, int *_ebx, int *_ecx, int *_edx, int *_esi, int *_edi, int *_ebp)
{
__asm {
// Store C's base pointer
push ebp
// Store address to call
push address
// Set register to variable address, then set register to variable value
// Set all registers to the input values
mov eax, [_eax]
mov eax, [eax]
mov ebx, [_ebx]
@@ -134,15 +143,28 @@ static void RCT2_CALLFUNC_X(int address, int *_eax, int *_ebx, int *_ecx, int *_
mov ebp, [_ebp]
mov ebp, [ebp]
// Call func address
call[esp]
// Call function
call [esp]
add esp, 4
pop ebp
// mov[_ebp], ebp
// Store output eax
push eax
// Put original C base pointer into eax
mov eax, [esp+4]
// Store output ebp
push ebp
// Set ebp to the original C base pointer
mov ebp, eax
// Put output ebp into ebp parameter
mov eax, [esp]
mov [_ebp], eax
add esp, 4
// Get resulting ebx, ecx, edx, esi, edi registers
push eax
mov eax, [_edi]
mov [eax], edi
mov eax, [_esi]
@@ -158,6 +180,8 @@ static void RCT2_CALLFUNC_X(int address, int *_eax, int *_ebx, int *_ecx, int *_
// Get resulting eax register
mov ebx, [_eax]
mov [ebx], eax
add esp, 4
}
}

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@@ -50,7 +50,7 @@ void news_item_update_current()
short ax, bx, remove_time;
rct_news_item *newsItems = RCT2_ADDRESS(RCT2_ADDRESS_NEWS_ITEM_LIST, rct_news_item);
// get_system_time();
RCT2_CALLPROC_EBPSAFE(0x00407671); // get_system_time()
ax = RCT2_GLOBAL(RCT2_ADDRESS_OS_TIME_DAY, sint16);
bx = RCT2_GLOBAL(RCT2_ADDRESS_OS_TIME_MONTH, sint16);

View File

@@ -30,6 +30,7 @@
#include "intro.h"
#include "osinterface.h"
#include "rct2.h"
#include "scenario.h"
#include "title.h"
void rct2_init_directories();
@@ -98,7 +99,7 @@ void rct2_init()
RCT2_CALLPROC_EBPSAFE(0x006752D5); // config_load()
// RCT2_CALLPROC_EBPSAFE(0x00674B81); // pointless expansion pack crap
RCT2_CALLPROC_EBPSAFE(0x006A8B40); // object_load_list()
RCT2_CALLPROC_EBPSAFE(0x006775A8); // scenario_load_list()
scenario_load_list();
RCT2_CALLPROC_X(0x006CED50, 0, 0, 0, 253, 0, 0, 0); // track_load_list(253)
gfx_load_g1();
RCT2_CALLPROC_EBPSAFE(0x006C19AC);
@@ -167,9 +168,11 @@ void rct2_startup_checks()
void rct2_update()
{
// Set 0x009DE564 to the value of esp
// RCT2 sets the stack pointer to the value of this address when ending the current game tick from anywhere
__asm {
mov eax, 009DE564h
mov[eax], esp
mov [eax], esp
}
if (!setjmp(_end_update_jump))
@@ -221,10 +224,30 @@ char *get_file_path(int pathId)
}
/**
*
* RCT2 and this DLL can not free each other's allocated memory blocks. Use this to allocate memory if RCT2 is still able to
* free it.
* rct2: 0x004068B2
*/
void *rct2_malloc(size_t numBytes)
{
return RCT2_CALLFUNC_1(0x004068B2, void*, size_t, numBytes);
}
/**
* RCT2 and this DLL can not free each other's allocated memory blocks. Use this to reallocate memory if RCT2 is still able to
* free it.
* rct2: 0x004068BD
*/
void *rct2_realloc(void *block, size_t numBytes)
{
return RCT2_CALLFUNC_2(0x004068BD, void*, void*, size_t, block, numBytes);
}
/**
* RCT2 and this DLL can not free each other's allocated memory blocks. Use this to free memory that was allocated by RCT2.
* rct2: 0x004068DE
*/
void rct2_free(void *block)
{
return RCT2_CALLPROC_1(0x004068DE, void*, block);
}

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@@ -53,5 +53,7 @@ enum {
char *get_file_path(int pathId);
void *rct2_malloc(size_t numBytes);
void *rct2_realloc(void *block, size_t numBytes);
void rct2_free(void *block);
#endif

287
src/scenario.c Normal file
View File

@@ -0,0 +1,287 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#define _CRT_SECURE_NO_WARNINGS
#include <windows.h>
#include "addresses.h"
#include "rct2.h"
#include "scenario.h"
#include "strings.h"
#define UNINITIALISED_SCENARIO_LIST ((rct_scenario_basic*)-1)
#define RCT2_SCENARIO_LIST RCT2_GLOBAL(RCT2_ADDRESS_SCENARIO_LIST, rct_scenario_basic*)
#define RCT2_NUM_SCENARIOS RCT2_GLOBAL(RCT2_ADDRESS_NUM_SCENARIOS, sint32)
int _scenarioListSize;
static void scenario_list_sort();
static int scenario_list_sort_compare(const void* a, const void* b);
static void scenario_scores_load();
static void scenario_scores_save();
static int scenario_load_basic(char *path);
static void subsitute_path(char *dest, char *path, char *filename)
{
while (*path != '*') {
*dest++ = *path++;
}
strcpy(dest, filename);
}
static rct_scenario_basic *get_scenario_by_filename(char *filename)
{
int i;
for (i = 0; i < RCT2_NUM_SCENARIOS; i++)
if (strcmp(RCT2_SCENARIO_LIST[i].path, filename) == 0)
return &(RCT2_SCENARIO_LIST[i]);
return NULL;
}
/**
*
* rct2: 0x006775A8
*/
void scenario_load_list()
{
HANDLE hFindFile;
WIN32_FIND_DATAA findFileData;
int i;
char *src, *dst;
// Load scores
scenario_scores_load();
// Unset flag 1 for each scenario
for (i = 0; i < RCT2_NUM_SCENARIOS; i++)
RCT2_SCENARIO_LIST[i].var_0268 &= ~0x01;
// Enumerate through each scenario in the directory
hFindFile = FindFirstFile(RCT2_ADDRESS(RCT2_ADDRESS_SCENARIOS_PATH, char), &findFileData);
if (hFindFile != INVALID_HANDLE_VALUE) {
do {
// Check if scenario already exists in list, likely if in scores
rct_scenario_basic *scenario = get_scenario_by_filename(findFileData.cFileName);
if (scenario != NULL) {
// Set 0141EF68 to the scenario path
subsitute_path(
RCT2_ADDRESS(0x0141EF68, char),
RCT2_ADDRESS(RCT2_ADDRESS_SCENARIOS_PATH, char),
findFileData.cFileName
);
// Load the basic scenario information
if (!scenario_load_basic(RCT2_ADDRESS(0x0141EF68, char)))
continue;
//
if (RCT2_GLOBAL(0x0141F570, sint8) != -1)
continue;
// Update the scenario information
scenario->var_0268 |= 0x01;
scenario->category = RCT2_GLOBAL(0x0141F571, uint8);
scenario->var_0120 = RCT2_GLOBAL(0x0141F572, sint8);
scenario->var_0121 = RCT2_GLOBAL(0x0141F573, sint8);
scenario->var_0122 = RCT2_GLOBAL(0x0141F574, sint32);
scenario->var_0126 = RCT2_GLOBAL(0x0141F578, sint16);
strcpy(scenario->name, RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_NAME, char));
strcpy(scenario->details, RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_DETAILS, char));
continue;
}
// Check if the scenario list buffer has room for another scenario
if ((RCT2_NUM_SCENARIOS + 1) * sizeof(rct_scenario_basic) > _scenarioListSize) {
// Allocate more room
_scenarioListSize += 16 * sizeof(rct_scenario_basic);
RCT2_SCENARIO_LIST = (rct_scenario_basic*)rct2_realloc(RCT2_SCENARIO_LIST, _scenarioListSize);
}
// Set 0141EF68 to the scenario path
subsitute_path(
RCT2_ADDRESS(0x0141EF68, char),
RCT2_ADDRESS(RCT2_ADDRESS_SCENARIOS_PATH, char),
findFileData.cFileName
);
// Load the scenario information
if (!scenario_load_basic(RCT2_ADDRESS(0x0141EF68, char)))
continue;
//
if (RCT2_GLOBAL(0x0141F570, sint8) != -1)
continue;
// Increment the number of scenarios
i = RCT2_NUM_SCENARIOS;
RCT2_NUM_SCENARIOS++;
// Add this new scenario to the list
strcpy(RCT2_SCENARIO_LIST[i].path, findFileData.cFileName);
RCT2_SCENARIO_LIST[i].var_0268 = 0x01;
if (RCT2_GLOBAL(0x009AA00C, uint8) & 1)
RCT2_SCENARIO_LIST[i].var_0268 |= 0x04;
RCT2_SCENARIO_LIST[i].category = RCT2_GLOBAL(0x0141F571, uint8);
RCT2_SCENARIO_LIST[i].var_0120 = RCT2_GLOBAL(0x0141F572, sint8);
RCT2_SCENARIO_LIST[i].var_0121 = RCT2_GLOBAL(0x0141F573, sint8);
RCT2_SCENARIO_LIST[i].var_0122 = RCT2_GLOBAL(0x0141F574, sint32);
RCT2_SCENARIO_LIST[i].var_0126 = RCT2_GLOBAL(0x0141F578, sint16);
strcpy(RCT2_SCENARIO_LIST[i].name, RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_NAME, char));
strcpy(RCT2_SCENARIO_LIST[i].details, RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_DETAILS, char));
} while (FindNextFile(hFindFile, &findFileData));
FindClose(hFindFile);
}
scenario_list_sort();
// Save the scores
scenario_scores_save();
}
/**
* Sort the list of scenarios. This used to be an insertion sort which took
* place as each scenario loaded. It has now been changed to a quicksort which
* takes place after all the scenarios have been loaded in.
* rct2: 0x00677C3B
*/
static void scenario_list_sort()
{
qsort(
RCT2_GLOBAL(RCT2_ADDRESS_SCENARIO_LIST, rct_scenario_basic*),
RCT2_NUM_SCENARIOS,
sizeof(rct_scenario_basic),
scenario_list_sort_compare
);
}
/**
* Basic scenario information compare function for sorting.
* rct2: 0x00677C08
*/
static int scenario_list_sort_compare(const void* a, const void* b)
{
return strcmp(((rct_scenario_basic*)a)->name, ((rct_scenario_basic*)b)->name);
}
/**
*
* rct2: 0x006775A8
*/
static void scenario_scores_load()
{
HANDLE hFile;
DWORD bytes_read;
// Free scenario list if already allocated
if (RCT2_SCENARIO_LIST != UNINITIALISED_SCENARIO_LIST) {
rct2_free(RCT2_SCENARIO_LIST);
RCT2_SCENARIO_LIST = UNINITIALISED_SCENARIO_LIST;
}
// Try and load the scores
hFile = CreateFile(get_file_path(32), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING,
FILE_FLAG_RANDOM_ACCESS | FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile != INVALID_HANDLE_VALUE) {
ReadFile(hFile, (void*)0x009A9FFC, 16, &bytes_read, NULL);
if (bytes_read == 16) {
_scenarioListSize = RCT2_NUM_SCENARIOS * sizeof(rct_scenario_basic);
RCT2_SCENARIO_LIST = (rct_scenario_basic*)rct2_malloc(_scenarioListSize);
ReadFile(hFile, RCT2_SCENARIO_LIST, _scenarioListSize, &bytes_read, NULL);
CloseHandle(hFile);
if (bytes_read == _scenarioListSize)
return;
} else {
CloseHandle(hFile);
}
}
// Unable to load scores, allocate some space for a reload
RCT2_NUM_SCENARIOS = 0;
_scenarioListSize = 0x4000;
RCT2_SCENARIO_LIST = (rct_scenario_basic*)rct2_malloc(_scenarioListSize);
}
/**
*
* rct2: 0x00677B50
*/
static void scenario_scores_save()
{
HANDLE hFile;
DWORD bytes_written;
hFile = CreateFile(get_file_path(32), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile != INVALID_HANDLE_VALUE) {
WriteFile(hFile, (void*)0x009A9FFC, 16, &bytes_written, NULL);
if (RCT2_NUM_SCENARIOS > 0)
WriteFile(hFile, RCT2_SCENARIO_LIST, RCT2_NUM_SCENARIOS * sizeof(rct_scenario_basic), &bytes_written, NULL);
CloseHandle(hFile);
}
}
/**
* Loads only the basic information from a scenario.
* rct2: 0x006761D6
*/
static int scenario_load_basic(char *path)
{
HANDLE hFile;
int _eax;
hFile = CreateFile(path, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING,
FILE_FLAG_RANDOM_ACCESS | FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile != INVALID_HANDLE_VALUE) {
RCT2_GLOBAL(0x009E382C, HANDLE*) = hFile;
RCT2_CALLPROC_X(0x0067685F, 0, 0, 0, 0, 0x009E34E4, 0, 0);
if (RCT2_GLOBAL(0x009E34E4, uint8) == 1) {
RCT2_CALLPROC_X(0x0067685F, 0, 0, 0, 0, 0x0141F570, 0, 0);
CloseHandle(hFile);
RCT2_GLOBAL(0x009AA00C, uint8) = 0;
if (RCT2_GLOBAL(0x0141F6F8, uint8) != 255) {
__asm {
push ebp
mov ebp, 0141F6F8h
mov eax, 006A9428h
call eax
pop ebp
mov _eax, eax
jb loc_67628F
}
int ebp = RCT2_GLOBAL(0x009ADAF8, uint32);
format_string(RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_NAME, char), RCT2_GLOBAL(ebp, sint16), NULL);
format_string(RCT2_ADDRESS(RCT2_ADDRESS_SCENARIO_DETAILS, char), RCT2_GLOBAL(ebp + 4, sint16), NULL);
RCT2_GLOBAL(0x009AA00C, uint8) = RCT2_GLOBAL(ebp + 6, uint8);
RCT2_CALLPROC(0x006A982D);
__asm mov _eax, eax
loc_67628F :
return _eax;
}
} else {
CloseHandle(hFile);
}
}
RCT2_GLOBAL(0x009AC31B, sint8) = -1;
RCT2_GLOBAL(0x009AC31C, sint16) = 3011;
return 0;
}

47
src/scenario.h Normal file
View File

@@ -0,0 +1,47 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef _SCENARIO_H_
#define _SCENARIO_H_
#include "rct2.h"
/**
* Scenario basic structure, mainly for scenario select
* size: 0x02B0
*/
typedef struct {
char path[256]; // 0x0000
uint8 category; // 0x0100
uint8 pad_0101[0x1F];
sint8 var_0120;
sint8 var_0121;
sint32 var_0122;
sint16 var_0126;
char name[64]; // 0x0128
char details[256]; // 0x0168
sint32 var_0268;
uint32 pad_026C;
sint8 var_0270[64];
} rct_scenario_basic;
void scenario_load_list();
#endif

34
src/strings.c Normal file
View File

@@ -0,0 +1,34 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "addresses.h"
#include "strings.h"
/**
* Writes a formatted string to a buffer.
* rct2: 0x006C2555
* dest (edi)
* format (ax)
* args (ecx)
*/
void format_string(char *dest, rct_string_id format, void *args)
{
RCT2_CALLPROC_X(0x006C2555, format, 0, args, 0, 0, dest, 0);
}

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@@ -23,7 +23,7 @@
typedef unsigned short rct_string_id;
void format_string(char* dest, rct_string_id format, void* args);
void format_string(char *dest, rct_string_id format, void *args);
void generate_string_file();
enum {