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Fix #16343: Crash in Ride::PopulateVehicleTypeDropdown()
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@@ -2115,7 +2115,9 @@ static void PopulateVehicleTypeDropdown(Ride* ride, bool forceRefresh)
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auto& rideEntries = objManager.GetAllRideEntries(rideTypeIterator);
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for (auto rideEntryIndex : rideEntries)
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{
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auto currentRideEntry = get_ride_entry(rideEntryIndex);
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const auto* currentRideEntry = get_ride_entry(rideEntryIndex);
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if (currentRideEntry == nullptr)
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continue;
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// Skip if vehicle type has not been invented yet
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if (!ride_entry_is_invented(rideEntryIndex) && !gCheatsIgnoreResearchStatus)
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