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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-31 02:35:46 +01:00

Fix formatting and added to contributors.md

Adjusted formatting for CI tests
This commit is contained in:
Trevor Harkness
2019-04-19 02:18:55 -04:00
parent 6df19daa02
commit 844a28f3f5
4 changed files with 16 additions and 14 deletions

View File

@@ -126,6 +126,8 @@ The following people are not part of the development team, but have been contrib
* Zetao Ye (ZbrettonYe)
* Jordan Arevalos (Jarevalos2017)
* Florian Will (w-flo)
* Trevor Harkness (tharkne)
* Steve Xu (stevexu-umich)
## Toolchain
* (Balletie) - macOS

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@@ -2581,7 +2581,7 @@ static money32 try_place_ghost_scenery(
tileElement = gSceneryTileElement;
gSceneryGhostPosition.z = tileElement->base_height;
if (dynamic_cast<LargeSceneryPlaceActionResult*>(res.get())->GroundFlags & ELEMENT_IS_UNDERGROUND)
{
// Set underground on

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@@ -24,7 +24,7 @@ class LargeSceneryPlaceActionResult final : public GameActionResult
public:
LargeSceneryPlaceActionResult()
: GameActionResult(GA_ERROR::OK, STR_CANT_POSITION_THIS_HERE)
{
{
}
LargeSceneryPlaceActionResult(GA_ERROR error)
: GameActionResult(error, STR_CANT_POSITION_THIS_HERE)
@@ -84,7 +84,7 @@ public:
res->Position.z = surfaceHeight;
res->GroundFlags = 0;
BannerIndex bannerId = BANNER_INDEX_NULL;
money32 supportsCost = 0;
@@ -170,7 +170,7 @@ public:
if (res->GroundFlags && !(res->GroundFlags & tempSceneryGroundFlags))
{
return std::make_unique<LargeSceneryPlaceActionResult>(
GA_ERROR::DISALLOWED, STR_CANT_BUILD_PARTLY_ABOVE_AND_PARTLY_BELOW_GROUND);
GA_ERROR::DISALLOWED, STR_CANT_BUILD_PARTLY_ABOVE_AND_PARTLY_BELOW_GROUND);
}
}
@@ -178,15 +178,13 @@ public:
if (curTile.x >= gMapSizeUnits || curTile.y >= gMapSizeUnits)
{
return std::make_unique<LargeSceneryPlaceActionResult>(
GA_ERROR::DISALLOWED, STR_OFF_EDGE_OF_MAP);
return std::make_unique<LargeSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_OFF_EDGE_OF_MAP);
}
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !map_is_location_owned(curTile.x, curTile.y, zLow * 8)
&& !gCheatsSandboxMode)
{
return std::make_unique<LargeSceneryPlaceActionResult>(
GA_ERROR::DISALLOWED, STR_LAND_NOT_OWNED_BY_PARK);
return std::make_unique<LargeSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_LAND_NOT_OWNED_BY_PARK);
}
}

View File

@@ -32,7 +32,7 @@ class SmallSceneryPlaceActionResult final : public GameActionResult
public:
SmallSceneryPlaceActionResult()
: GameActionResult(GA_ERROR::OK, STR_CANT_POSITION_THIS_HERE)
{
{
}
SmallSceneryPlaceActionResult(GA_ERROR error)
: GameActionResult(error, STR_CANT_POSITION_THIS_HERE)
@@ -193,7 +193,7 @@ public:
{
if (isOnWater)
{
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_CAN_ONLY_BUILD_THIS_ON_LAND);
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_CAN_ONLY_BUILD_THIS_ON_LAND);
}
if (surfaceElement != nullptr && surfaceElement->AsSurface()->GetWaterHeight() > 0)
@@ -209,7 +209,7 @@ public:
&& (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_REQUIRE_FLAT_SURFACE)) && !supportsRequired
&& !isOnWater && surfaceElement != nullptr && (surfaceElement->AsSurface()->GetSlope() != TILE_ELEMENT_SLOPE_FLAT))
{
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_LEVEL_LAND_REQUIRED);
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, STR_LEVEL_LAND_REQUIRED);
}
if (!gCheatsDisableSupportLimits && !(scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_STACKABLE))
@@ -275,7 +275,8 @@ public:
_loc.x, _loc.y, zLow, zHigh, &map_place_scenery_clear_func, quarterTile, GetFlags(), &clearCost,
CREATE_CROSSING_MODE_NONE))
{
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, gGameCommandErrorText, gCommonFormatArgs);
return std::make_unique<SmallSceneryPlaceActionResult>(
GA_ERROR::DISALLOWED, gGameCommandErrorText, gCommonFormatArgs);
}
res->GroundFlags = gMapGroundFlags & (ELEMENT_IS_ABOVE_GROUND | ELEMENT_IS_UNDERGROUND);
@@ -312,7 +313,7 @@ public:
rct_scenery_entry* sceneryEntry = get_small_scenery_entry(_sceneryType);
if (sceneryEntry == nullptr)
{
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::INVALID_PARAMETERS);
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::INVALID_PARAMETERS);
}
auto quadrant = _quadrant;
@@ -406,7 +407,8 @@ public:
_loc.x, _loc.y, zLow, zHigh, &map_place_scenery_clear_func, quarterTile, GetFlags() | GAME_COMMAND_FLAG_APPLY,
&clearCost, CREATE_CROSSING_MODE_NONE))
{
return std::make_unique<SmallSceneryPlaceActionResult>(GA_ERROR::DISALLOWED, gGameCommandErrorText, gCommonFormatArgs);
return std::make_unique<SmallSceneryPlaceActionResult>(
GA_ERROR::DISALLOWED, gGameCommandErrorText, gCommonFormatArgs);
}
res->GroundFlags = gMapGroundFlags & (ELEMENT_IS_ABOVE_GROUND | ELEMENT_IS_UNDERGROUND);