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Update changelog.txt
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0.4.15 (in development)
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------------------------------------------------------------------------
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- Feature: [#15642] Track design placement can now use contruction modifier keys (ctrl/shift).
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- Feature: [#15642] Track design placement can now use construction modifier keys (ctrl/shift).
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- Feature: [#21521] [Plugin] Add hook 'park.guest.softcap.calculate' called before calculating the soft guest cap.
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- Feature: [#22774] Add 2x and 4x zoom levels to software renderer (previously limited to OpenGL).
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- Improved: [#22777] Add long flat-to-steep track pieces to the Wooden and Classic Wooden Roller Coasters.
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- Change: [#22596] Land ownership fixes described by .parkpatch files are now only considered on scenarios.
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- Change: [#22724] Staff now have optional ‘real’ names as well.
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- Fix: [#15406] Tunnels on steep Side-Friction track are drawn too low.
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- Fix: [#21959] “Save this before...?” message does not appear when selecting “New Game”.
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- Fix: [#22231] Invalid object version can cause a crash.
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- Fix: [#22562] Bottom row of pixels is not always drawn by the OpenGL renderer when zoomed in.
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- Fix: [#22653] Missing water tiles in RCT1 and RCT2 scenarios.
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- Fix: [#22654] Misplaced scenario elements in RCT1 and RCT2 scenarios.
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- Fix: [#22655] Incorrectly set surface style around missing water tiles on Botany Breakers.
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- Fix: [#22729] Invisibility settings persist after reloading OpenRCT2.
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- Fix: [#22734] Support clearance above steep Side-Friction track is too low.
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- Fix: [#22774] Fix entities leaving stale pixels on the screen when the framerate is uncapped.
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0.4.14 (2024-09-01)
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------------------------------------------------------------------------
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