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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-04 13:42:55 +01:00

Use int32_t for iterating tiles

Co-authored-by: Ted John <ted@brambles.org>
This commit is contained in:
ζeh Matt
2021-09-29 20:40:57 +03:00
parent cce3bb1845
commit 82f0da24b1

View File

@@ -5548,9 +5548,9 @@ void determine_ride_entrance_and_exit_locations()
// Search the map to find it. Skip the outer ring of invisible tiles.
bool alreadyFoundEntrance = false;
bool alreadyFoundExit = false;
for (uint8_t x = 1; x < MAXIMUM_MAP_SIZE_TECHNICAL - 1; x++)
for (int32_t x = 1; x < MAXIMUM_MAP_SIZE_TECHNICAL - 1; x++)
{
for (uint8_t y = 1; y < MAXIMUM_MAP_SIZE_TECHNICAL - 1; y++)
for (int32_t y = 1; y < MAXIMUM_MAP_SIZE_TECHNICAL - 1; y++)
{
TileElement* tileElement = map_get_first_element_at(TileCoordsXY{ x, y });