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Fix VS project file

This commit is contained in:
duncanspumpkin
2017-08-06 17:05:30 +01:00
committed by Michał Janiszewski
parent 1920d161fb
commit 81201a43ac

View File

@@ -22,60 +22,12 @@
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="audio\AudioChannel.cpp" />
<ClCompile Include="audio\AudioContext.cpp" />
<ClCompile Include="audio\AudioMixer.cpp" />
<ClCompile Include="audio\FileAudioSource.cpp" />
<ClCompile Include="audio\MemoryAudioSource.cpp" />
<ClCompile Include="CursorData.cpp" />
<ClCompile Include="CursorRepository.cpp" />
<ClCompile Include="drawing\engines\HardwareDisplayDrawingEngine.cpp" />
<ClCompile Include="drawing\engines\opengl\CopyFramebufferShader.cpp" />
<ClCompile Include="drawing\engines\opengl\DrawImageShader.cpp" />
<ClCompile Include="drawing\engines\opengl\DrawLineShader.cpp" />
<ClCompile Include="drawing\engines\opengl\FillRectShader.cpp" />
<ClCompile Include="drawing\engines\opengl\OpenGLAPI.cpp" />
<ClCompile Include="drawing\engines\opengl\OpenGLDrawingEngine.cpp" />
<ClCompile Include="drawing\engines\opengl\OpenGLFramebuffer.cpp" />
<ClCompile Include="drawing\engines\opengl\OpenGLShaderProgram.cpp" />
<ClCompile Include="drawing\engines\opengl\SwapFramebuffer.cpp" />
<ClCompile Include="drawing\engines\opengl\TextureCache.cpp" />
<ClCompile Include="drawing\engines\SoftwareDrawingEngine.cpp" />
<ClCompile Include="input\input.c" />
<ClCompile Include="input\KeyboardShortcuts.cpp" />
<ClCompile Include="input\keyboard_shortcut.c" />
<ClCompile Include="TextComposition.cpp" />
<ClCompile Include="Ui.cpp" />
<ClCompile Include="UiContext.cpp" />
<ClCompile Include="UiContext.Linux.cpp" />
<ClCompile Include="UiContext.Win32.cpp" />
<ClCompile Include="WindowManager.cpp" />
<ClCompile Include="windows\ShortcutKeys.cpp" />
<ClCompile Include="windows\ShortcutKeyChange.cpp" />
<ClCompile Include="**\*.c" />
<ClCompile Include="**\*.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="audio\AudioContext.h" />
<ClInclude Include="audio\AudioFormat.h" />
<ClInclude Include="CursorRepository.h" />
<ClInclude Include="drawing\engines\DrawingEngines.h" />
<ClInclude Include="drawing\engines\opengl\CopyFramebufferShader.h" />
<ClInclude Include="drawing\engines\opengl\DrawCommands.h" />
<ClInclude Include="drawing\engines\opengl\DrawImageShader.h" />
<ClInclude Include="drawing\engines\opengl\DrawLineShader.h" />
<ClInclude Include="drawing\engines\opengl\FillRectShader.h" />
<ClInclude Include="drawing\engines\opengl\GLSLTypes.h" />
<ClInclude Include="drawing\engines\opengl\OpenGLAPI.h" />
<ClInclude Include="drawing\engines\opengl\OpenGLFramebuffer.h" />
<ClInclude Include="drawing\engines\opengl\OpenGLShaderProgram.h" />
<ClInclude Include="drawing\engines\opengl\SwapFramebuffer.h" />
<ClInclude Include="drawing\engines\opengl\TextureCache.h" />
<ClInclude Include="input\input.h" />
<ClInclude Include="input\KeyboardShortcuts.h" />
<ClInclude Include="SDLException.h" />
<ClInclude Include="TextComposition.h" />
<ClInclude Include="Ui.h" />
<ClInclude Include="UiContext.h" />
<ClInclude Include="WindowManager.h" />
<ClInclude Include="**\*.h" />
<ClInclude Include="**\*.hpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8DD8AB7D-2EA6-44E3-8265-BAF08E832951}</ProjectGuid>