mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-24 00:03:11 +01:00
add basic support for localisation object string overriding
This commit is contained in:
@@ -64,7 +64,7 @@
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<ClCompile Include="..\src\localisation\convert.c" />
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<ClCompile Include="..\src\localisation\currency.c" />
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<ClCompile Include="..\src\localisation\date.c" />
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<ClCompile Include="..\src\localisation\language.c" />
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<ClCompile Include="..\src\localisation\language.cpp" />
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<ClCompile Include="..\src\localisation\LanguagePack.cpp" />
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<ClCompile Include="..\src\localisation\localisation.c" />
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<ClCompile Include="..\src\localisation\real_names.c" />
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@@ -216,9 +216,6 @@
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<ClCompile Include="..\src\localisation\currency.c">
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<Filter>Source\Localisation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\localisation\language.c">
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<Filter>Source\Localisation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\ride\ride.c">
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<Filter>Source\Ride</Filter>
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</ClCompile>
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@@ -540,6 +537,9 @@
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<ClCompile Include="..\src\localisation\LanguagePack.cpp">
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<Filter>Source\Localisation</Filter>
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</ClCompile>
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<ClCompile Include="..\src\localisation\language.cpp">
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<Filter>Source\Localisation</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\src\management\award.h">
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@@ -26,6 +26,10 @@
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#define SafeFree(x) if ((x) != NULL) { free(x); (x) = NULL; }
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#define SafeDelete(x) if ((x) != nullptr) { delete (x); (x) = nullptr; }
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#define SafeDeleteArray(x) if ((x) != nullptr) { delete[] (x); (x) = nullptr; }
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#define interface struct
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#define abstract = 0
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#endif
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@@ -6,7 +6,14 @@
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class Exception : public std::exception {
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public:
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Exception() : std::exception() { }
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Exception(const char *message) : std::exception(message) { }
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Exception(const char *message) : std::exception() {
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_message = message;
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}
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virtual ~Exception() { }
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const char *GetMessage() const { return what(); }
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const char *what() const throw() override { return _message; }
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const char *GetMessage() const { return _message; }
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private:
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const char *_message;
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};
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@@ -3,8 +3,8 @@
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#include "../common.h"
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/**
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* Represents an object that can be disposed. So things can explicitly close resources before the destructor kicks in.
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*/
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interface IDisposable abstract {
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* Represents an object that can be disposed. So things can explicitly close resources before the destructor kicks in.
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*/
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interface IDisposable {
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virtual void Dispose() abstract;
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};
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@@ -13,7 +13,7 @@ enum {
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/**
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* Represents a stream that can be read or written to. Implemented by types such as FileStream, NetworkStream or MemoryStream.
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*/
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interface IStream abstract : public IDisposable {
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interface IStream : public IDisposable {
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///////////////////////////////////////////////////////////////////////////
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// Interface methods
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///////////////////////////////////////////////////////////////////////////
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@@ -6,7 +6,7 @@
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/**
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* Class for constructing strings efficiently. A buffer is automatically allocated and reallocated when characters or strings
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* are appended. Use GetString to copy the current state of the string builder to a new fire and forget string.
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* are appended. Use GetString to copy the current state of the string builder to a new fire-and-forget string.
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*/
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class StringBuilder final {
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public:
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@@ -24,13 +24,9 @@ public:
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if (_buffer != NULL) Memory::Free(_buffer);
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}
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utf8 *GetString() const {
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utf8 *result = Memory::AllocateArray<utf8>(_length + 1);
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Memory::CopyArray(result, _buffer, _length);
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result[_length] = 0;
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return result;
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}
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/**
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* Appends the given character to the current string.
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*/
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void Append(int codepoint) {
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int codepointLength = utf8_get_codepoint_length(codepoint);
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EnsureCapacity(_length + codepointLength + 1);
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@@ -39,7 +35,10 @@ public:
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_buffer[_length] = 0;
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}
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void Append(utf8 *text) {
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/**
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* Appends the given string to the current string.
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*/
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void Append(const utf8 *text) {
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int textLength = strlen(text);
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EnsureCapacity(_length + textLength + 1);
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@@ -48,6 +47,9 @@ public:
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_buffer[_length] = 0;
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}
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/**
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* Clears the current string, but preserves the allocated memory for another string.
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*/
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void Clear() {
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_length = 0;
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if (_capacity >= 1) {
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@@ -55,14 +57,45 @@ public:
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}
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}
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/**
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* Like Clear, only will guarantee freeing of the underlying buffer.
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*/
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void Reset() {
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_length = 0;
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_capacity = 0;
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if (_buffer != NULL) {
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Memory::Free(_buffer);
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}
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}
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/**
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* Returns the current string buffer as a new fire-and-forget string.
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*/
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utf8 *GetString() const {
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utf8 *result = Memory::AllocateArray<utf8>(_length + 1);
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Memory::CopyArray(result, _buffer, _length);
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result[_length] = 0;
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return result;
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}
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/**
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* Gets the current state of the StringBuilder. Warning: this represents the StringBuilder's current working buffer and will
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* be deallocated when the StringBuilder is destructed.
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*/
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const utf8 *GetBuffer() {
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const utf8 *GetBuffer() const {
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return _buffer;
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}
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/**
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* Gets the amount of allocated memory for the string buffer.
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*/
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size_t GetCapacity() const { return _capacity; }
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/**
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* Gets the length of the current string.
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*/
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size_t GetLength() const { return _length; }
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private:
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utf8 *_buffer;
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size_t _capacity;
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@@ -4,16 +4,16 @@
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#include "../localisation/localisation.h"
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#include "../util/util.h"
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interface IStringReader abstract {
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interface IStringReader {
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virtual bool TryPeek(int *outCodepoint) abstract;
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virtual bool TryRead(int *outCodepoint) abstract;
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virtual void Skip() abstract;
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virtual bool CanRead() const abstract;
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};
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class UTF8StringReader final : public IStringReader {
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public:
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UTF8StringReader(const utf8 *text)
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{
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UTF8StringReader(const utf8 *text) {
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// Skip UTF-8 byte order mark
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if (strlen(text) >= 3 && utf8_is_bom(text)) {
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text += 3;
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@@ -23,8 +23,7 @@ public:
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_current = text;
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}
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bool TryPeek(int *outCodepoint) override
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{
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bool TryPeek(int *outCodepoint) override {
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if (_current == NULL) return false;
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int codepoint = utf8_get_next(_current, NULL);
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@@ -32,8 +31,7 @@ public:
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return true;
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}
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bool TryRead(int *outCodepoint) override
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{
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bool TryRead(int *outCodepoint) override {
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if (_current == NULL) return false;
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int codepoint = utf8_get_next(_current, &_current);
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@@ -45,12 +43,15 @@ public:
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return true;
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}
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void Skip() override
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{
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void Skip() override {
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int codepoint;
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TryRead(&codepoint);
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}
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bool CanRead() const override {
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return _current != NULL;
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}
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private:
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const utf8 *_text;
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const utf8 *_current;
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@@ -10,6 +10,9 @@ extern "C" {
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#include "LanguagePack.h"
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#include <SDL.h>
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constexpr rct_string_id ObjectOverrideBase = 0x6000;
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constexpr int ObjectOverrideMaxStringCount = 4;
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LanguagePack *LanguagePack::FromFile(int id, const utf8 *path)
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{
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assert(path != NULL);
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@@ -50,9 +53,30 @@ LanguagePack::LanguagePack(int id, const utf8 *text)
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_id = id;
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_stringData = NULL;
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_currentGroup = NULL;
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_currentObjectOverride = NULL;
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auto reader = UTF8StringReader(text);
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while (reader.CanRead()) {
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ParseLine(&reader);
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}
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_stringData = _stringDataSB.GetString();
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size_t stringDataBaseAddress = (size_t)_stringData;
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for (size_t i = 0; i < _strings.size(); i++) {
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_strings[i] = (utf8*)(stringDataBaseAddress + (size_t)_strings[i]);
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}
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for (size_t i = 0; i < _objectOverrides.size(); i++) {
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for (int j = 0; j < ObjectOverrideMaxStringCount; j++) {
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const utf8 **strPtr = &(_objectOverrides[i].strings[j]);
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if (*strPtr != NULL) {
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*strPtr = (utf8*)(stringDataBaseAddress + (size_t)*strPtr);
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}
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}
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}
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// Destruct the string builder to free memory
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_stringDataSB = StringBuilder();
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}
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LanguagePack::~LanguagePack()
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@@ -61,11 +85,100 @@ LanguagePack::~LanguagePack()
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SafeFree(_currentGroup);
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}
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const utf8 *LanguagePack::GetString(int stringId) const {
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if (stringId >= ObjectOverrideBase) {
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int offset = stringId - ObjectOverrideBase;
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int ooIndex = offset / ObjectOverrideMaxStringCount;
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int ooStringIndex = offset % ObjectOverrideMaxStringCount;
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if (_objectOverrides.size() > (size_t)ooIndex) {
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return _objectOverrides[ooIndex].strings[ooStringIndex];
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} else {
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return NULL;
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}
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} else {
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if (_strings.size() > (size_t)stringId) {
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return _strings[stringId];
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} else {
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return NULL;
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}
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}
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}
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rct_string_id LanguagePack::GetObjectOverrideStringId(const char *objectIdentifier, int index)
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{
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assert(objectIdentifier != NULL);
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assert(index < ObjectOverrideMaxStringCount);
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int ooIndex = 0;
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for (const ObjectOverride &objectOverride : _objectOverrides) {
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if (strncmp(objectOverride.name, objectIdentifier, 8) == 0) {
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if (objectOverride.strings[index] == NULL) {
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return STR_NONE;
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}
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return ObjectOverrideBase + (ooIndex * ObjectOverrideMaxStringCount) + index;
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}
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ooIndex++;
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}
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return STR_NONE;
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}
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LanguagePack::ObjectOverride *LanguagePack::GetObjectOverride(const char *objectIdentifier)
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{
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assert(objectIdentifier != NULL);
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for (size_t i = 0; i < _objectOverrides.size(); i++) {
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ObjectOverride *oo = &_objectOverrides[i];
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if (strncmp(oo->name, objectIdentifier, 8) == 0) {
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return oo;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Parsing
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Partial support to open a uncompiled language file which parses tokens and converts them to the corresponding character
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// code. Due to resource strings (strings in scenarios and objects) being written to the original game's string table,
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// get_string will use those if the same entry in the loaded language is empty.
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//
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// Unsure at how the original game decides which entries to write resource strings to, but this could affect adding new
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// strings for the time being. Further investigation is required.
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//
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// When reading the language files, the STR_XXXX part is read and XXXX becomes the string id number. Everything after the colon
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// and before the new line will be saved as the string. Tokens are written with inside curly braces {TOKEN}.
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// Use # at the beginning of a line to leave a comment.
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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static bool IsWhitespace(int codepoint)
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{
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return codepoint == '\t' || codepoint == ' ' || codepoint == '\r' || codepoint == '\n';
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}
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static bool IsNewLine(int codepoint)
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{
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return codepoint == '\r' || codepoint == '\n';
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}
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static void SkipWhitespace(IStringReader *reader)
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{
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int codepoint;
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while (reader->TryPeek(&codepoint)) {
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if (codepoint == '\t' || codepoint == ' ' || codepoint == '\r' || codepoint == '\n') {
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if (IsWhitespace(codepoint)) {
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reader->Skip();
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} else {
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break;
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}
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}
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}
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static void SkipNewLine(IStringReader *reader)
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{
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int codepoint;
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while (reader->TryPeek(&codepoint)) {
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if (IsNewLine(codepoint)) {
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reader->Skip();
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} else {
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break;
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@@ -90,19 +203,23 @@ void LanguagePack::ParseLine(IStringReader *reader)
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SkipWhitespace(reader);
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int codepoint;
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if (!reader->TryPeek(&codepoint))
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return;
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switch (codepoint) {
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case '#':
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if (reader->TryPeek(&codepoint)) {
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switch (codepoint) {
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case '#':
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SkipToEndOfLine(reader);
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break;
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case '[':
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ParseGroup(reader);
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break;
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case '\r':
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case '\n':
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break;
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default:
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ParseString(reader);
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break;
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}
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SkipToEndOfLine(reader);
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break;
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case '[':
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ParseGroup(reader);
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break;
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default:
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ParseString(reader);
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break;
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SkipNewLine(reader);
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}
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}
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@@ -116,8 +233,10 @@ void LanguagePack::ParseGroup(IStringReader *reader)
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// Read string up to ] or line end
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bool closedCorrectly = false;
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while (reader->TryRead(&codepoint)) {
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if (codepoint == '\n' || codepoint == '\r') break;
|
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while (reader->TryPeek(&codepoint)) {
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if (IsNewLine(codepoint)) break;
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reader->Skip();
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if (codepoint == ']') {
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closedCorrectly = true;
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break;
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@@ -127,11 +246,129 @@ void LanguagePack::ParseGroup(IStringReader *reader)
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if (closedCorrectly) {
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SafeFree(_currentGroup);
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_currentGroup = sb.GetString();
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while (sb.GetLength() < 8) {
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sb.Append(' ');
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}
|
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if (sb.GetLength() == 8) {
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_currentGroup = sb.GetString();
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_currentObjectOverride = GetObjectOverride(_currentGroup);
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if (_currentObjectOverride == NULL) {
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_objectOverrides.push_back(ObjectOverride());
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_currentObjectOverride = &_objectOverrides[_objectOverrides.size() - 1];
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memset(_currentObjectOverride, 0, sizeof(ObjectOverride));
|
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memcpy(_currentObjectOverride->name, _currentGroup, 8);
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}
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}
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||||
}
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||||
}
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||||
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void LanguagePack::ParseString(IStringReader *reader)
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{
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auto sb = StringBuilder();
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int codepoint;
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// Parse string identifier
|
||||
while (reader->TryPeek(&codepoint)) {
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if (IsNewLine(codepoint)) {
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// Unexpected new line, ignore line entirely
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return;
|
||||
} else if (!IsWhitespace(codepoint) && codepoint != ':') {
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reader->Skip();
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sb.Append(codepoint);
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} else {
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break;
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||||
}
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}
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||||
|
||||
SkipWhitespace(reader);
|
||||
|
||||
// Parse a colon
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if (!reader->TryPeek(&codepoint) || codepoint != ':') {
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||||
// Expected a colon, ignore line entirely
|
||||
return;
|
||||
}
|
||||
reader->Skip();
|
||||
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// Validate identifier
|
||||
const utf8 *identifier = sb.GetBuffer();
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||||
|
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int stringId;
|
||||
if (_currentGroup == NULL) {
|
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if (sscanf(identifier, "STR_%4d", &stringId) != 1) {
|
||||
// Ignore line entirely
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (strcmp(identifier, "STR_NAME") == 0) { stringId = 0; }
|
||||
else if (strcmp(identifier, "STR_DESC") == 0) { stringId = 1; }
|
||||
|
||||
else if (strcmp(identifier, "STR_SCNR") == 0) { stringId = 0; }
|
||||
else if (strcmp(identifier, "STR_PARK") == 0) { stringId = 1; }
|
||||
else if (strcmp(identifier, "STR_DTLS") == 0) { stringId = 2; }
|
||||
else {
|
||||
// Ignore line entirely
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Rest of the line is the actual string
|
||||
sb.Clear();
|
||||
while (reader->TryPeek(&codepoint) && !IsNewLine(codepoint)) {
|
||||
if (codepoint == '{') {
|
||||
uint32 token;
|
||||
if (!ParseToken(reader, &token)) {
|
||||
// Syntax error or unknown token, ignore line entirely
|
||||
return;
|
||||
} else {
|
||||
sb.Append((int)token);
|
||||
}
|
||||
} else {
|
||||
reader->Skip();
|
||||
sb.Append(codepoint);
|
||||
}
|
||||
}
|
||||
|
||||
// Append a null terminator for the benefit of the last string
|
||||
_stringDataSB.Append(0);
|
||||
|
||||
// Get the relative offset to the string (add the base offset when we extract the string properly)
|
||||
utf8 *relativeOffset = (utf8*)_stringDataSB.GetLength();
|
||||
|
||||
if (_currentGroup == NULL) {
|
||||
// Make sure the list is big enough to contain this string id
|
||||
while (_strings.size() <= (size_t)stringId) {
|
||||
_strings.push_back(NULL);
|
||||
}
|
||||
|
||||
_strings[stringId] = relativeOffset;
|
||||
} else {
|
||||
_currentObjectOverride->strings[stringId] = relativeOffset;
|
||||
}
|
||||
|
||||
_stringDataSB.Append(sb.GetBuffer());
|
||||
}
|
||||
|
||||
bool LanguagePack::ParseToken(IStringReader *reader, uint32 *token)
|
||||
{
|
||||
auto sb = StringBuilder();
|
||||
int codepoint;
|
||||
|
||||
// Skip open brace
|
||||
reader->Skip();
|
||||
|
||||
while (reader->TryPeek(&codepoint)) {
|
||||
if (IsNewLine(codepoint)) return false;
|
||||
if (IsWhitespace(codepoint)) return false;
|
||||
|
||||
reader->Skip();
|
||||
|
||||
if (codepoint == '}') break;
|
||||
|
||||
sb.Append(codepoint);
|
||||
}
|
||||
|
||||
const utf8 *tokenName = sb.GetBuffer();
|
||||
*token = format_get_code(tokenName);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@ extern "C" {
|
||||
#include "localisation.h"
|
||||
}
|
||||
|
||||
#include "../core/StringBuilder.hpp"
|
||||
#include "../core/StringReader.hpp"
|
||||
|
||||
class LanguagePack final {
|
||||
@@ -20,6 +21,16 @@ public:
|
||||
int GetId() const { return _id; }
|
||||
int GetCount() const { return _strings.size(); }
|
||||
|
||||
const utf8 *GetString(int stringId) const;
|
||||
|
||||
void SetString(int stringId, const utf8 *str) {
|
||||
if (_strings.size() >= (size_t)stringId) {
|
||||
_strings[stringId] = str;
|
||||
}
|
||||
}
|
||||
|
||||
rct_string_id GetObjectOverrideStringId(const char *objectIdentifier, int index);
|
||||
|
||||
private:
|
||||
struct ObjectOverride {
|
||||
char name[8];
|
||||
@@ -28,16 +39,22 @@ private:
|
||||
|
||||
int _id;
|
||||
utf8 *_stringData;
|
||||
std::vector<utf8*> _strings;
|
||||
std::vector<const utf8*> _strings;
|
||||
std::vector<ObjectOverride> _objectOverrides;
|
||||
|
||||
LanguagePack(int id, const utf8 *text);
|
||||
ObjectOverride *GetObjectOverride(const char *objectIdentifier);
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
// Parsing
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
StringBuilder _stringDataSB;
|
||||
utf8 *_currentGroup;
|
||||
ObjectOverride *_currentObjectOverride;
|
||||
|
||||
void ParseLine(IStringReader *reader);
|
||||
void ParseGroup(IStringReader *reader);
|
||||
void ParseString(IStringReader *reader);
|
||||
|
||||
bool ParseToken(IStringReader *reader, uint32 *token);
|
||||
};
|
||||
|
||||
@@ -18,6 +18,10 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*****************************************************************************/
|
||||
|
||||
#include "LanguagePack.h"
|
||||
|
||||
extern "C" {
|
||||
|
||||
#include "../addresses.h"
|
||||
#include "../drawing/drawing.h"
|
||||
#include "../object.h"
|
||||
@@ -25,14 +29,6 @@
|
||||
#include "../util/util.h"
|
||||
#include "localisation.h"
|
||||
|
||||
typedef struct {
|
||||
int id;
|
||||
int num_strings;
|
||||
char **strings;
|
||||
size_t string_data_size;
|
||||
char *string_data;
|
||||
} language_data;
|
||||
|
||||
enum {
|
||||
RCT2_LANGUAGE_ID_ENGLISH_UK,
|
||||
RCT2_LANGUAGE_ID_ENGLISH_US,
|
||||
@@ -88,25 +84,22 @@ const language_descriptor LanguagesDescriptors[LANGUAGE_COUNT] = {
|
||||
{ "zh-Hant", "Chinese (Traditional)", "Chinese (Traditional)", "chinese_traditional", &TTFFontMingLiu, RCT2_LANGUAGE_ID_CHINESE_TRADITIONAL }, // LANGUAGE_CHINESE_TRADITIONAL
|
||||
{ "zh-Hans", "Chinese (Simplified)", "Chinese (Simplified)", "chinese_simplified", &TTFFontSimSun, RCT2_LANGUAGE_ID_CHINESE_SIMPLIFIED }, // LANGUAGE_CHINESE_SIMPLIFIED
|
||||
{ "fi-FI", "Finnish", "Suomi", "finnish", FONT_OPENRCT2_SPRITE, RCT2_LANGUAGE_ID_ENGLISH_UK }, // LANGUAGE_FINNISH
|
||||
{ "kr-KR", "Korean", "Korean", "korean", &TTFFontMalgun, RCT2_LANGUAGE_ID_ENGLISH_UK }, // LANGUAGE_KOREAN
|
||||
{ "kr-KR", "Korean", "Korean", "korean", &TTFFontMalgun, RCT2_LANGUAGE_ID_KOREAN }, // LANGUAGE_KOREAN
|
||||
};
|
||||
|
||||
int gCurrentLanguage = LANGUAGE_UNDEFINED;
|
||||
bool gUseTrueTypeFont = false;
|
||||
|
||||
language_data _languageFallback = { 0 };
|
||||
language_data _languageCurrent = { 0 };
|
||||
LanguagePack *_languageFallback = nullptr;
|
||||
LanguagePack *_languageCurrent = nullptr;
|
||||
|
||||
const char **_languageOriginal = (char**)0x009BF2D4;
|
||||
const char **_languageOriginal = (const char**)0x009BF2D4;
|
||||
|
||||
const utf8 BlackUpArrowString[] = { 0xC2, 0x8E, 0xE2, 0x96, 0xB2, 0x00 };
|
||||
const utf8 BlackDownArrowString[] = { 0xC2, 0x8E, 0xE2, 0x96, 0xBC, 0x00 };
|
||||
const utf8 BlackLeftArrowString[] = { 0xC2, 0x8E, 0xE2, 0x97, 0x80, 0x00 };
|
||||
const utf8 BlackRightArrowString[] = { 0xC2, 0x8E, 0xE2, 0x96, 0xB6, 0x00 };
|
||||
const utf8 CheckBoxMarkString[] = { 0xE2, 0x9C, 0x93, 0x00 };
|
||||
|
||||
static int language_open_file(const utf8 *filename, language_data *language);
|
||||
static void language_close(language_data *language);
|
||||
const utf8 BlackUpArrowString[] = { (utf8)0xC2, (utf8)0x8E, (utf8)0xE2, (utf8)0x96, (utf8)0xB2, (utf8)0x00 };
|
||||
const utf8 BlackDownArrowString[] = { (utf8)0xC2, (utf8)0x8E, (utf8)0xE2, (utf8)0x96, (utf8)0xBC, (utf8)0x00 };
|
||||
const utf8 BlackLeftArrowString[] = { (utf8)0xC2, (utf8)0x8E, (utf8)0xE2, (utf8)0x97, (utf8)0x80, (utf8)0x00 };
|
||||
const utf8 BlackRightArrowString[] = { (utf8)0xC2, (utf8)0x8E, (utf8)0xE2, (utf8)0x96, (utf8)0xB6, (utf8)0x00 };
|
||||
const utf8 CheckBoxMarkString[] = { (utf8)0xE2, (utf8)0x9C, (utf8)0x93, (utf8)0x00 };
|
||||
|
||||
void utf8_remove_format_codes(utf8 *text)
|
||||
{
|
||||
@@ -128,10 +121,10 @@ const char *language_get_string(rct_string_id id)
|
||||
if (id == (rct_string_id)STR_NONE)
|
||||
return NULL;
|
||||
|
||||
if (_languageCurrent.num_strings > id)
|
||||
openrctString = _languageCurrent.strings[id];
|
||||
if (openrctString == NULL && _languageFallback.num_strings > id)
|
||||
openrctString = _languageFallback.strings[id];
|
||||
if (_languageCurrent != nullptr)
|
||||
openrctString = _languageCurrent->GetString(id);
|
||||
if (openrctString == NULL && _languageFallback != nullptr)
|
||||
openrctString = _languageFallback->GetString(id);
|
||||
|
||||
if (id >= STR_OPENRCT2_BEGIN_STRING_ID) {
|
||||
return openrctString != NULL ? openrctString : "(undefined string)";
|
||||
@@ -153,14 +146,12 @@ int language_open(int id)
|
||||
|
||||
if (id != LANGUAGE_ENGLISH_UK) {
|
||||
sprintf(filename, languagePath, gExePath, LanguagesDescriptors[LANGUAGE_ENGLISH_UK].path);
|
||||
if (language_open_file(filename, &_languageFallback)) {
|
||||
_languageFallback.id = LANGUAGE_ENGLISH_UK;
|
||||
}
|
||||
_languageFallback = LanguagePack::FromFile(LANGUAGE_ENGLISH_UK, filename);
|
||||
}
|
||||
|
||||
sprintf(filename, languagePath, gExePath, LanguagesDescriptors[id].path);
|
||||
if (language_open_file(filename, &_languageCurrent)) {
|
||||
_languageCurrent.id = id;
|
||||
_languageCurrent = LanguagePack::FromFile(id, filename);
|
||||
if (_languageCurrent != NULL) {
|
||||
gCurrentLanguage = id;
|
||||
|
||||
if (LanguagesDescriptors[id].font == FONT_OPENRCT2_SPRITE) {
|
||||
@@ -184,171 +175,11 @@ int language_open(int id)
|
||||
|
||||
void language_close_all()
|
||||
{
|
||||
language_close(&_languageFallback);
|
||||
language_close(&_languageCurrent);
|
||||
_languageFallback.id = LANGUAGE_UNDEFINED;
|
||||
_languageCurrent.id = LANGUAGE_UNDEFINED;
|
||||
SafeDelete(_languageFallback);
|
||||
SafeDelete(_languageCurrent);
|
||||
gCurrentLanguage = LANGUAGE_UNDEFINED;
|
||||
}
|
||||
|
||||
/**
|
||||
* Partial support to open a uncompiled language file which parses tokens and converts them to the corresponding character
|
||||
* code. Due to resource strings (strings in scenarios and objects) being written to the original game's string table,
|
||||
* get_string will use those if the same entry in the loaded language is empty.
|
||||
*
|
||||
* Unsure at how the original game decides which entries to write resource strings to, but this could affect adding new
|
||||
* strings for the time being. Further investigation is required.
|
||||
*
|
||||
* Also note that all strings are currently still ASCII. It probably can't be converted to UTF-8 until all game functions that
|
||||
* read / write strings in some way is decompiled. The original game used a DIY extended 8-bit extended ASCII set for special
|
||||
* characters, format codes and accents.
|
||||
*
|
||||
* In terms of reading the language files, the STR_XXXX part is read and XXXX becomes the string id number. Everything after the
|
||||
* colon and before the new line will be saved as the string. Tokens are written with inside curly braces {TOKEN}.
|
||||
* Use # at the beginning of a line to leave a comment.
|
||||
*/
|
||||
static int language_open_file(const utf8 *filename, language_data *language)
|
||||
{
|
||||
assert(filename != NULL);
|
||||
assert(language != NULL);
|
||||
|
||||
SDL_RWops *f = SDL_RWFromFile(filename, "rb");
|
||||
if (f == NULL)
|
||||
return 0;
|
||||
|
||||
SDL_RWseek(f, 0, RW_SEEK_END);
|
||||
language->string_data_size = (size_t)(SDL_RWtell(f) + 1);
|
||||
language->string_data = calloc(1, language->string_data_size);
|
||||
SDL_RWseek(f, 0, RW_SEEK_SET);
|
||||
SDL_RWread(f, language->string_data, language->string_data_size, 1);
|
||||
SDL_RWclose(f);
|
||||
|
||||
language->strings = calloc(STR_COUNT, sizeof(char*));
|
||||
|
||||
char *dst = NULL;
|
||||
char *token = NULL;
|
||||
char tokenBuffer[64];
|
||||
char groupBuffer[64];
|
||||
int groupLength = 0;
|
||||
int stringIndex = 0, mode = 0, stringId, maxStringId = 0;
|
||||
size_t i = 0;
|
||||
|
||||
// Skim UTF-8 byte order mark
|
||||
if (utf8_is_bom(language->string_data))
|
||||
i += 3;
|
||||
|
||||
for (; i < language->string_data_size; i++) {
|
||||
char *src = &language->string_data[i];
|
||||
|
||||
// Handle UTF-8
|
||||
char *srcNext;
|
||||
uint32 utf8Char = utf8_get_next(src, (const utf8**)&srcNext);
|
||||
i += srcNext - src - 1;
|
||||
|
||||
switch (mode) {
|
||||
case 0:
|
||||
// Search for a comment
|
||||
if (utf8Char == '#') {
|
||||
mode = 3;
|
||||
} else if (utf8Char == '[') {
|
||||
mode = 4;
|
||||
}
|
||||
|
||||
if (groupLength == 0) {
|
||||
if (utf8Char == ':' && stringId != -1) {
|
||||
// Search for colon
|
||||
dst = src + 1;
|
||||
language->strings[stringId] = dst;
|
||||
stringIndex++;
|
||||
mode = 1;
|
||||
} else if (!strncmp(src, "STR_", 4)) {
|
||||
// Copy in the string number, 4 characters only
|
||||
if (sscanf(src, "STR_%4d", &stringId) != 1) {
|
||||
stringId = -1;
|
||||
} else {
|
||||
maxStringId = max(maxStringId, stringId);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (utf8Char == ':' && stringId != -1) {
|
||||
// Search for colon
|
||||
dst = src + 1;
|
||||
language->strings[stringId] = dst;
|
||||
stringIndex++;
|
||||
mode = 1;
|
||||
} else if (!strncmp(src, "STR_", 4)) {
|
||||
// Copy in the string number, 4 characters only
|
||||
if (sscanf(src, "STR_%4d", &stringId) != 1) {
|
||||
stringId = -1;
|
||||
} else {
|
||||
maxStringId = max(maxStringId, stringId);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
// Copy string over, stop at line break
|
||||
if (utf8Char == '{') {
|
||||
token = src + 1;
|
||||
mode = 2;
|
||||
} else if (utf8Char == '\n' || *src == '\r') {
|
||||
*dst = 0;
|
||||
mode = 0;
|
||||
} else {
|
||||
dst = utf8_write_codepoint(dst, utf8Char);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
// Read token, convert to code
|
||||
if (utf8Char == '}') {
|
||||
int tokenLength = min(src - token, sizeof(tokenBuffer) - 1);
|
||||
memcpy(tokenBuffer, token, tokenLength);
|
||||
tokenBuffer[tokenLength] = 0;
|
||||
uint32 code = format_get_code(tokenBuffer);
|
||||
if (code == 0) {
|
||||
code = atoi(tokenBuffer);
|
||||
*dst++ = code & 0xFF;
|
||||
} else {
|
||||
dst = utf8_write_codepoint(dst, code);
|
||||
}
|
||||
mode = 1;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
if (utf8Char == '\n' || utf8Char == '\r') {
|
||||
mode = 0;
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (utf8Char == '\n' || utf8Char == '\r') {
|
||||
groupLength = 0;
|
||||
mode = 0;
|
||||
} else if (utf8Char == ']') {
|
||||
mode = 3;
|
||||
} else {
|
||||
if (groupLength < sizeof(groupBuffer) - 1) {
|
||||
groupBuffer[groupLength + 0] = utf8Char;
|
||||
groupBuffer[groupLength + 1] = 0;
|
||||
groupLength++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
language->num_strings = maxStringId + 1;
|
||||
language->strings = realloc(language->strings, language->num_strings * sizeof(char*));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void language_close(language_data *language)
|
||||
{
|
||||
SafeFree(language->strings);
|
||||
SafeFree(language->string_data);
|
||||
language->num_strings = 0;
|
||||
language->string_data_size = 0;
|
||||
}
|
||||
|
||||
#define STEX_BASE_STRING_ID 3447
|
||||
#define NONSTEX_BASE_STRING_ID 3463
|
||||
#define MAX_OBJECT_CACHED_STRINGS 2048
|
||||
@@ -402,9 +233,9 @@ static wchar_t convert_specific_language_character_to_unicode(int languageId, wc
|
||||
static utf8 *convert_multibyte_charset(const char *src, int languageId)
|
||||
{
|
||||
int reservedLength = (strlen(src) * 4) + 1;
|
||||
utf8 *buffer = malloc(reservedLength);
|
||||
utf8 *buffer = (utf8*)malloc(reservedLength);
|
||||
utf8 *dst = buffer;
|
||||
for (const uint8 *ch = src; *ch != 0;) {
|
||||
for (const uint8 *ch = (const uint8*)src; *ch != 0;) {
|
||||
if (*ch == 0xFF) {
|
||||
ch++;
|
||||
uint8 a = *ch++;
|
||||
@@ -419,7 +250,7 @@ static utf8 *convert_multibyte_charset(const char *src, int languageId)
|
||||
}
|
||||
*dst++ = 0;
|
||||
int actualLength = dst - buffer;
|
||||
buffer = realloc(buffer, actualLength);
|
||||
buffer = (utf8*)realloc(buffer, actualLength);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
@@ -450,7 +281,7 @@ rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/
|
||||
// Strings that are just ' ' are set as invalid langauges.
|
||||
// But if there is no real string then it will set the string as
|
||||
// the blank string
|
||||
for (char *ch = *pStringTable; *ch != 0; ch++) {
|
||||
for (char *ch = (char*)(*pStringTable); *ch != 0; ch++) {
|
||||
if (!isblank(*ch)) {
|
||||
isBlank = false;
|
||||
break;
|
||||
@@ -462,21 +293,21 @@ rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/
|
||||
// This is the ideal situation. Language found
|
||||
if (languageId == LanguagesDescriptors[gCurrentLanguage].rct2_original_id) {
|
||||
chosenLanguageId = languageId;
|
||||
pString = *pStringTable;
|
||||
pString = (char*)(*pStringTable);
|
||||
result |= 1;
|
||||
}
|
||||
|
||||
// Just in case always load english into pString
|
||||
if (languageId == RCT2_LANGUAGE_ID_ENGLISH_UK && !(result & 1)) {
|
||||
chosenLanguageId = languageId;
|
||||
pString = *pStringTable;
|
||||
pString = (char*)(*pStringTable);
|
||||
result |= 2;
|
||||
}
|
||||
|
||||
// Failing that fall back to whatever is first string
|
||||
if (!(result & 7)) {
|
||||
chosenLanguageId = languageId;
|
||||
pString = *pStringTable;
|
||||
pString = (char*)(*pStringTable);
|
||||
if (!isBlank) result |= 4;
|
||||
}
|
||||
|
||||
@@ -485,20 +316,14 @@ rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/
|
||||
}
|
||||
|
||||
if (RCT2_GLOBAL(0x009ADAFC, uint8) == 0) {
|
||||
if (type == OBJECT_TYPE_RIDE) {
|
||||
char name[9];
|
||||
memcpy(name, object_entry_groups[type].entries[index].name, 8);
|
||||
name[8] = 0;
|
||||
char name[9];
|
||||
memcpy(name, object_entry_groups[type].entries[index].name, 8);
|
||||
name[8] = 0;
|
||||
|
||||
if (strcmp(name, "MGR1 ") == 0) {
|
||||
switch (tableindex) {
|
||||
case 0: return 824;
|
||||
case 1: return 2142;
|
||||
}
|
||||
}
|
||||
rct_string_id stringId = _languageCurrent->GetObjectOverrideStringId(name, tableindex);
|
||||
if (stringId != (rct_string_id)STR_NONE) {
|
||||
return stringId;
|
||||
}
|
||||
} else {
|
||||
|
||||
}
|
||||
|
||||
// If not scenario text
|
||||
@@ -528,8 +353,7 @@ rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/
|
||||
utf8_trim_string(*cacheString);
|
||||
|
||||
//put pointer in stringtable
|
||||
if (_languageCurrent.num_strings > stringid)
|
||||
_languageCurrent.strings[stringid] = *cacheString;
|
||||
_languageCurrent->SetString(stringid, *cacheString);
|
||||
// Until all string related functions are finished copy
|
||||
// to old array as well.
|
||||
_languageOriginal[stringid] = *cacheString;
|
||||
@@ -551,11 +375,12 @@ rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/
|
||||
utf8_trim_string(*cacheString);
|
||||
|
||||
//put pointer in stringtable
|
||||
if (_languageCurrent.num_strings > stringid)
|
||||
_languageCurrent.strings[stringid] = *cacheString;
|
||||
_languageCurrent->SetString(stringid, *cacheString);
|
||||
// Until all string related functions are finished copy
|
||||
// to old array as well.
|
||||
_languageOriginal[stringid] = *cacheString;
|
||||
return stringid;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user