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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 06:23:04 +01:00

fix objects always been packed into saves

This commit is contained in:
Ted John
2016-07-03 17:10:22 +01:00
parent 6f97ec798e
commit 80381cfaa0
2 changed files with 3 additions and 2 deletions

View File

@@ -89,7 +89,7 @@ void S6Exporter::SaveScenario(SDL_RWops *rw)
void S6Exporter::Save(SDL_RWops * rw, bool isScenario)
{
_s6.header.type = isScenario ? S6_TYPE_SCENARIO : S6_TYPE_SAVEDGAME;
_s6.header.num_packed_objects = scenario_get_num_packed_objects_to_write();
_s6.header.num_packed_objects = ExportObjects ? scenario_get_num_packed_objects_to_write() : 0;
_s6.header.version = S6_RCT2_VERSION;
_s6.header.magic_number = S6_MAGIC_NUMBER;

View File

@@ -372,7 +372,8 @@ void S6Importer::Import()
// pad_13CE778
// Fix and set dynamic variables
if (!object_load_entries(_s6.objects)) {
if (!object_load_entries(_s6.objects))
{
throw ObjectLoadException();
}
reset_loaded_objects();