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Fix go karts steep to flat not drawing correctly in flat side tunnel

This commit is contained in:
mix
2025-11-10 10:21:28 +00:00
committed by GitHub
parent 7ab40fb5c6
commit 7f530bfd23
2 changed files with 2 additions and 1 deletions

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@@ -1892,7 +1892,7 @@ static void TrackUp60ToFlatLongBase(
}
else if (trackSequence == 3 && (direction == 1 || direction == 2))
{
PaintUtilPushTunnelRotated(session, direction, height + 8, kTunnelGroup, TunnelSubType::Flat);
PaintUtilPushTunnelRotated(session, direction, height + 8, kTunnelGroup, TunnelSubType::FlatTo25Deg);
}
PaintUtilSetSegmentSupportHeight(session, kSegmentsAll, 0xFFFF, 0);
static constexpr std::array generalSupportHeights = { 80, 80, 56, 40 };