mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 11:03:00 +01:00
fix scenery group population
This commit is contained in:
@@ -22,6 +22,7 @@
|
||||
#include "Object.h"
|
||||
#include "ObjectManager.h"
|
||||
#include "ObjectRepository.h"
|
||||
#include "SceneryGroupObject.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
@@ -94,6 +95,7 @@ public:
|
||||
{
|
||||
_loadedObjects[slot] = loadedObject;
|
||||
UpdateLegacyLoadedObjectList();
|
||||
UpdateSceneryGroupIndexes();
|
||||
reset_type_to_ride_entry_index_map();
|
||||
}
|
||||
}
|
||||
@@ -130,6 +132,7 @@ public:
|
||||
{
|
||||
SetNewLoadedObjectList(loadedObjects);
|
||||
UpdateLegacyLoadedObjectList();
|
||||
UpdateSceneryGroupIndexes();
|
||||
reset_type_to_ride_entry_index_map();
|
||||
// Console::WriteLine("%u / %u new objects loaded", numNewLoadedObjects, numRequiredObjects);
|
||||
return true;
|
||||
@@ -162,6 +165,7 @@ public:
|
||||
if (numObjectsUnloaded > 0)
|
||||
{
|
||||
UpdateLegacyLoadedObjectList();
|
||||
UpdateSceneryGroupIndexes();
|
||||
reset_type_to_ride_entry_index_map();
|
||||
}
|
||||
}
|
||||
@@ -177,6 +181,7 @@ public:
|
||||
}
|
||||
}
|
||||
UpdateLegacyLoadedObjectList();
|
||||
UpdateSceneryGroupIndexes();
|
||||
reset_type_to_ride_entry_index_map();
|
||||
}
|
||||
|
||||
@@ -329,6 +334,25 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateSceneryGroupIndexes()
|
||||
{
|
||||
if (_loadedObjects != nullptr)
|
||||
{
|
||||
for (size_t i = 0; i < OBJECT_ENTRY_COUNT; i++)
|
||||
{
|
||||
Object * loadedObject = _loadedObjects[i];
|
||||
if (loadedObject != nullptr)
|
||||
{
|
||||
if (loadedObject->GetObjectType() == OBJECT_TYPE_SCENERY_SETS)
|
||||
{
|
||||
auto sgObject = static_cast<SceneryGroupObject *>(loadedObject);
|
||||
sgObject->UpdateEntryIndexes();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool GetRequiredObjects(const rct_object_entry * entries,
|
||||
const ObjectRepositoryItem * * requiredObjects,
|
||||
size_t * outNumRequiredObjects)
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include "../core/IStream.hpp"
|
||||
#include "../core/Memory.hpp"
|
||||
#include "ObjectManager.h"
|
||||
#include "ObjectRepository.h"
|
||||
#include "SceneryGroupObject.h"
|
||||
|
||||
@@ -56,27 +57,7 @@ void SceneryGroupObject::Load()
|
||||
{
|
||||
_legacyType.name = language_allocate_object_string(GetName());
|
||||
_legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount());
|
||||
|
||||
_legacyType.entry_count = 0;
|
||||
for (uint32 i = 0; i < _numItems; i++)
|
||||
{
|
||||
uint8 entryType;
|
||||
uint8 entryIndex;
|
||||
if (find_object_in_entry_group(&_items[i], &entryType, &entryIndex))
|
||||
{
|
||||
uint16 sceneryEntry = entryIndex;
|
||||
switch (entryType) {
|
||||
case OBJECT_TYPE_SMALL_SCENERY: break;
|
||||
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
|
||||
case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break;
|
||||
case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break;
|
||||
default: sceneryEntry |= 0x400; break;
|
||||
}
|
||||
|
||||
_legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry;
|
||||
_legacyType.entry_count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SceneryGroupObject::Unload()
|
||||
@@ -97,6 +78,37 @@ void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi) const
|
||||
gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0);
|
||||
}
|
||||
|
||||
void SceneryGroupObject::UpdateEntryIndexes()
|
||||
{
|
||||
IObjectRepository * objectRepository = GetObjectRepository();
|
||||
IObjectManager * objectManager = GetObjectManager();
|
||||
|
||||
_legacyType.entry_count = 0;
|
||||
for (uint32 i = 0; i < _numItems; i++)
|
||||
{
|
||||
const rct_object_entry * objectEntry = &_items[i];
|
||||
|
||||
const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry);
|
||||
if (ori == nullptr) continue;
|
||||
if (ori->LoadedObject == nullptr) continue;
|
||||
|
||||
uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject);
|
||||
Guard::Assert(sceneryEntry != UINT8_MAX);
|
||||
|
||||
uint8 objectType = objectEntry->flags & 0x0F;
|
||||
switch (objectType) {
|
||||
case OBJECT_TYPE_SMALL_SCENERY: break;
|
||||
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
|
||||
case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break;
|
||||
case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break;
|
||||
default: sceneryEntry |= 0x400; break;
|
||||
}
|
||||
|
||||
_legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry;
|
||||
_legacyType.entry_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const
|
||||
{
|
||||
Memory::Free(item->ThemeObjects);
|
||||
|
||||
@@ -41,6 +41,7 @@ public:
|
||||
void ReadLegacy(IReadObjectContext * context, IStream * stream) override;
|
||||
void Load() override;
|
||||
void Unload() override;
|
||||
void UpdateEntryIndexes();
|
||||
|
||||
void DrawPreview(rct_drawpixelinfo * dpi) const override;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user