1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00

Fix #9062. Pass the correct flag for ghosts.

This commit is contained in:
duncanspumpkin
2019-04-06 18:16:24 +01:00
parent 3e9356857f
commit 787993c117

View File

@@ -2515,7 +2515,7 @@ static money32 try_place_ghost_scenery(
auto wallPlaceAction = WallPlaceAction(
type, { map_tile.x, map_tile.y, gSceneryPlaceZ }, edges, primaryColour, _secondaryColour, _tertiaryColour);
wallPlaceAction.SetFlags(
GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_PATH_SCENERY);
GAME_COMMAND_FLAG_GHOST | GAME_COMMAND_FLAG_ALLOW_DURING_PAUSED | GAME_COMMAND_FLAG_NO_SPEND);
wallPlaceAction.SetCallback([=](const GameAction* ga, const GameActionResult* result) {
if (result->Error != GA_ERROR::OK)
return;