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Initialise rct_object_entry with empty struct
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@@ -21,7 +21,7 @@
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class SceneryObject : public Object
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{
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private:
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rct_object_entry _primarySceneryGroupEntry = { 0 };
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rct_object_entry _primarySceneryGroupEntry = { };
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public:
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explicit SceneryObject(const rct_object_entry &entry) : Object(entry) { }
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