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Rename car 'move' method to 'travelBy'

This commit is contained in:
Bas
2020-12-28 21:46:12 +01:00
parent 75f0f21512
commit 7848a39e6c
2 changed files with 3 additions and 3 deletions

View File

@@ -1085,7 +1085,7 @@ declare global {
* position. A single visible step is about 8.000 to 14.000 in distance depending
* on the direction its moving in.
*/
move(distance: number): void;
travelBy(distance: number): void;
}
type VehicleStatus =

View File

@@ -250,7 +250,7 @@ namespace OpenRCT2::Scripting
dukglue_register_property(ctx, &ScVehicle::poweredMaxSpeed_get, &ScVehicle::poweredMaxSpeed_set, "poweredMaxSpeed");
dukglue_register_property(ctx, &ScVehicle::status_get, &ScVehicle::status_set, "status");
dukglue_register_property(ctx, &ScVehicle::peeps_get, nullptr, "peeps");
dukglue_register_method(ctx, &ScVehicle::move, "move");
dukglue_register_method(ctx, &ScVehicle::travelBy, "travelBy");
}
private:
@@ -608,7 +608,7 @@ namespace OpenRCT2::Scripting
return result;
}
void move(int32_t value)
void travelBy(int32_t value)
{
ThrowIfGameStateNotMutable();
auto vehicle = GetVehicle();