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https://github.com/OpenRCT2/OpenRCT2
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This commit is contained in:
committed by
Michael Steenbeek
parent
5606b4895b
commit
7744fc71e4
@@ -245,6 +245,12 @@ void GameState::UpdateLogic()
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}
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else if (network_get_mode() == NETWORK_MODE_CLIENT)
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{
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// Don't run past the server, this condition can happen during map changes.
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if (network_get_server_tick() == gCurrentTicks)
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{
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return;
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}
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// Check desync.
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bool desynced = network_check_desynchronisation();
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if (desynced)
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