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https://github.com/OpenRCT2/OpenRCT2
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Fix footpath lights
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@@ -763,6 +763,26 @@ void path_paint(uint8 direction, uint16 height, rct_map_element * map_element)
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} else {
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loc_6A3B57(map_element, height, footpathEntry, word_F3F038, imageFlags, sceneryImageFlags);
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}
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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if (footpath_element_has_path_scenery(map_element) && !(map_element->flags & MAP_ELEMENT_FLAG_BROKEN)) {
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rct_scenery_entry *sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(map_element));
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if (sceneryEntry->path_bit.flags & PATH_BIT_FLAG_LAMP) {
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if (!(map_element->properties.path.edges & (1 << 0))) {
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lightfx_add_3d_light_magic_from_drawing_tile(-16, 0, height + 23, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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}
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if (!(map_element->properties.path.edges & (1 << 1))) {
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lightfx_add_3d_light_magic_from_drawing_tile(0, 16, height + 23, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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}
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if (!(map_element->properties.path.edges & (1 << 2))) {
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lightfx_add_3d_light_magic_from_drawing_tile(16, 0, height + 23, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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}
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if (!(map_element->properties.path.edges & (1 << 3))) {
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lightfx_add_3d_light_magic_from_drawing_tile(0, -16, height + 23, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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}
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}
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}
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#endif
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}
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void loc_6A37C9(rct_map_element * mapElement, int height, rct_footpath_entry * footpathEntry, bool hasFences, uint32 imageFlags, uint32 sceneryImageFlags)
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